Player Matchup

Sylvanus
Sylvanus
Bayonerys
Sylvanus
Level 22
God Stats
4W - 2L
1,624 SR
Queue Stats
64W - 56L
1,474 Elo+
Solo
Hou Yi
Hou Yi
Dfaill
Hou Yi
Level 27
God Stats
2W - 5L
1,614 SR
Queue Stats
66W - 62L
1,351 Elo+
Party 1
Amaterasu
Amaterasu
Koi the sin
Amaterasu
Level 23
God Stats
5W - 9L
1,464 SR
Queue Stats
32W - 34L
1,323 Elo+
Party 1
Sol
Sol
XxjedersonTx
Sol
Level 5
God Stats
0W - 2L
1,278 SR
Queue Stats
13W - 13L
1,140 Elo+
Party 1
Fenrir
Fenrir
gotoso
Fenrir
Level 25
God Stats
0W - 2L
1,314 SR
Queue Stats
38W - 37L
1,332 Elo+
Party 1
Team Averages
Level 20
1,459 SR
1,324 Elo+

VS

Team Averages
Level 20
1,394 SR
1,369 Elo+
Cthulhu
Cthulhu
Falk8457
Cthulhu
Level 30
God Stats
1W - 1L
1,183 SR
Queue Stats
97W - 113L
1,354 Elo+
Solo
Pele
Pele
PrinceLouiz
Pele
Level 25
God Stats
35W - 27L
1,502 SR
Queue Stats
115W - 102L
1,384 Elo+
Solo
Bellona
Bellona
SrArthurDayne
Bellona
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,359 Elo+
Solo
Merlin
Merlin
TrombaSa
Merlin
Level 16
God Stats
6W - 10L
1,421 SR
Queue Stats
14W - 17L
1,371 Elo+
Solo
Danzaburou
Danzaburou
xCaliuS_016
Danzaburou
Level 18
God Stats
4W - 5L
1,365 SR
Queue Stats
38W - 37L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bayonerys
Sylvanus
20
10 / 8 / 12
19,007
487
37,154
53,970
37,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Dfaill
Hou Yi
20
15 / 4 / 11
20,820
534
36,667
41,567
19,141
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Koi the sin
Amaterasu
20
2 / 5 / 22
16,484
423
13,841
42,441
60,040
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
0 / 12 / 15
15,051
386
18,082
38,176
13,689
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
gotoso
Fenrir
20
12 / 6 / 11
17,415
447
30,226
43,628
41,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Falk8457
Cthulhu
20
2 / 5 / 17
18,140
465
29,274
37,955
40,250
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
9 / 6 / 14
21,104
541
41,692
42,243
25,208
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
20
10 / 3 / 12
19,320
495
28,712
29,659
22,473
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
TrombaSa
Merlin
20
12 / 14 / 7
18,395
472
50,759
28,962
11,850
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
xCaliuS_016
Danzaburou
20
2 / 11 / 13
18,026
462
26,008
35,228
17,714
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
98
39
Kills
35
35
Deaths
39
71
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bayonerys
Sylvanus
10
8
12
2
L
Hou Yi
Dfaill
Hou Yi
15
4
11
5.13
W
Cthulhu
Falk8457
Cthulhu
2
5
17
2.1
L
Amaterasu
Koi the sin
Amaterasu
2
5
22
2.6
W
9
6
14
2.67
W
Bellona
10
3
12
5.33
W
Merlin
TrombaSa
Merlin
12
14
7
1.11
L
0
12
15
0.63
L
Fenrir
gotoso
Fenrir
12
6
11
2.92
W
Danzaburou
xCaliuS_016
Danzaburou
2
11
13
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,970
Damage
176,445
219,782
Taken
174,047
171,994
Mitigated
117,495
98,690
Healing
63,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bayonerys
Sylvanus
37,154
2,556
34,129
25,457
53,970
37,823
523
18,939
34,778
94,501
0
L
Hou Yi
Dfaill
Hou Yi
36,667
18,741
0
11,189
41,567
19,141
3,274
15,634
25,883
0
128,605
W
Cthulhu
Falk8457
Cthulhu
29,274
1,025
4,949
16,571
37,955
40,250
1,187
13,703
24,132
88,816
0
L
Amaterasu
Koi the sin
Amaterasu
13,841
4,768
0
4,153
42,441
60,040
720
15,037
27,065
0
50,363
W
41,692
6,875
0
15,540
42,243
25,208
2,866
17,434
24,656
0
185,645
W
Bellona
28,712
8,837
0
7,497
29,659
22,473
2,182
11,967
17,439
0
86,397
W
Merlin
TrombaSa
Merlin
50,759
1,353
1,555
4,209
28,962
11,850
1,088
6,775
21,608
116,577
0
L
18,082
6,132
0
11,953
38,176
13,689
1,753
15,210
22,866
110,942
0
L
Fenrir
gotoso
Fenrir
30,226
7,156
0
11,809
43,628
41,301
642
17,419
26,063
0
139,554
W
Danzaburou
xCaliuS_016
Danzaburou
26,008
17,284
1,136
12,516
35,228
17,714
6,614
6,969
28,259
0
130,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,777
Gold Earned
94,985
616
Minions Killed
810
0
Camps Cleared
0
3,442,962
Distance Traveled
3,416,551
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
19,007
487
109
3
0
636,426
4
L
Hou Yi
20,820
534
177
5
0
689,841
10
W
Cthulhu
18,140
465
106
3
0
665,622
8
L
Amaterasu
16,484
423
52
1
0
721,939
5
W
Pele
21,104
541
199
5
0
770,862
5
W
Bellona
19,320
495
160
4
0
781,901
4
W
Merlin
18,395
472
126
3
0
540,577
5
L
Sol
15,051
386
158
4
0
640,830
3
L
Fenrir
17,415
447
120
3
0
753,926
5
W
Danzaburou
18,026
462
219
6
0
657,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role