Player Matchup

King Arthur
King Arthur
AwashPrince
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,331 Elo+
Solo
Baron Samedi
Baron Samedi
EdgyCult
Baron Samedi
Level 28
God Stats
9W - 13L
1,373 SR
Queue Stats
56W - 63L
1,249 Elo+
Solo
Baba Yaga
Baba Yaga
JoaoMurilo12
Baba Yaga
Level 14
God Stats
6W - 6L
1,417 SR
Queue Stats
14W - 19L
1,156 Elo+
Solo
Ares
Ares
Søulseeker
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
mtuszin
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,458 SR
1,347 Elo+

VS

Team Averages
Level 21
1,415 SR
1,207 Elo+
Danzaburou
Danzaburou
Cashounette
Danzaburou
Level 23
God Stats
8W - 4L
1,514 SR
Queue Stats
36W - 33L
1,337 Elo+
Solo
Tsukuyomi
Tsukuyomi
ESP_Kid55
Tsukuyomi
Level 28
God Stats
2W - 3L
1,243 SR
Queue Stats
33W - 33L
1,228 Elo+
Solo
Cthulhu
Cthulhu
ScaryBoy0419
Cthulhu
Level 11
God Stats
13W - 6L
1,580 SR
Queue Stats
18W - 15L
1,210 Elo+
Party 1
Olorun
Olorun
ScaryZombie_0419
Olorun
Level 13
God Stats
18W - 11L
1,622 SR
Queue Stats
24W - 21L
1,110 Elo+
Party 1
Hel
Hel
SpazimusPrime
Hel
Level 28
God Stats
2W - 5L
1,116 SR
Queue Stats
141W - 180L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AwashPrince
King Arthur
20
5 / 7 / 11
15,312
1,021
22,221
35,959
44,566
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
EdgyCult
Baron Samedi
20
7 / 10 / 7
14,801
987
26,885
28,910
13,502
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
JoaoMurilo12
Baba Yaga
20
3 / 5 / 13
14,580
972
30,742
17,677
8,570
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 11 / 11
13,769
918
14,095
38,755
38,245
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
mtuszin
Fenrir
17
1 / 14 / 3
11,718
781
4,965
18,515
7,445
Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cashounette
Danzaburou
15
0 / 0 / 2
10,964
731
737
693
202
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
ESP_Kid55
Tsukuyomi
20
14 / 8 / 19
16,623
1,108
32,711
26,653
10,150
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
ScaryBoy0419
Cthulhu
20
11 / 3 / 31
17,389
1,159
29,083
29,993
41,700
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
20 / 4 / 20
17,862
1,191
46,330
28,672
12,938
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
2 / 4 / 27
14,446
963
18,470
20,287
8,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
146
19
Kills
47
47
Deaths
19
45
Assists
99
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AwashPrince
King Arthur
5
7
11
1.5
W
Danzaburou
Cashounette
Danzaburou
0
0
2
1
W
Tsukuyomi
ESP_Kid55
Tsukuyomi
14
8
19
2.94
L
Baron Samedi
EdgyCult
Baron Samedi
7
10
7
1.05
L
Baba Yaga
JoaoMurilo12
Baba Yaga
3
5
13
1.9
W
Cthulhu
ScaryBoy0419
Cthulhu
11
3
31
8.83
W
20
4
20
7.5
W
2
4
27
3.88
L
3
11
11
0.77
L
Fenrir
mtuszin
Fenrir
1
14
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,908
Damage
127,331
139,816
Taken
106,298
112,328
Mitigated
73,266
25,885
Healing
34,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AwashPrince
King Arthur
22,221
3,425
0
6,869
35,959
44,566
0
25,873
9,735
774
46,956
W
Danzaburou
Cashounette
Danzaburou
737
546
0
64
693
202
0
282
361
0
1,567
W
Tsukuyomi
ESP_Kid55
Tsukuyomi
32,711
7,223
585
3,491
26,653
10,150
0
18,962
7,148
0
48,144
L
Baron Samedi
EdgyCult
Baron Samedi
26,885
3,958
5,549
5,920
28,910
13,502
0
18,229
10,515
56,197
0
L
Baba Yaga
JoaoMurilo12
Baba Yaga
30,742
4,658
0
1,404
17,677
8,570
0
11,755
5,803
52,078
0
W
Cthulhu
ScaryBoy0419
Cthulhu
29,083
2,964
0
960
29,993
41,700
0
20,159
9,315
44,579
0
W
46,330
28,027
3,961
12,819
28,672
12,938
0
18,967
9,280
67,962
0
W
18,470
4,414
5,028
7,400
20,287
8,276
0
13,022
7,090
38,974
0
L
14,095
2,075
0
6,031
38,755
38,245
0
27,217
11,163
23,952
0
L
Fenrir
mtuszin
Fenrir
4,965
739
0
112
18,515
7,445
0
9,623
8,717
0
9,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,180
Gold Earned
77,284
179
Minions Killed
189
1
Camps Cleared
2
1,181,094
Distance Traveled
1,132,608
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
15,312
1,021
34
2
1
267,678
0
W
Danzaburou
10,964
731
2
0
0
36,521
0
W
Tsukuyomi
16,623
1,108
37
2
0
268,521
0
L
Baron Samedi
14,801
987
86
6
0
239,601
0
L
Baba Yaga
14,580
972
51
3
0
226,304
1
W
Cthulhu
17,389
1,159
35
2
1
328,394
0
W
Olorun
17,862
1,191
52
3
1
264,790
0
W
Hel
14,446
963
63
4
0
234,382
0
L
Ares
13,769
918
5
0
0
251,028
1
L
Fenrir
11,718
781
3
0
0
196,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role