Player Matchup

Tsukuyomi
Tsukuyomi
BoolingAxe
Tsukuyomi
Level 7
God Stats
2W - 4L
1,483 SR
Queue Stats
8W - 12L
1,446 Elo+
Solo
Olorun
Olorun
Hazellion00
Olorun
Level 3
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 2L
1,656 Elo+
Solo
Nemesis
Nemesis
X_Dark_mist
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,633 Elo+
Solo
Merlin
Merlin
eloueloi
Merlin
Level 21
God Stats
10W - 4L
1,737 SR
Queue Stats
60W - 47L
1,631 Elo+
Solo
Artemis
Artemis
unsealed_name823
Artemis
Level 27
God Stats
22W - 9L
1,747 SR
Queue Stats
82W - 71L
1,538 Elo+
Solo
Team Averages
Level 12
1,636 SR
1,581 Elo+

VS

Team Averages
Level 18
1,601 SR
1,575 Elo+
Neith
Neith
DryerNaruto
Neith
Level 6
God Stats
4W - 3L
1,640 SR
Queue Stats
4W - 4L
1,630 Elo+
Solo
Cthulhu
Cthulhu
TheLastEvil26
Cthulhu
Level 27
God Stats
1W - 1L
1,565 SR
Queue Stats
5W - 6L
1,490 Elo+
Solo
Fenrir
Fenrir
XlgndXrussi4n
Fenrir
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,732 Elo+
Solo
Ymir
Ymir
finaIatonement
Ymir
Level 29
God Stats
4W - 4L
1,540 SR
Queue Stats
121W - 130L
1,470 Elo+
Solo
Poseidon
Poseidon
guardian-axial4
Poseidon
Level 25
God Stats
2W - 1L
1,760 SR
Queue Stats
72W - 46L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BoolingAxe
Tsukuyomi
5
0 / 2 / 0
3,382
676
765
3,234
827
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
3
0 / 6 / 0
2,812
562
757
3,826
989
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
X_Dark_mist
Nemesis
3
1 / 4 / 0
3,317
663
2,071
3,572
793
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Merlin
eloueloi
Merlin
4
0 / 2 / 0
3,038
608
476
1,281
393
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 1
3,781
756
2,780
2,974
657
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,602
720
1,745
1,755
311
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
7
2 / 0 / 1
4,190
838
1,061
1,461
776
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

7
6 / 0 / 2
4,592
918
2,834
3,710
1,033
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 1
3,333
667
735
2,889
932
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
8
4 / 0 / 6
4,722
944
3,166
2,538
608
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
13
14
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BoolingAxe
Tsukuyomi
0
2
0
0
W
1
1
0
1
L
Olorun
0
6
0
0
W
Cthulhu
2
0
1
2.5
L
Nemesis
X_Dark_mist
Nemesis
1
4
0
0.25
W
6
0
2
7
L
Merlin
eloueloi
Merlin
0
2
0
0
W
0
1
1
0.5
W
Poseidon
4
0
6
7
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,849
Damage
9,541
14,887
Taken
12,353
3,659
Mitigated
3,660
2,636
Healing
4,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BoolingAxe
Tsukuyomi
765
202
0
1,157
3,234
827
0
875
2,309
0
11,984
W
1,745
933
0
418
1,755
311
506
0
1,755
0
13,942
L
Olorun
757
451
0
33
3,826
989
98
1,268
2,508
3,461
0
W
Cthulhu
1,061
295
0
210
1,461
776
521
422
1,039
12,879
0
L
Nemesis
X_Dark_mist
Nemesis
2,071
1,609
0
411
3,572
793
0
1,680
1,892
0
6,670
W
2,834
1,586
0
1,958
3,710
1,033
324
201
3,509
0
14,423
L
Merlin
eloueloi
Merlin
476
39
0
10
1,281
393
0
855
426
7,488
0
W
735
482
99
996
2,889
932
240
0
2,889
5,738
0
W
Poseidon
3,166
967
0
668
2,538
608
769
610
1,928
17,727
0
L
2,780
1,373
0
1,025
2,974
657
0
184
2,790
0
13,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,330
Gold Earned
20,439
73
Minions Killed
128
0
Camps Cleared
0
433,815
Distance Traveled
488,586
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,382
676
32
6
0
79,422
0
W
Neith
3,602
720
30
6
0
91,857
0
L
Olorun
2,812
562
1
0
0
91,240
0
W
Cthulhu
4,190
838
19
4
0
93,032
1
L
Nemesis
3,317
663
9
2
0
114,302
0
W
Fenrir
4,592
918
26
5
0
116,059
0
L
Merlin
3,038
608
14
3
0
50,372
1
W
Ymir
3,333
667
14
3
0
100,243
0
W
Poseidon
4,722
944
39
8
0
87,395
0
L
Artemis
3,781
756
17
3
0
98,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role