Player Matchup

Ne Zha
Ne Zha
CICOS6461
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 63L
1,231 Elo+
Solo
Arachne
Arachne
RustyGamerboy33
Arachne
Level 16
God Stats
0W - 3L
1,227 SR
Queue Stats
15W - 32L
1,155 Elo+
Solo
Cthulhu
Cthulhu
ShotgunJoe9843
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,500 Elo+
Solo
Danzaburou
Danzaburou
mbuya
Danzaburou
Level 28
God Stats
2W - 5L
1,211 SR
Queue Stats
63W - 88L
1,228 Elo+
Solo
Janus
Janus
parent_ninja
Janus
Level 14
God Stats
3W - 2L
1,264 SR
Queue Stats
26W - 35L
1,117 Elo+
Solo
Team Averages
Level 17
1,340 SR
1,246 Elo+

VS

Team Averages
Level 24
1,534 SR
1,306 Elo+
Danzaburou
Danzaburou
LillXxPRxX23
Danzaburou
Level 24
God Stats
7W - 4L
1,680 SR
Queue Stats
57W - 50L
1,266 Elo+
Solo
Horus
Horus
Rajimoto__
Horus
Level 26
God Stats
6W - 5L
1,369 SR
Queue Stats
21W - 21L
1,328 Elo+
Solo
Fenrir
Fenrir
burpy1617
Fenrir
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 121L
1,161 Elo+
Solo
Ra
Ra
john_sai5222
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
runnimaudis
Cthulhu
Level 41
God Stats
5W - 2L
1,621 SR
Queue Stats
24W - 29L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CICOS6461
Ne Zha
9
1 / 7 / 1
5,971
427
4,042
10,835
2,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

9
2 / 7 / 1
6,925
495
2,771
11,768
3,008
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 16 / 1
4,798
343
3,151
15,682
7,690
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
mbuya
Danzaburou
9
1 / 4 / 0
5,736
410
2,072
5,780
2,445
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

9
1 / 7 / 1
6,034
431
4,140
9,343
2,503
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LillXxPRxX23
Danzaburou
14
7 / 0 / 4
9,570
684
8,644
4,635
1,936
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
13
12 / 1 / 6
8,956
640
8,470
9,885
9,246
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
burpy1617
Fenrir
14
8 / 2 / 11
9,420
673
6,858
11,670
4,922
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
6 / 2 / 12
7,701
550
6,282
5,567
1,909
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
runnimaudis
Cthulhu
12
7 / 0 / 15
8,982
642
6,005
11,702
6,984
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
88
5
Kills
40
41
Deaths
5
4
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
CICOS6461
Ne Zha
1
7
1
0.21
W
Danzaburou
LillXxPRxX23
Danzaburou
7
0
4
9
W
Horus
12
1
6
15
L
2
7
1
0.36
L
0
16
1
0.03
W
Fenrir
burpy1617
Fenrir
8
2
11
6.75
W
6
2
12
6
L
Danzaburou
mbuya
Danzaburou
1
4
0
0.25
L
1
7
1
0.21
W
Cthulhu
runnimaudis
Cthulhu
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,176
Damage
36,259
53,408
Taken
43,459
18,607
Mitigated
24,997
6,829
Healing
18,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
CICOS6461
Ne Zha
4,042
1,062
294
3,042
10,835
2,961
0
759
10,001
0
27,129
W
Danzaburou
LillXxPRxX23
Danzaburou
8,644
3,467
243
1,098
4,635
1,936
4,805
959
3,676
0
51,596
W
Horus
8,470
4,771
1,989
4,323
9,885
9,246
1,036
2,777
7,058
0
31,713
L
2,771
2,190
0
2,085
11,768
3,008
112
1,464
10,204
0
22,704
L
3,151
632
0
381
15,682
7,690
0
6,685
8,922
11,339
0
W
Fenrir
burpy1617
Fenrir
6,858
2,047
0
4,054
11,670
4,922
2,531
763
10,857
0
46,910
W
6,282
1,126
1,350
245
5,567
1,909
2,430
926
4,491
24,550
0
L
Danzaburou
mbuya
Danzaburou
2,072
753
0
188
5,780
2,445
20
2,301
3,404
0
13,154
L
4,140
576
0
839
9,343
2,503
192
1,078
8,115
29,467
0
W
Cthulhu
runnimaudis
Cthulhu
6,005
935
1,877
3,400
11,702
6,984
1,842
1,476
10,086
20,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,464
Gold Earned
44,629
163
Minions Killed
294
0
Camps Cleared
0
1,063,055
Distance Traveled
1,200,694
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,971
427
51
4
0
236,881
0
W
Danzaburou
9,570
684
86
6
0
195,816
0
W
Horus
8,956
640
53
4
0
272,019
1
L
Arachne
6,925
495
34
2
0
259,320
0
L
Cthulhu
4,798
343
2
0
0
224,491
0
W
Fenrir
9,420
673
80
6
0
234,113
0
W
Ra
7,701
550
35
3
0
238,190
0
L
Danzaburou
5,736
410
24
2
0
159,573
1
L
Janus
6,034
431
52
4
0
182,790
3
W
Cthulhu
8,982
642
40
3
0
260,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role