Player Matchup

Rama
Rama
Athenaseyelash
Rama
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 37L
1,147 Elo+
Solo
Bellona
Bellona
Maxoyni2257
Bellona
Level 8
God Stats
2W - 2L
1,268 SR
Queue Stats
4W - 7L
1,261 Elo+
Solo
Pele
Pele
Migthepig-_-
Pele
Level 20
God Stats
3W - 1L
1,381 SR
Queue Stats
12W - 17L
1,072 Elo+
Solo
Cabrakan
Cabrakan
Rageddarkside49
Cabrakan
Level 23
God Stats
32W - 27L
1,433 SR
Queue Stats
37W - 56L
1,263 Elo+
Solo
Raijin
Raijin
Wolfe_Stein_
Raijin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,422 Elo+
Solo
Team Averages
Level 15
1,416 SR
1,233 Elo+

VS

Team Averages
Level 3
1,538 SR
1,482 Elo+
Fafnir
Fafnir
ColumbinKilla
Fafnir
Level 6
God Stats
2W - 2L
1,692 SR
Queue Stats
8W - 15L
1,412 Elo+
Solo
Horus
Horus
MAZENDO
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Talisman_72
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
adam essa8492
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ifaw355
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 3 / 10
6,009
546
6,354
4,280
1,203
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
Maxoyni2257
Bellona
9
2 / 1 / 3
5,253
478
2,508
4,135
2,209
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
6 / 2 / 2
6,034
549
6,990
5,078
1,570
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cabrakan
9
10 / 2 / 5
6,379
580
6,145
8,129
5,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Raijin
9
5 / 0 / 10
6,089
554
8,463
5,927
1,750
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 5 / 0
4,934
449
3,812
8,703
4,610
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
MAZENDO
Horus
5
0 / 6 / 1
4,288
390
593
7,457
4,113
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 10 / 0
4,453
405
600
8,104
1,994
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
2 / 10 / 0
5,165
470
3,851
11,630
5,207
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
ifaw355
Tsukuyomi
8
2 / 1 / 1
5,128
466
5,671
7,784
2,669
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
28
Kills
7
8
Deaths
32
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
L
2
5
0
0.4
L
Horus
MAZENDO
Horus
0
6
1
0.08
W
Bellona
Maxoyni2257
Bellona
2
1
3
3.5
W
6
2
2
3.5
W
Cabrakan
10
2
5
6.25
L
1
10
0
0.1
W
Raijin
5
0
10
10
L
2
10
0
0.2
L
Tsukuyomi
ifaw355
Tsukuyomi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,460
Damage
14,527
27,549
Taken
43,678
12,143
Mitigated
18,593
8,593
Healing
2,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,354
4,795
0
148
4,280
1,203
769
1,047
3,233
0
15,856
L
3,812
1,601
0
1,395
8,703
4,610
90
0
8,703
13,894
0
L
Horus
MAZENDO
Horus
593
374
54
378
7,457
4,113
0
4,285
3,172
0
4,398
W
Bellona
Maxoyni2257
Bellona
2,508
1,307
71
1,131
4,135
2,209
434
1,870
2,265
0
9,015
W
6,990
2,609
0
607
5,078
1,570
116
2,622
2,456
0
24,072
W
Cabrakan
6,145
493
552
2,643
8,129
5,411
1,083
1,502
6,627
18,876
0
L
600
375
0
0
8,104
1,994
65
2,396
5,708
0
5,078
W
Raijin
8,463
1,624
147
3,294
5,927
1,750
559
622
5,305
28,728
0
L
3,851
1,843
0
0
11,630
5,207
0
4,371
7,259
10,904
0
L
Tsukuyomi
ifaw355
Tsukuyomi
5,671
1,712
0
175
7,784
2,669
0
3,737
4,047
0
16,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,764
Gold Earned
23,968
146
Minions Killed
75
0
Camps Cleared
0
909,526
Distance Traveled
1,040,315
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,009
546
30
3
0
120,501
2
L
Fafnir
4,934
449
16
1
0
194,599
0
L
Horus
4,288
390
3
0
0
213,732
0
W
Bellona
5,253
478
18
2
0
202,587
0
W
Pele
6,034
549
34
3
0
192,092
1
W
Cabrakan
6,379
580
37
3
0
192,378
2
L
Thor
4,453
405
4
0
0
191,552
2
W
Raijin
6,089
554
27
2
0
201,968
2
L
Ymir
5,165
470
16
1
0
207,718
0
L
Tsukuyomi
5,128
466
36
3
0
232,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role