Player Matchup

Ah Puch
Ah Puch
EduperaltaGael
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,188 Elo+
Solo
Arachne
Arachne
Fake11Taxi
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,282 Elo+
Solo
Susano
Susano
SPARTAN Memo10
Susano
Level 15
God Stats
1W - 5L
1,393 SR
Queue Stats
5W - 9L
1,248 Elo+
Solo
Fenrir
Fenrir
TeNsHi YSC
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,212 Elo+
Solo
Yemoja
Yemoja
nin4you
Yemoja
Level 5
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 2L
1,130 Elo+
Solo
Team Averages
Level 14
1,432 SR
1,212 Elo+

VS

Team Averages
Level 21
1,434 SR
1,208 Elo+
Tsukuyomi
Tsukuyomi
Dat Zerk
Tsukuyomi
Level 14
God Stats
5W - 1L
1,653 SR
Queue Stats
5W - 5L
1,197 Elo+
Solo
Bacchus
Bacchus
KindColt3509322
Bacchus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 18L
1,190 Elo+
Solo
Bellona
Bellona
Miss_Angel_654
Bellona
Level 29
God Stats
3W - 3L
1,259 SR
Queue Stats
34W - 52L
1,240 Elo+
Solo
Danzaburou
Danzaburou
Showtime444
Danzaburou
Level 29
God Stats
9W - 6L
1,257 SR
Queue Stats
195W - 172L
1,270 Elo+
Solo
Fenrir
Fenrir
raging-tantrum1
Fenrir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 7L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 9 / 7
12,208
1,110
14,905
20,357
6,521
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Fake11Taxi
Arachne
17
7 / 11 / 7
12,200
1,109
16,071
22,427
11,054
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
2 / 8 / 6
10,577
962
10,008
18,455
6,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
TeNsHi YSC
Fenrir
16
3 / 6 / 7
10,539
958
8,279
15,669
9,917
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
nin4you
Yemoja
17
0 / 11 / 6
10,245
931
2,254
18,380
8,183
Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dat Zerk
Tsukuyomi
20
26 / 1 / 12
16,614
1,510
35,203
11,966
4,654
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 5 / 21
11,310
1,028
10,337
15,845
17,057
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

19
4 / 1 / 22
12,470
1,134
8,809
12,758
11,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Showtime444
Danzaburou
20
7 / 2 / 20
12,840
1,167
22,502
8,980
3,515
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
5 / 9 / 9
11,197
1,018
9,397
12,325
4,298
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
128
18
Kills
44
45
Deaths
18
33
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Dat Zerk
Tsukuyomi
26
1
12
32
L
6
9
7
1.06
L
Arachne
Fake11Taxi
Arachne
7
11
7
0.95
W
2
5
21
2.5
W
4
1
22
15
L
2
8
6
0.63
W
Danzaburou
Showtime444
Danzaburou
7
2
20
8.5
L
Fenrir
TeNsHi YSC
Fenrir
3
6
7
1.08
L
Yemoja
nin4you
Yemoja
0
11
6
0.27
W
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,517
Damage
86,248
95,288
Taken
61,874
42,670
Mitigated
41,164
5,014
Healing
10,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Dat Zerk
Tsukuyomi
35,203
10,790
0
4,180
11,966
4,654
0
4,371
7,595
0
54,212
L
14,905
1,303
0
591
20,357
6,521
0
2,134
18,223
48,046
0
L
Arachne
Fake11Taxi
Arachne
16,071
12,452
0
1,771
22,427
11,054
0
2,723
19,704
0
28,001
W
10,337
2,015
0
2,338
15,845
17,057
0
3,918
11,372
17,038
0
W
8,809
4,260
0
491
12,758
11,640
0
4,134
8,624
0
30,086
L
10,008
2,193
0
0
18,455
6,995
0
2,399
16,056
0
24,275
W
Danzaburou
Showtime444
Danzaburou
22,502
12,243
0
3,206
8,980
3,515
0
1,257
7,723
0
55,297
L
Fenrir
TeNsHi YSC
Fenrir
8,279
3,399
0
1,018
15,669
9,917
0
1,374
14,184
0
14,539
L
Yemoja
nin4you
Yemoja
2,254
897
1,269
365
18,380
8,183
0
1,596
16,784
9,805
0
W
9,397
3,615
0
197
12,325
4,298
0
3,479
8,846
0
19,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,769
Gold Earned
64,431
137
Minions Killed
224
3
Camps Cleared
5
814,625
Distance Traveled
1,026,510
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
16,614
1,510
49
4
1
228,399
8
L
Ah Puch
12,208
1,110
59
5
1
154,354
3
L
Arachne
12,200
1,109
23
2
2
188,683
0
W
Bacchus
11,310
1,028
14
1
0
210,257
0
W
Bellona
12,470
1,134
46
4
4
226,160
0
L
Susano
10,577
962
26
2
0
170,476
0
W
Danzaburou
12,840
1,167
92
8
0
196,470
0
L
Fenrir
10,539
958
13
1
0
157,553
0
L
Yemoja
10,245
931
16
1
0
143,559
0
W
Fenrir
11,197
1,018
23
2
0
165,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role