Player Matchup

Achilles
Achilles
SouNoobMB
Achilles
Level 7
God Stats
1W - 0L
1,499 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
fyirz
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ra
Ra
holandinha121
Ra
Level 15
God Stats
1W - 0L
1,459 SR
Queue Stats
3W - 2L
1,428 Elo+
Party 1
Team Averages
Level 9
1,486 SR
1,476 Elo+

VS

Team Averages
Level 29
1,496 SR
1,354 Elo+
Cthulhu
Cthulhu
HyperTrickster
Cthulhu
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 13L
1,419 Elo+
Solo
Sol
Sol
PJITACHI
Sol
Level 13
God Stats
4W - 6L
1,618 SR
Queue Stats
9W - 15L
1,387 Elo+
Solo
Jing Wei
Jing Wei
inibidor-baga446
Jing Wei
Level 69
God Stats
0W - 6L
1,371 SR
Queue Stats
12W - 36L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SouNoobMB
Achilles
12
3 / 2 / 6
7,979
665
4,673
7,358
6,498
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
fyirz
Fenrir
11
4 / 2 / 5
8,485
707
12,387
9,328
3,420
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 2 / 7
8,429
702
4,355
5,293
1,617
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 5
8,012
668
4,607
10,364
7,057
Shoes

Shoes

+6%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 2 / 2
8,114
676
5,699
6,410
1,407
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 5 / 2
8,436
703
6,592
10,040
2,523
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
10
Kills
6
6
Deaths
10
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
2
2
2
1.5
W
Achilles
SouNoobMB
Achilles
3
2
6
3
W
Fenrir
fyirz
Fenrir
4
2
5
3.25
W
3
2
7
3.25
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,415
Damage
16,898
21,979
Taken
26,814
11,535
Mitigated
10,987
4,738
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,607
976
539
771
10,364
7,057
0
2,516
7,379
11,764
0
L
5,699
1,954
0
2,835
6,410
1,407
392
497
5,652
46,237
0
W
Achilles
SouNoobMB
Achilles
4,673
881
0
897
7,358
6,498
0
3,999
3,359
0
17,061
W
Fenrir
fyirz
Fenrir
12,387
3,030
0
852
9,328
3,420
0
4,567
4,761
0
26,571
W
4,355
588
1,456
1,533
5,293
1,617
0
1,860
3,433
37,875
0
L
6,592
4,498
0
1,557
10,040
2,523
415
1,410
8,480
0
30,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,893
Gold Earned
24,562
124
Minions Killed
134
0
Camps Cleared
0
679,098
Distance Traveled
595,254
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,012
668
17
1
0
204,261
1
L
Sol
8,114
676
74
6
0
196,398
4
W
Achilles
7,979
665
21
2
0
227,189
2
W
Fenrir
8,485
707
25
2
0
254,408
3
W
Ra
8,429
702
78
7
0
197,501
1
L
Jing Wei
8,436
703
43
4
0
194,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role