Player Matchup

Tsukuyomi
Tsukuyomi
Ahmatto888
Tsukuyomi
Level 18
God Stats
28W - 30L
1,497 SR
Queue Stats
34W - 39L
1,352 Elo+
Solo
Guan Yu
Guan Yu
Cristian140504
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,171 Elo+
Solo
Hel
Hel
JOACOASURA
Hel
Level 85
God Stats
12W - 21L
1,436 SR
Queue Stats
251W - 289L
1,266 Elo+
Party 1
Izanami
Izanami
maxi20080418
Izanami
Level 12
God Stats
8W - 12L
1,380 SR
Queue Stats
9W - 15L
1,156 Elo+
Party 1
Hou Yi
Hou Yi
sancheztony23
Hou Yi
Level 3
God Stats
1W - 2L
1,639 SR
Queue Stats
1W - 2L
1,565 Elo+
Party 1
Team Averages
Level 25
1,491 SR
1,302 Elo+

VS

Team Averages
Level 29
1,536 SR
1,299 Elo+
Sol
Sol
FeCdJester
Sol
Level 89
God Stats
26W - 18L
1,554 SR
Queue Stats
112W - 121L
1,352 Elo+
Party 2
Thoth
Thoth
RengokuSarutobi
Thoth
Level 7
God Stats
3W - 1L
1,554 SR
Queue Stats
13W - 7L
1,422 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VI_Bomaye
Tsukuyomi
Level 26
God Stats
24W - 23L
1,549 SR
Queue Stats
56W - 57L
1,409 Elo+
Solo
Terra
Terra
gotigardy
Terra
Level 23
God Stats
4W - 3L
1,522 SR
Queue Stats
27W - 25L
1,297 Elo+
Solo
Fenrir
Fenrir
patowdpikl1
Fenrir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,016 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ahmatto888
Tsukuyomi
17
2 / 6 / 3
10,007
455
11,894
19,221
8,277
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 12 / 3
8,092
368
6,033
22,329
17,718
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
9 / 6 / 5
11,779
535
17,229
21,456
7,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
maxi20080418
Izanami
14
1 / 9 / 4
8,617
392
5,146
15,123
4,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 8 / 6
10,376
472
5,296
15,595
5,189
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 3 / 3
12,856
584
27,270
20,089
6,979
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 4 / 9
11,067
503
14,550
11,070
3,869
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
VI_Bomaye
Tsukuyomi
18
12 / 4 / 6
12,460
566
21,571
18,909
8,511
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
gotigardy
Terra
18
2 / 3 / 5
10,749
489
5,198
13,247
11,907
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
7
0 / 6 / 1
7,054
321
156
5,755
1,751
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
62
17
Kills
38
41
Deaths
20
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Ahmatto888
Tsukuyomi
2
6
3
0.58
L
2
12
3
0.29
W
18
3
3
6.5
L
9
6
5
1.92
W
6
4
9
2.63
W
Tsukuyomi
VI_Bomaye
Tsukuyomi
12
4
6
3.75
W
Terra
gotigardy
Terra
2
3
5
1.5
L
Izanami
maxi20080418
Izanami
1
9
4
0.33
W
Fenrir
0
6
1
0.08
L
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,598
Damage
68,745
93,724
Taken
69,070
43,241
Mitigated
33,017
31,556
Healing
28,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Ahmatto888
Tsukuyomi
11,894
3,275
0
6,464
19,221
8,277
149
8,468
10,426
0
64,678
L
6,033
1,139
1,591
3,634
22,329
17,718
0
13,861
8,318
0
26,329
W
27,270
16,635
68
14,084
20,089
6,979
5,589
5,615
14,174
87,962
0
L
17,229
298
6,127
12,330
21,456
7,194
423
9,688
11,717
50,301
0
W
14,550
865
576
1,400
11,070
3,869
1,043
3,797
7,198
59,716
0
W
Tsukuyomi
VI_Bomaye
Tsukuyomi
21,571
6,743
0
5,644
18,909
8,511
677
5,642
13,217
0
88,792
W
Terra
gotigardy
Terra
5,198
751
604
5,713
13,247
11,907
636
529
12,569
36,881
0
L
Izanami
maxi20080418
Izanami
5,146
3,862
0
0
15,123
4,863
322
9,276
5,847
0
33,738
W
Fenrir
156
98
0
121
5,755
1,751
0
1,843
3,901
0
2,925
L
5,296
3,294
0
1,410
15,595
5,189
562
5,197
10,398
0
38,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,871
Gold Earned
54,186
333
Minions Killed
415
0
Camps Cleared
0
1,823,844
Distance Traveled
1,676,710
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,007
455
98
4
0
367,663
0
L
Guan Yu
8,092
368
43
2
0
384,376
2
W
Sol
12,856
584
134
6
0
365,352
1
L
Hel
11,779
535
67
3
0
379,742
0
W
Thoth
11,067
503
100
5
0
379,573
1
W
Tsukuyomi
12,460
566
109
5
0
380,212
0
W
Terra
10,749
489
66
3
0
346,806
1
L
Izanami
8,617
392
58
3
0
371,856
1
W
Fenrir
7,054
321
6
0
0
204,767
0
L
Hou Yi
10,376
472
67
3
0
320,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role