Player Matchup

Hercules
Hercules
FamousJ
Hercules
Level 78
God Stats
6W - 14L
1,333 SR
Queue Stats
169W - 180L
1,453 Elo+
Party 1
Anhur
Anhur
Unlucky Gear
Anhur
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 133L
1,571 Elo+
Party 1
Ra
Ra
ZodiacDemonGod
Ra
Level 95
God Stats
1W - 4L
1,301 SR
Queue Stats
210W - 205L
1,450 Elo+
Party 1
Team Averages
Level 90
1,378 SR
1,491 Elo+

VS

Team Averages
Level 90
1,560 SR
1,405 Elo+
Bacchus
Bacchus
DarthSand66
Bacchus
Level 86
God Stats
22W - 16L
1,627 SR
Queue Stats
137W - 158L
1,376 Elo+
Solo
Susano
Susano
LibrarianLover
Susano
Level 59
God Stats
32W - 24L
1,568 SR
Queue Stats
281W - 262L
1,472 Elo+
Solo
Ra
Ra
Sketchynobrain
Ra
Level 124
God Stats
4W - 2L
1,485 SR
Queue Stats
138W - 163L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FamousJ
Hercules
13
3 / 3 / 2
10,243
603
10,702
17,764
11,900
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 6 / 4
10,741
632
11,744
13,724
5,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 10 / 5
9,748
573
4,684
12,764
6,379
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarthSand66
Bacchus
13
3 / 3 / 14
11,048
650
10,929
13,678
16,676
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
9 / 1 / 8
12,263
721
15,851
13,415
9,475
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
7 / 5 / 8
11,863
698
9,546
11,830
10,195
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
8
Kills
19
19
Deaths
9
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DarthSand66
Bacchus
3
3
14
3.33
L
Hercules
FamousJ
Hercules
3
3
2
1.33
W
9
1
8
13
W
7
5
8
2.2
L
4
6
4
1
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,130
Damage
36,326
44,252
Taken
38,923
23,291
Mitigated
36,346
11,228
Healing
15,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DarthSand66
Bacchus
10,929
1,413
1,034
3,690
13,678
16,676
0
2,282
11,187
29,871
0
L
Hercules
FamousJ
Hercules
10,702
3,439
0
4,980
17,764
11,900
0
8,039
9,000
0
40,785
W
15,851
3,171
0
2,389
13,415
9,475
0
1,662
11,628
0
33,983
W
9,546
853
4,052
4,597
11,830
10,195
364
762
10,843
72,148
0
L
11,744
5,956
446
2,139
13,724
5,012
0
6,089
7,285
0
41,186
L
4,684
842
936
2,727
12,764
6,379
0
5,772
6,742
36,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,732
Gold Earned
35,174
155
Minions Killed
177
0
Camps Cleared
0
770,716
Distance Traveled
979,341
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,048
650
25
1
0
306,339
3
L
Hercules
10,243
603
41
2
0
306,686
3
W
Susano
12,263
721
46
3
0
360,234
2
W
Ra
11,863
698
106
6
0
312,768
5
L
Anhur
10,741
632
52
3
0
238,747
1
L
Ra
9,748
573
62
4
0
225,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role