Player Matchup

Neith
Neith
Firecreeper9090
Neith
Level 16
God Stats
18W - 13L
1,446 SR
Queue Stats
52W - 42L
1,254 Elo+
Solo
Kukulkan
Kukulkan
HermanosxD123987
Kukulkan
Level 17
God Stats
18W - 12L
1,471 SR
Queue Stats
37W - 38L
1,191 Elo+
Solo
Poseidon
Poseidon
josvack
Poseidon
Level 9
God Stats
2W - 3L
1,409 SR
Queue Stats
3W - 5L
1,112 Elo+
Solo
Hera
Hera
kdtallllll
Hera
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,076 Elo+
Solo
Skadi
Skadi
marinakis0000
Skadi
Level 25
God Stats
58W - 29L
1,568 SR
Queue Stats
107W - 98L
1,246 Elo+
Solo
Team Averages
Level 15
1,479 SR
1,176 Elo+

VS

Team Averages
Level 12
1,491 SR
1,112 Elo+
Izanami
Izanami
DzT_Power
Izanami
Level 12
God Stats
5W - 5L
1,543 SR
Queue Stats
13W - 22L
1,217 Elo+
Solo
Cthulhu
Cthulhu
Fortfnaf4522
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
877 Elo+
Party 1
Baron Samedi
Baron Samedi
Parad0xx1688
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,053 Elo+
Solo
Artemis
Artemis
Toothless112534
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,148 Elo+
Party 1
Pele
Pele
moemoe510
Pele
Level 24
God Stats
11W - 15L
1,412 SR
Queue Stats
71W - 100L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 20
10,652
1,065
11,626
7,852
3,038
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 1 / 20
10,529
1,053
5,579
4,541
1,725
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
josvack
Poseidon
18
16 / 0 / 11
12,777
1,278
18,389
4,970
1,681
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 18
10,054
1,005
11,952
7,487
2,352
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 0 / 21
10,850
1,085
12,489
7,583
2,878
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

345

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DzT_Power
Izanami
15
0 / 9 / 2
9,205
921
7,711
16,967
6,422
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Fortfnaf4522
Cthulhu
12
0 / 7 / 0
7,808
781
1,847
8,260
4,080
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Parad0xx1688
Baron Samedi
13
0 / 8 / 0
7,994
799
2,843
15,740
8,362
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
1 / 5 / 0
8,388
839
2,205
5,122
1,871
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
14
2 / 9 / 1
9,285
929
11,746
20,726
7,365
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
6
37
Kills
3
3
Deaths
38
90
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
DzT_Power
Izanami
0
9
2
0.11
W
5
0
20
15
L
Cthulhu
Fortfnaf4522
Cthulhu
0
7
0
0
W
5
1
20
15
L
Baron Samedi
Parad0xx1688
Baron Samedi
0
8
0
0
L
1
5
0
0.2
W
Poseidon
josvack
Poseidon
16
0
11
21.5
W
4
2
18
6.5
W
7
0
21
17.5
L
Pele
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,035
Damage
26,352
32,433
Taken
66,815
11,674
Mitigated
28,100
3,472
Healing
1,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DzT_Power
Izanami
7,711
7,679
0
195
16,967
6,422
0
9,216
7,751
0
35,443
W
11,626
7,941
0
248
7,852
3,038
0
713
7,114
0
25,042
L
Cthulhu
Fortfnaf4522
Cthulhu
1,847
463
0
140
8,260
4,080
0
3,294
4,966
7,473
0
W
5,579
637
0
189
4,541
1,725
0
665
3,876
12,843
0
L
Baron Samedi
Parad0xx1688
Baron Samedi
2,843
834
0
313
15,740
8,362
0
10,581
5,159
4,380
0
L
2,205
846
0
243
5,122
1,871
0
3,721
1,401
0
6,174
W
Poseidon
josvack
Poseidon
18,389
2,141
158
1,358
4,970
1,681
0
1,351
3,619
53,641
0
W
11,952
2,667
0
0
7,487
2,352
0
620
6,817
16,201
0
W
12,489
6,865
739
780
7,583
2,878
0
1,191
6,317
0
33,551
L
Pele
11,746
1,588
0
134
20,726
7,365
0
9,108
11,618
0
28,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,862
Gold Earned
42,680
191
Minions Killed
122
7
Camps Cleared
0
830,439
Distance Traveled
569,750
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,205
921
64
6
0
136,753
0
W
Neith
10,652
1,065
24
2
5
172,480
0
L
Cthulhu
7,808
781
6
1
0
80,088
1
W
Kukulkan
10,529
1,053
23
2
0
155,317
0
L
Baron Samedi
7,994
799
4
0
0
120,148
1
L
Artemis
8,388
839
9
1
0
67,266
0
W
Poseidon
12,777
1,278
90
9
1
170,600
0
W
Hera
10,054
1,005
7
1
0
163,911
1
W
Skadi
10,850
1,085
47
5
1
168,131
0
L
Pele
9,285
929
39
4
0
165,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role