Player Matchup

Khepri
Khepri
GOOSE123499
Khepri
Level 65
God Stats
21W - 17L
1,499 SR
Queue Stats
136W - 163L
1,398 Elo+
Party 2
Ne Zha
Ne Zha
L3gitM4sha
Ne Zha
Level 43
God Stats
2W - 0L
1,849 SR
Queue Stats
102W - 104L
1,331 Elo+
Party 2
Chaac
Chaac
RampagingPanda_
Chaac
Level 18
God Stats
14W - 7L
1,554 SR
Queue Stats
22W - 21L
1,343 Elo+
Party 2
Achilles
Achilles
Vilmart91
Achilles
Level 26
God Stats
5W - 6L
1,357 SR
Queue Stats
86W - 77L
1,338 Elo+
Solo
Ra
Ra
xXThunderJetXx
Ra
Level 5
God Stats
5W - 1L
1,571 SR
Queue Stats
13W - 8L
1,500 Elo+
Party 2
Team Averages
Level 31
1,566 SR
1,382 Elo+

VS

Team Averages
Level 9
1,525 SR
1,268 Elo+
Neith
Neith
GemmaGayIT
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,153 Elo+
Party 1
Vulcan
Vulcan
Reaper1706
Vulcan
Level 28
God Stats
27W - 13L
1,642 SR
Queue Stats
78W - 76L
1,370 Elo+
Solo
Ra
Ra
TinaGayIT
Ra
Level 5
God Stats
3W - 7L
1,482 SR
Queue Stats
17W - 26L
1,204 Elo+
Party 1
Thor
Thor
dabest_couple
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 25L
1,500 Elo+
Solo
Ullr
Ullr
nickv2___
Ullr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
2 / 0 / 13
9,588
564
9,096
10,743
12,417
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
L3gitM4sha
Ne Zha
15
12 / 2 / 8
10,296
606
11,485
12,390
5,144
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 0 / 2
10,661
627
8,688
13,874
13,570
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
Vilmart91
Achilles
14
11 / 0 / 3
9,051
532
8,643
6,400
6,684
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 1 / 10
10,039
591
11,527
14,647
7,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 6 / 0
7,266
427
7,517
11,868
3,257
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Reaper1706
Vulcan
14
1 / 3 / 0
7,952
468
8,155
8,196
3,142
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 2
5,888
346
7,315
10,290
3,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 17 / 1
5,607
330
6,413
17,786
5,022
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
9
0 / 8 / 2
6,808
400
4,310
11,196
4,713
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
8
38
Kills
3
3
Deaths
38
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
2
0
13
8.5
L
Neith
2
6
0
0.33
W
Ne Zha
L3gitM4sha
Ne Zha
12
2
8
8
W
6
0
2
7
L
Vulcan
Reaper1706
Vulcan
1
3
0
0.33
L
0
4
2
0.25
W
Achilles
Vilmart91
Achilles
11
0
3
12.5
L
0
17
1
0.03
L
Ullr
0
8
2
0.13
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,439
Damage
33,710
58,054
Taken
59,336
44,956
Mitigated
19,318
27,590
Healing
7,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
9,096
1,320
696
3,100
10,743
12,417
1,078
1,759
8,984
42,001
0
L
Neith
7,517
2,827
0
1,113
11,868
3,257
0
4,040
7,603
0
23,302
W
Ne Zha
L3gitM4sha
Ne Zha
11,485
5,383
0
3,690
12,390
5,144
264
2,176
10,214
0
53,742
W
8,688
1,511
0
8,936
13,874
13,570
1,708
7,237
6,637
0
59,794
L
Vulcan
Reaper1706
Vulcan
8,155
1,570
0
2,688
8,196
3,142
0
67
7,679
50,511
0
L
7,315
778
908
1,595
10,290
3,184
0
4,273
5,779
27,306
0
W
Achilles
Vilmart91
Achilles
8,643
1,650
0
1,338
6,400
6,684
920
894
5,506
0
26,753
L
6,413
2,654
0
108
17,786
5,022
0
5,867
11,651
0
18,378
L
Ullr
4,310
2,872
0
635
11,196
4,713
0
6,376
4,773
0
17,426
W
11,527
3,336
429
9,401
14,647
7,141
2,454
3,404
11,243
62,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,635
Gold Earned
33,521
418
Minions Killed
190
0
Camps Cleared
0
1,648,276
Distance Traveled
1,325,973
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,588
564
61
4
0
315,314
4
L
Neith
7,266
427
32
2
0
273,535
0
W
Ne Zha
10,296
606
78
5
0
351,967
0
W
Chaac
10,661
627
116
7
0
339,461
0
L
Vulcan
7,952
468
90
5
0
302,231
4
L
Ra
5,888
346
25
1
0
288,113
0
W
Achilles
9,051
532
41
2
0
342,617
3
L
Thor
5,607
330
15
1
0
276,838
0
L
Ullr
6,808
400
28
2
0
185,256
1
W
Ra
10,039
591
122
7
0
298,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role