Player Matchup

Neith
Neith
S4inteR
Neith
Level 16
God Stats
9W - 11L
1,513 SR
Queue Stats
21W - 25L
1,328 Elo+
Party 1
Cthulhu
Cthulhu
SatanaSBZH
Cthulhu
Level 44
God Stats
28W - 32L
1,442 SR
Queue Stats
151W - 250L
1,316 Elo+
Solo
Vulcan
Vulcan
VisHD
Vulcan
Level 80
God Stats
3W - 1L
1,747 SR
Queue Stats
47W - 56L
1,367 Elo+
Party 1
Team Averages
Level 47
1,567 SR
1,337 Elo+

VS

Team Averages
Level 11
1,657 SR
1,220 Elo+
Nemesis
Nemesis
Dollied
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Solo
Neith
Neith
Gemmania
Neith
Level 4
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 5L
1,207 Elo+
Party 2
Thoth
Thoth
Owtcyder
Thoth
Level 22
God Stats
1W - 2L
1,736 SR
Queue Stats
1W - 5L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
S4inteR
Neith
10
6 / 2 / 3
7,515
835
4,196
5,585
1,786
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
SatanaSBZH
Cthulhu
10
2 / 0 / 6
7,087
787
4,139
4,606
3,078
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
VisHD
Vulcan
10
1 / 0 / 8
6,640
738
7,968
2,086
667
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dollied
Nemesis
7
0 / 3 / 0
5,325
592
706
6,303
2,013
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Gemmania
Neith
9
2 / 3 / 0
6,029
670
3,200
6,773
2,181
Boots

Boots

+6%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thoth
Owtcyder
Thoth
8
0 / 3 / 2
5,756
640
3,551
6,664
3,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
9
Kills
2
2
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dollied
Nemesis
0
3
0
0
L
Neith
Gemmania
Neith
2
3
0
0.67
L
Thoth
Owtcyder
Thoth
0
3
2
0.33
W
Neith
S4inteR
Neith
6
2
3
3.75
W
Cthulhu
SatanaSBZH
Cthulhu
2
0
6
5
W
Vulcan
VisHD
Vulcan
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,303
Damage
7,457
12,277
Taken
19,740
5,531
Mitigated
7,777
4,539
Healing
2,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dollied
Nemesis
706
85
0
510
6,303
2,013
0
4,852
1,451
0
6,141
L
Neith
Gemmania
Neith
3,200
507
0
2,201
6,773
2,181
0
3,347
3,426
0
15,067
L
Thoth
Owtcyder
Thoth
3,551
231
0
0
6,664
3,583
0
3,993
2,671
17,324
0
W
Neith
S4inteR
Neith
4,196
1,801
0
483
5,585
1,786
1,664
1,890
3,695
0
19,262
W
Cthulhu
SatanaSBZH
Cthulhu
4,139
32
863
1,876
4,606
3,078
227
1,114
3,492
15,161
0
W
Vulcan
VisHD
Vulcan
7,968
4,592
1,065
252
2,086
667
821
571
1,515
25,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,242
Gold Earned
17,110
88
Minions Killed
53
0
Camps Cleared
0
504,129
Distance Traveled
400,678
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,325
592
9
1
0
133,580
1
L
Neith
6,029
670
27
3
0
125,698
2
L
Thoth
5,756
640
17
2
0
141,400
1
W
Neith
7,515
835
31
3
0
161,047
0
W
Cthulhu
7,087
787
14
2
0
197,562
2
W
Vulcan
6,640
738
43
5
0
145,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role