Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ANR Neptune
Artemis
Level 18
God Stats
4W - 2L
1,582 SR
Queue Stats
52W - 49L
1,346 Elo+
Solo
Persephone
Persephone
Aberrant Otter
Persephone
Level 54
God Stats
2W - 4L
1,110 SR
Queue Stats
43W - 55L
1,244 Elo+
Party 2
Loki
Loki
Badger9232
Loki
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,239 Elo+
Party 2
Neith
Neith
ROE Warlike
Neith
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 19
1,438 SR
1,366 Elo+

VS

Team Averages
Level 6
1,369 SR
1,133 Elo+
Amaterasu
Amaterasu
AngryEux
Amaterasu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,204 Elo+
Party 1
Da Ji
Da Ji
KissMyKittyXIII
Da Ji
Level 6
God Stats
1W - 3L
1,136 SR
Queue Stats
13W - 14L
1,105 Elo+
Solo
Nemesis
Nemesis
elenarmenia
Nemesis
Level 4
God Stats
0W - 1L
1,209 SR
Queue Stats
0W - 2L
1,116 Elo+
Solo
Cthulhu
Cthulhu
ximi80
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,038 Elo+
Solo
Loki
Loki
ykalisto I
Loki
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 12L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
5 / 2 / 1
7,625
545
6,015
8,841
3,625
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
ANR Neptune
Artemis
13
6 / 0 / 2
8,370
598
5,250
5,074
2,111
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
Aberrant Otter
Persephone
12
3 / 1 / 0
7,892
564
2,844
4,945
1,556
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 4 / 4
6,960
497
4,037
6,479
1,526
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 3 / 0
7,067
505
2,345
4,166
1,411
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AngryEux
Amaterasu
9
2 / 3 / 1
5,663
405
1,378
7,417
2,142
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 5 / 0
5,846
418
5,155
9,355
3,081
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
elenarmenia
Nemesis
7
0 / 6 / 0
4,706
336
1,089
7,464
1,651
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Cthulhu
ximi80
Cthulhu
4
0 / 2 / 1
4,532
324
0
1,242
347
10
2 / 3 / 2
6,554
468
3,558
8,444
2,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
18
Kills
5
10
Deaths
19
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
2
1
2.75
W
Artemis
ANR Neptune
Artemis
6
0
2
7
W
Persephone
Aberrant Otter
Persephone
3
1
0
3
L
Amaterasu
AngryEux
Amaterasu
2
3
1
0.83
W
1
4
4
0.75
L
1
5
0
0.2
W
3
3
0
1
L
Nemesis
elenarmenia
Nemesis
0
6
0
0
L
Cthulhu
ximi80
Cthulhu
0
2
1
0.25
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,491
Damage
11,180
29,505
Taken
33,922
10,229
Mitigated
9,250
4,689
Healing
2,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,015
785
0
1,536
8,841
3,625
553
0
8,841
31,586
0
W
Artemis
ANR Neptune
Artemis
5,250
3,150
0
325
5,074
2,111
1,837
0
4,066
0
31,331
W
Persephone
Aberrant Otter
Persephone
2,844
1,031
0
1,838
4,945
1,556
2,498
0
4,945
36,167
0
L
Amaterasu
AngryEux
Amaterasu
1,378
796
0
354
7,417
2,142
0
1,609
5,708
0
5,593
W
4,037
1,828
0
726
6,479
1,526
0
0
6,479
0
20,811
L
5,155
1,700
0
1,913
9,355
3,081
0
4,301
5,029
0
21,270
W
2,345
1,497
0
264
4,166
1,411
5,185
0
4,166
0
18,198
L
Nemesis
elenarmenia
Nemesis
1,089
628
0
72
7,464
1,651
375
757
6,457
0
6,951
L
Cthulhu
ximi80
Cthulhu
0
0
0
0
1,242
347
0
540
702
201
0
L
3,558
847
0
275
8,444
2,029
0
1,652
6,767
0
27,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,914
Gold Earned
27,301
220
Minions Killed
110
0
Camps Cleared
0
1,146,914
Distance Traveled
839,979
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,625
545
41
3
0
266,710
0
W
Artemis
8,370
598
64
5
0
189,507
0
W
Persephone
7,892
564
54
4
0
235,971
0
L
Amaterasu
5,663
405
12
1
0
203,948
0
W
Loki
6,960
497
31
2
0
203,995
0
L
Da Ji
5,846
418
32
2
0
207,989
0
W
Neith
7,067
505
30
2
0
250,731
1
L
Nemesis
4,706
336
10
1
0
149,079
0
L
Cthulhu
4,532
324
1
0
0
37,269
0
L
Loki
6,554
468
55
4
0
241,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role