Player Matchup

Skadi
Skadi
KiiraWolf
Skadi
Level 16
God Stats
20W - 29L
1,524 SR
Queue Stats
27W - 38L
1,479 Elo+
Solo
Cthulhu
Cthulhu
goulanzi
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
众神之大神主
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,326 Elo+
Party 2
Merlin
Merlin
地瓜烤不熟
Merlin
Level 15
God Stats
4W - 0L
1,799 SR
Queue Stats
20W - 14L
1,581 Elo+
Party 2
Chronos
Chronos
银银银银银银角
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 45L
1,477 Elo+
Party 2
Team Averages
Level 16
1,565 SR
1,472 Elo+

VS

Team Averages
Level 13
1,450 SR
1,503 Elo+
Hou Yi
Hou Yi
Abo5ra
Hou Yi
Level 6
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 1L
1,647 Elo+
Solo
Merlin
Merlin
CursedLight77
Merlin
Level 26
God Stats
2W - 5L
1,219 SR
Queue Stats
72W - 74L
1,422 Elo+
Solo
Fenrir
Fenrir
Daimos1707
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,247 Elo+
Party 1
Janus
Janus
PrinceSoulzay
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 67L
1,425 Elo+
Party 1
Osiris
Osiris
minapash
Osiris
Level 5
God Stats
2W - 2L
1,330 SR
Queue Stats
6W - 6L
1,774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
KiiraWolf
Skadi
18
9 / 2 / 12
12,843
1,070
18,256
10,367
3,919
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
goulanzi
Cthulhu
19
9 / 5 / 18
13,785
1,149
14,394
16,300
19,550
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 6 / 18
11,676
973
13,537
12,720
5,101
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 3 / 18
12,745
1,062
17,450
11,404
4,648
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 5 / 17
11,540
962
10,502
15,658
6,006
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

179

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Abo5ra
Hou Yi
17
3 / 7 / 6
11,140
928
9,333
14,393
5,103
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 5 / 9
11,337
945
18,493
17,059
6,266
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Daimos1707
Fenrir
18
7 / 8 / 5
12,374
1,031
8,557
17,262
7,421
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 6 / 7
10,907
909
12,295
16,014
5,351
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
minapash
Osiris
19
8 / 6 / 8
13,475
1,123
12,871
19,588
18,442
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
56
31
Kills
21
21
Deaths
32
83
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Abo5ra
Hou Yi
3
7
6
0.86
L
2
5
9
1.3
L
Fenrir
Daimos1707
Fenrir
7
8
5
1.19
W
Skadi
KiiraWolf
Skadi
9
2
12
7.5
L
1
6
7
0.75
W
Cthulhu
goulanzi
Cthulhu
9
5
18
3.6
L
Osiris
minapash
Osiris
8
6
8
2
W
3
6
18
2
W
6
3
18
5
W
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,139
Damage
61,549
66,449
Taken
84,316
39,224
Mitigated
42,583
5,024
Healing
6,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Abo5ra
Hou Yi
9,333
2,748
0
1,081
14,393
5,103
0
8,513
5,805
0
24,572
L
18,493
749
410
1,919
17,059
6,266
0
10,218
6,741
51,717
0
L
Fenrir
Daimos1707
Fenrir
8,557
2,214
0
379
17,262
7,421
0
11,615
5,497
0
16,955
W
Skadi
KiiraWolf
Skadi
18,256
10,236
0
1,886
10,367
3,919
0
3,122
7,145
0
30,914
L
12,295
1,238
0
0
16,014
5,351
0
10,974
4,965
38,270
0
W
Cthulhu
goulanzi
Cthulhu
14,394
1,279
0
780
16,300
19,550
0
8,776
7,279
36,058
0
L
Osiris
minapash
Osiris
12,871
4,804
0
2,936
19,588
18,442
0
13,939
5,425
187
24,037
W
13,537
377
0
525
12,720
5,101
0
6,161
6,459
27,182
0
W
17,450
792
0
0
11,404
4,648
0
6,128
5,201
51,907
0
W
10,502
5,815
0
1,833
15,658
6,006
0
6,740
8,843
24,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,589
Gold Earned
59,233
223
Minions Killed
210
5
Camps Cleared
7
996,391
Distance Traveled
1,019,015
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,140
928
23
2
0
128,074
0
L
Merlin
11,337
945
76
6
1
225,981
0
L
Fenrir
12,374
1,031
20
2
0
234,381
0
W
Skadi
12,843
1,070
32
3
4
199,765
1
L
Janus
10,907
909
66
6
3
216,022
1
W
Cthulhu
13,785
1,149
52
4
1
222,258
1
L
Osiris
13,475
1,123
25
2
3
214,557
0
W
Ah Puch
11,676
973
41
3
0
197,410
1
W
Merlin
12,745
1,062
79
7
0
211,705
0
W
Chronos
11,540
962
19
2
0
165,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role