Player Matchup

Anhur
Anhur
DonDAce
Anhur
Level 10
God Stats
11W - 15L
1,483 SR
Queue Stats
30W - 40L
1,335 Elo+
Solo
Cthulhu
Cthulhu
JoseSophia
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,106 Elo+
Party 2
Cerberus
Cerberus
Pdro-Gremory
Cerberus
Level 5
God Stats
1W - 2L
1,677 SR
Queue Stats
2W - 6L
1,184 Elo+
Solo
Fenrir
Fenrir
andretta116
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,268 Elo+
Solo
Janus
Janus
kwq_gustavih09
Janus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,325 Elo+
Party 2
Team Averages
Level 10
1,532 SR
1,244 Elo+

VS

Team Averages
Level 31
1,485 SR
1,345 Elo+
Ao Kuang
Ao Kuang
NuclearBOMB-QC
Ao Kuang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,297 Elo+
Solo
Fenrir
Fenrir
OMGitsLilli
Fenrir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,305 Elo+
Party 1
Kukulkan
Kukulkan
ScarfoCrimeFam3
Kukulkan
Level 90
God Stats
20W - 11L
1,585 SR
Queue Stats
27W - 20L
1,374 Elo+
Party 1
Ymir
Ymir
billy_17_10
Ymir
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 8L
1,412 Elo+
Solo
Chaac
Chaac
supermaster800
Chaac
Level 28
God Stats
7W - 6L
1,341 SR
Queue Stats
156W - 159L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DonDAce
Anhur
18
3 / 6 / 5
11,568
964
15,822
19,375
8,135
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
JoseSophia
Cthulhu
17
1 / 9 / 7
10,692
891
3,358
23,452
10,646
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cerberus
Pdro-Gremory
Cerberus
17
1 / 9 / 7
10,875
906
3,848
21,422
16,878
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
17
1 / 12 / 9
10,897
908
14,986
24,000
11,640
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
7 / 6 / 5
12,835
1,070
16,685
11,728
4,575
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
18 / 1 / 14
14,296
1,191
18,752
12,911
5,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
17
4 / 2 / 12
11,199
933
7,885
9,477
3,846
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
20
8 / 0 / 27
14,085
1,174
28,272
5,095
2,070
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 3 / 21
13,401
1,117
14,570
15,019
10,550
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 7 / 13
12,021
1,002
18,420
17,441
18,818
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
129
13
Kills
42
42
Deaths
13
33
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Anhur
DonDAce
Anhur
3
6
5
0.92
L
Cthulhu
JoseSophia
Cthulhu
1
9
7
0.5
W
Ao Kuang
18
1
14
25
W
Fenrir
4
2
12
5
L
Cerberus
Pdro-Gremory
Cerberus
1
9
7
0.5
W
Kukulkan
8
0
27
21.5
L
Fenrir
1
12
9
0.46
W
7
3
21
5.83
L
7
6
5
1.58
W
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,699
Damage
87,899
99,977
Taken
59,943
51,874
Mitigated
40,634
4,473
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DonDAce
Anhur
15,822
8,443
0
1,749
19,375
8,135
0
11,155
8,220
0
34,769
L
Cthulhu
JoseSophia
Cthulhu
3,358
921
125
0
23,452
10,646
0
15,210
8,242
13,196
0
W
Ao Kuang
18,752
5,813
0
3,395
12,911
5,350
0
4,348
8,563
31,410
0
W
Fenrir
7,885
1,701
0
44
9,477
3,846
0
3,264
6,213
0
10,715
L
Cerberus
Pdro-Gremory
Cerberus
3,848
733
60
2,310
21,422
16,878
0
14,756
6,666
12,678
0
W
Kukulkan
28,272
3,393
789
1,097
5,095
2,070
0
2,942
2,153
58,043
0
L
Fenrir
14,986
3,342
0
229
24,000
11,640
0
15,841
8,159
0
26,482
W
14,570
2,752
0
2,056
15,019
10,550
0
5,639
9,380
25,059
0
L
16,685
2,095
0
0
11,728
4,575
0
4,632
7,096
27,847
0
W
18,420
5,426
0
4,054
17,441
18,818
0
7,698
9,743
0
35,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,867
Gold Earned
65,002
135
Minions Killed
197
1
Camps Cleared
0
1,045,899
Distance Traveled
954,636
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,568
964
46
4
1
193,583
0
L
Cthulhu
10,692
891
25
2
0
192,537
2
W
Ao Kuang
14,296
1,191
32
3
0
185,711
0
W
Fenrir
11,199
933
5
0
0
236,798
0
L
Cerberus
10,875
906
10
1
0
201,180
0
W
Kukulkan
14,085
1,174
95
8
0
209,070
0
L
Fenrir
10,897
908
18
2
0
237,898
0
W
Ymir
13,401
1,117
28
2
0
169,408
0
L
Janus
12,835
1,070
36
3
0
220,701
0
W
Chaac
12,021
1,002
37
3
0
153,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role