Player Matchup

Ah Puch
Ah Puch
Celalla
Ah Puch
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,277 Elo+
Solo
Olorun
Olorun
JUSTeso21
Olorun
Level 19
God Stats
36W - 42L
1,682 SR
Queue Stats
78W - 79L
1,224 Elo+
Solo
Bellona
Bellona
Miss_Angel_654
Bellona
Level 29
God Stats
3W - 3L
1,458 SR
Queue Stats
34W - 52L
1,250 Elo+
Solo
Kali
Kali
SonicNaruto669
Kali
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 16L
1,451 Elo+
Solo
Cthulhu
Cthulhu
TrA5hRaT
Cthulhu
Level 18
God Stats
7W - 7L
1,181 SR
Queue Stats
22W - 30L
1,182 Elo+
Solo
Team Averages
Level 18
1,464 SR
1,277 Elo+

VS

Team Averages
Level 22
1,477 SR
1,284 Elo+
Vulcan
Vulcan
JOLLY SNIPER 93
Vulcan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 43L
1,534 Elo+
Party 1
Neith
Neith
Killhurtnlungs
Neith
Level 18
God Stats
42W - 35L
1,432 SR
Queue Stats
105W - 101L
1,272 Elo+
Solo
Loki
Loki
Perc0cet30
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,381 Elo+
Party 1
Nox
Nox
Xxsnow5385
Nox
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 53L
1,066 Elo+
Solo
Ra
Ra
richrrod83
Ra
Level 7
God Stats
2W - 6L
1,453 SR
Queue Stats
8W - 11L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Celalla
Ah Puch
20
1 / 5 / 9
13,435
896
12,131
14,422
6,203
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

Olorun
JUSTeso21
Olorun
19
0 / 4 / 6
12,638
843
2,357
10,981
4,757
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

20
4 / 2 / 9
14,688
979
9,005
20,038
12,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
15 / 3 / 5
17,210
1,147
32,049
21,952
12,386
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
TrA5hRaT
Cthulhu
20
2 / 1 / 6
14,509
967
11,885
22,350
30,969
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 5
15,029
1,002
25,537
18,388
9,060
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
5 / 8 / 6
14,771
985
33,999
20,726
7,858
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
0 / 5 / 10
13,215
881
9,788
23,730
13,775
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

18
4 / 4 / 5
13,062
871
10,812
11,561
5,986
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 2 / 0
11,125
742
136
1,497
414
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
41
22
Kills
15
15
Deaths
22
35
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Celalla
Ah Puch
1
5
9
1.1
L
6
3
5
2.83
W
Olorun
JUSTeso21
Olorun
0
4
6
0.75
L
5
8
6
1
W
4
2
9
4.25
L
0
5
10
1
W
15
3
5
5.83
W
Cthulhu
TrA5hRaT
Cthulhu
2
1
6
5
L
4
4
5
1.63
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,427
Damage
80,272
89,743
Taken
75,902
66,352
Mitigated
37,093
14,240
Healing
6,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Celalla
Ah Puch
12,131
2,488
0
539
14,422
6,203
0
4,927
9,495
30,367
0
L
25,537
12,471
0
4,360
18,388
9,060
0
6,850
11,414
51,027
0
W
Olorun
JUSTeso21
Olorun
2,357
1,255
585
861
10,981
4,757
0
7,450
3,531
15,010
0
L
33,999
22,481
0
1,435
20,726
7,858
0
7,103
13,473
0
86,137
W
9,005
4,039
0
335
20,038
12,037
0
7,330
12,708
0
23,924
L
9,788
2,592
0
0
23,730
13,775
0
7,885
15,627
138
20,373
W
32,049
22,267
0
10,350
21,952
12,386
0
7,596
14,356
0
50,720
W
Cthulhu
TrA5hRaT
Cthulhu
11,885
767
691
879
22,350
30,969
0
9,296
13,054
64,835
0
L
10,812
1,340
0
423
11,561
5,986
0
3,442
8,019
18,056
0
L
136
0
42
0
1,497
414
0
476
996
257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,480
Gold Earned
67,202
287
Minions Killed
248
5
Camps Cleared
5
1,377,977
Distance Traveled
967,910
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,435
896
49
3
0
245,900
0
L
Vulcan
15,029
1,002
57
4
2
230,530
0
W
Olorun
12,638
843
24
2
1
186,935
2
L
Neith
14,771
985
143
10
3
242,205
0
W
Bellona
14,688
979
28
2
3
295,375
0
L
Loki
13,215
881
32
2
0
277,751
4
W
Kali
17,210
1,147
41
3
1
317,458
1
W
Cthulhu
14,509
967
145
10
0
332,309
0
L
Nox
13,062
871
16
1
0
197,631
0
L
Ra
11,125
742
0
0
0
19,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role