Player Matchup

Sun Wukong
Sun Wukong
Rkinoteck
Sun Wukong
Level 9
God Stats
3W - 3L
1,581 SR
Queue Stats
6W - 5L
1,492 Elo+
Party 1
Heimdallr
Heimdallr
Xispeta
Heimdallr
Level 42
God Stats
3W - 2L
1,618 SR
Queue Stats
19W - 23L
1,447 Elo+
Party 1
Agni
Agni
yPedroLucasXx
Agni
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 28
1,566 SR
1,480 Elo+

VS

Team Averages
Level 52
1,416 SR
1,383 Elo+
Kuzenbo
Kuzenbo
Deyvid_1988_BR
Kuzenbo
Level 45
God Stats
28W - 27L
1,507 SR
Queue Stats
224W - 279L
1,384 Elo+
Party 2
Janus
Janus
IANAVANGOGH4
Janus
Level 68
God Stats
8W - 14L
1,265 SR
Queue Stats
68W - 91L
1,383 Elo+
Solo
Neith
Neith
ks_Acc_Ban
Neith
Level 42
God Stats
106W - 113L
1,476 SR
Queue Stats
201W - 259L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Rkinoteck
Sun Wukong
11
1 / 6 / 2
8,542
657
3,524
14,430
8,741
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Xispeta
Heimdallr
11
1 / 7 / 1
8,399
646
7,455
11,924
4,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
1 / 6 / 2
7,982
614
7,312
9,182
2,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 14
8,758
674
3,574
15,725
13,000
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 1 / 12
10,039
772
14,691
8,513
2,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
14
9 / 1 / 9
10,546
811
12,740
8,955
3,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
3
Kills
18
19
Deaths
3
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
W
7
1
12
13
L
Sun Wukong
Rkinoteck
Sun Wukong
1
6
2
0.33
L
Heimdallr
Xispeta
Heimdallr
1
7
1
0.21
W
Neith
9
1
9
13.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,291
Damage
31,005
35,536
Taken
33,193
15,884
Mitigated
19,517
3,202
Healing
12,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,574
1,090
0
3,680
15,725
13,000
120
4,485
11,240
16,408
0
W
14,691
1,112
0
3,978
8,513
2,922
447
1,761
6,752
47,058
0
L
Sun Wukong
Rkinoteck
Sun Wukong
3,524
778
0
722
14,430
8,741
0
8,280
6,150
0
16,408
L
Heimdallr
Xispeta
Heimdallr
7,455
4,150
0
1,107
11,924
4,170
0
5,862
6,062
0
23,033
W
Neith
12,740
5,375
861
3,489
8,955
3,595
1,518
1,323
7,632
0
51,827
L
7,312
964
0
1,373
9,182
2,973
0
4,215
4,967
34,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,923
Gold Earned
29,343
103
Minions Killed
158
0
Camps Cleared
0
698,818
Distance Traveled
751,762
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,758
674
16
1
0
299,640
5
W
Janus
10,039
772
61
5
0
223,714
0
L
Sun Wukong
8,542
657
21
2
0
224,922
3
L
Heimdallr
8,399
646
32
2
0
233,343
5
W
Neith
10,546
811
81
6
0
228,408
0
L
Agni
7,982
614
50
4
0
240,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role