Player Matchup

Nu Wa
Nu Wa
Crazy_potato14
Nu Wa
Level 17
God Stats
5W - 10L
1,612 SR
Queue Stats
27W - 39L
1,371 Elo+
Solo
Danzaburou
Danzaburou
FaZe_Lemur69
Danzaburou
Level 18
God Stats
1W - 2L
1,581 SR
Queue Stats
13W - 16L
1,281 Elo+
Solo
Neith
Neith
GrassyUnicorn14
Neith
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 7L
1,319 Elo+
Solo
Apollo
Apollo
TAP0UT_MMA69
Apollo
Level 27
God Stats
0W - 1L
1,295 SR
Queue Stats
35W - 42L
1,405 Elo+
Solo
Arachne
Arachne
UnderCover-Newb_
Arachne
Level 29
God Stats
1W - 8L
1,225 SR
Queue Stats
41W - 41L
1,380 Elo+
Solo
Team Averages
Level 19
1,443 SR
1,351 Elo+

VS

Team Averages
Level 14
1,584 SR
1,388 Elo+
Odin
Odin
BarrelSummer307
Odin
Level 11
God Stats
2W - 0L
1,865 SR
Queue Stats
3W - 1L
1,403 Elo+
Party 1
Bakasura
Bakasura
JBeard72
Bakasura
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,403 Elo+
Party 1
Cerberus
Cerberus
Sir_Circle
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,388 Elo+
Party 2
Anubis
Anubis
Worthy_RebelYT
Anubis
Level 25
God Stats
6W - 5L
1,553 SR
Queue Stats
62W - 63L
1,384 Elo+
Party 2
Apollo
Apollo
Zz EDuARZ Zz
Apollo
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
5,353
535
5,154
3,866
788
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
FaZe_Lemur69
Danzaburou
6
0 / 2 / 1
4,287
429
2,783
3,115
708
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 1
5,066
507
2,763
4,061
1,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
6
2 / 4 / 1
4,464
446
2,032
6,552
1,660
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
4 / 2 / 3
5,727
573
4,372
8,077
2,062
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,487
449
1,086
5,536
2,429
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
JBeard72
Bakasura
8
1 / 2 / 0
5,151
515
2,496
6,219
1,650
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Sir_Circle
Cerberus
8
3 / 4 / 3
5,773
577
3,418
8,522
4,042
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 1 / 0
6,170
617
2,253
4,040
1,625
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
10
5 / 1 / 3
6,257
626
5,571
4,257
1,250
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
9
Kills
12
12
Deaths
9
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
3
3
0
1
L
Danzaburou
FaZe_Lemur69
Danzaburou
0
2
1
0.25
L
0
1
1
0.5
W
Bakasura
JBeard72
Bakasura
1
2
0
0.5
W
Cerberus
Sir_Circle
Cerberus
3
4
3
1.13
L
Apollo
2
4
1
0.63
L
4
2
3
2.75
W
3
1
0
3
W
Apollo
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,104
Damage
14,824
25,671
Taken
28,574
6,475
Mitigated
10,996
5,953
Healing
6,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,086
140
0
0
5,536
2,429
0
215
5,321
0
6,150
L
5,154
1,425
0
0
3,866
788
120
1,759
2,067
18,303
0
L
Danzaburou
FaZe_Lemur69
Danzaburou
2,783
944
0
384
3,115
708
0
1,094
2,021
0
11,964
L
2,763
1,703
0
708
4,061
1,257
786
0
3,972
0
18,520
W
Bakasura
JBeard72
Bakasura
2,496
2,042
0
1,388
6,219
1,650
0
1,052
5,167
0
15,625
W
Cerberus
Sir_Circle
Cerberus
3,418
463
331
2,476
8,522
4,042
482
1,124
7,398
13,335
0
L
Apollo
2,032
1,453
0
1,295
6,552
1,660
26
1,715
4,837
0
9,744
L
4,372
3,363
0
3,566
8,077
2,062
0
1,103
6,974
0
27,034
W
2,253
0
0
1,728
4,040
1,625
1,331
1,979
2,061
27,631
0
W
Apollo
5,571
4,080
0
293
4,257
1,250
2,099
784
3,473
0
26,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,897
Gold Earned
27,838
128
Minions Killed
195
0
Camps Cleared
0
787,732
Distance Traveled
914,005
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
4,487
449
5
1
0
181,593
1
L
Nu Wa
5,353
535
30
3
0
141,844
0
L
Danzaburou
4,287
429
20
2
0
153,967
0
L
Neith
5,066
507
32
3
0
160,444
0
W
Bakasura
5,151
515
45
5
0
203,651
0
W
Cerberus
5,773
577
21
2
0
184,632
0
L
Apollo
4,464
446
12
1
0
164,229
2
L
Arachne
5,727
573
34
3
0
167,248
0
W
Anubis
6,170
617
56
6
0
167,016
2
W
Apollo
6,257
626
68
7
0
177,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role