Player Matchup

Tsukuyomi
Tsukuyomi
BoolingAxe
Tsukuyomi
Level 7
God Stats
2W - 4L
1,537 SR
Queue Stats
8W - 12L
1,449 Elo+
Solo
Artemis
Artemis
GillySanMa
Artemis
Level 24
God Stats
10W - 10L
1,531 SR
Queue Stats
43W - 44L
1,521 Elo+
Solo
Scylla
Scylla
MaggieTheMag905
Scylla
Level 26
God Stats
2W - 3L
1,605 SR
Queue Stats
26W - 17L
1,543 Elo+
Solo
Ra
Ra
ZezinDuFrango
Ra
Level 5
God Stats
4W - 4L
1,437 SR
Queue Stats
5W - 7L
1,610 Elo+
Solo
Cupid
Cupid
paddy123paddy18
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,469 Elo+
Solo
Team Averages
Level 14
1,522 SR
1,518 Elo+

VS

Team Averages
Level 21
1,569 SR
1,564 Elo+
Neith
Neith
Exotic_Metric
Neith
Level 6
God Stats
1W - 3L
1,388 SR
Queue Stats
3W - 10L
1,266 Elo+
Party 2
King Arthur
King Arthur
Panini8269
King Arthur
Level 29
God Stats
5W - 1L
1,693 SR
Queue Stats
101W - 33L
1,707 Elo+
Party 1
Chronos
Chronos
QuickenedSteps
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 22L
1,700 Elo+
Party 1
Cthulhu
Cthulhu
W4RLoCk_211
Cthulhu
Level 34
God Stats
13W - 9L
1,762 SR
Queue Stats
115W - 112L
1,526 Elo+
Party 2
Kali
Kali
WackiestFapper
Kali
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BoolingAxe
Tsukuyomi
3
0 / 0 / 0
2,914
583
373
1,139
217
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
GillySanMa
Artemis
5
1 / 0 / 0
3,108
622
675
809
172
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 1 / 0
2,505
501
0
451
137
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 3 / 0
2,785
557
348
1,825
348
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

4
0 / 2 / 0
2,813
563
891
2,739
709
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,926
585
300
1,091
151
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Panini8269
King Arthur
7
2 / 0 / 0
4,006
801
1,074
2,429
714
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 0 / 1
4,148
830
1,768
967
228
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
W4RLoCk_211
Cthulhu
5
0 / 0 / 0
3,350
670
475
1,664
700
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
2 / 0 / 1
4,043
809
607
3,216
823
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
6
6
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BoolingAxe
Tsukuyomi
0
0
0
0
W
0
1
0
0
L
Artemis
GillySanMa
Artemis
1
0
0
1
L
0
1
0
0
W
King Arthur
Panini8269
King Arthur
2
0
0
2
W
2
0
1
2.5
W
Cthulhu
W4RLoCk_211
Cthulhu
0
0
0
0
W
2
0
1
2.5
L
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,287
Damage
4,224
6,963
Taken
9,367
1,583
Mitigated
2,616
973
Healing
4,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BoolingAxe
Tsukuyomi
373
212
0
629
1,139
217
0
0
1,139
0
5,538
W
300
163
0
196
1,091
151
0
0
1,091
0
5,525
L
Artemis
GillySanMa
Artemis
675
175
0
0
809
172
0
244
565
0
6,668
L
0
0
0
0
451
137
0
399
52
970
0
W
King Arthur
Panini8269
King Arthur
1,074
274
0
1,624
2,429
714
0
348
2,081
0
17,234
W
1,768
1,181
0
367
967
228
252
0
967
13,518
0
W
Cthulhu
W4RLoCk_211
Cthulhu
475
64
99
451
1,664
700
0
0
1,664
8,734
0
W
607
352
0
1,752
3,216
823
0
0
3,216
0
15,362
L
348
127
0
42
1,825
348
0
0
1,825
4,764
0
L
891
333
97
205
2,739
709
0
1,600
1,139
0
4,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,125
Gold Earned
18,473
42
Minions Killed
126
0
Camps Cleared
0
323,390
Distance Traveled
494,890
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
2,914
583
18
4
0
43,866
0
W
Neith
2,926
585
6
1
0
114,348
1
L
Artemis
3,108
622
9
2
0
102,432
2
L
Scylla
2,505
501
0
0
0
13,259
0
W
King Arthur
4,006
801
32
6
0
117,695
2
W
Chronos
4,148
830
31
6
0
77,394
1
W
Cthulhu
3,350
670
16
3
0
94,357
2
W
Kali
4,043
809
41
8
0
91,096
0
L
Ra
2,785
557
9
2
0
84,278
0
L
Cupid
2,813
563
6
1
0
79,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role