Player Matchup

Kukulkan
Kukulkan
DaYDr3aM3r81-_-
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
943 Elo+
Solo
Cthulhu
Cthulhu
asorcel76
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,253 Elo+
Solo
Nemesis
Nemesis
dabindog
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,031 Elo+
Solo
Danzaburou
Danzaburou
nuclearninja711
Danzaburou
Level 22
God Stats
18W - 20L
1,382 SR
Queue Stats
33W - 47L
1,227 Elo+
Solo
Baron Samedi
Baron Samedi
ふみくん
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,260 Elo+
Solo
Team Averages
Level 10
1,476 SR
1,143 Elo+

VS

Team Averages
Level 16
1,408 SR
1,308 Elo+
Sun Wukong
Sun Wukong
Adian6578
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hel
Hel
Dreadlayz_
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 111L
1,339 Elo+
Solo
Ullr
Ullr
KingHoiskar02
Ullr
Level 17
God Stats
6W - 5L
1,449 SR
Queue Stats
41W - 42L
1,236 Elo+
Solo
Fenrir
Fenrir
Ryan Cypher
Fenrir
Level 4
God Stats
1W - 3L
1,089 SR
Queue Stats
4W - 8L
1,089 Elo+
Solo
Ah Puch
Ah Puch
Simon01king
Ah Puch
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
147W - 192L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 7 / 0
8,294
829
1,436
6,368
2,292
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
asorcel76
Cthulhu
16
2 / 9 / 6
10,151
1,015
7,972
19,636
20,981
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
dabindog
Nemesis
16
1 / 9 / 8
10,094
1,009
9,843
18,131
8,925
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
nuclearninja711
Danzaburou
16
7 / 16 / 2
11,778
1,178
30,772
28,170
11,358
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
ふみくん
Baron Samedi
14
0 / 2 / 2
8,514
851
694
3,465
1,337
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adian6578
Sun Wukong
17
2 / 5 / 20
10,675
1,068
10,959
15,531
16,338
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Boots

Boots

+6%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
13 / 0 / 14
12,408
1,241
7,048
8,441
3,351
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
9 / 1 / 21
12,265
1,227
18,241
10,011
4,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
17
6 / 3 / 14
10,509
1,051
10,216
11,279
4,659
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Simon01king
Ah Puch
19
13 / 1 / 19
13,902
1,390
21,880
11,538
7,468
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
131
10
Kills
43
43
Deaths
10
18
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Adian6578
Sun Wukong
2
5
20
2.4
L
Kukulkan
0
7
0
0
W
13
0
14
20
W
9
1
21
19.5
W
Fenrir
6
3
14
4.33
W
Ah Puch
Simon01king
Ah Puch
13
1
19
22.5
L
Cthulhu
asorcel76
Cthulhu
2
9
6
0.56
L
Nemesis
dabindog
Nemesis
1
9
8
0.56
L
Danzaburou
nuclearninja711
Danzaburou
7
16
2
0.5
L
Baron Samedi
ふみくん
Baron Samedi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,717
Damage
68,344
75,770
Taken
56,800
44,893
Mitigated
36,087
8,913
Healing
21,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Adian6578
Sun Wukong
10,959
3,793
0
599
15,531
16,338
0
2,461
13,070
42
18,576
L
Kukulkan
1,436
404
0
0
6,368
2,292
0
1,084
5,284
5,762
0
W
7,048
396
6,264
5,240
8,441
3,351
0
1,021
7,420
13,268
0
W
18,241
14,845
621
2,402
10,011
4,271
0
2,750
7,261
0
34,302
W
Fenrir
10,216
3,502
0
642
11,279
4,659
0
1,505
9,774
0
15,578
W
Ah Puch
Simon01king
Ah Puch
21,880
6,418
1,080
4,883
11,538
7,468
0
2,365
9,173
46,238
0
L
Cthulhu
asorcel76
Cthulhu
7,972
708
163
0
19,636
20,981
0
6,206
13,430
14,726
0
L
Nemesis
dabindog
Nemesis
9,843
4,493
0
1,342
18,131
8,925
0
5,644
11,650
0
22,782
L
Danzaburou
nuclearninja711
Danzaburou
30,772
16,218
394
7,014
28,170
11,358
0
13,972
14,198
0
51,416
L
Baron Samedi
ふみくん
Baron Samedi
694
161
0
0
3,465
1,337
0
2,064
1,401
3,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,831
Gold Earned
59,759
105
Minions Killed
165
1
Camps Cleared
0
620,381
Distance Traveled
878,098
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,675
1,068
18
2
0
160,117
0
L
Kukulkan
8,294
829
16
2
0
75,415
0
W
Hel
12,408
1,241
17
2
0
222,263
0
W
Ullr
12,265
1,227
49
5
0
179,496
0
W
Fenrir
10,509
1,051
19
2
0
171,543
0
W
Ah Puch
13,902
1,390
62
6
0
144,679
0
L
Cthulhu
10,151
1,015
17
2
0
161,905
0
L
Nemesis
10,094
1,009
25
3
0
160,666
1
L
Danzaburou
11,778
1,178
37
4
0
163,799
0
L
Baron Samedi
8,514
851
10
1
1
58,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role