Player Matchup

Danzaburou
Danzaburou
BlueYuna
Danzaburou
Level 14
God Stats
5W - 2L
1,500 SR
Queue Stats
30W - 16L
1,694 Elo+
Solo
Cthulhu
Cthulhu
GeodesieSage264
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,248 Elo+
Solo
Bellona
Bellona
Itachilitico
Bellona
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,106 Elo+
Solo
Neith
Neith
ProvidedDezNutz
Neith
Level 25
God Stats
11W - 6L
1,671 SR
Queue Stats
56W - 57L
1,345 Elo+
Solo
Fenrir
Fenrir
obscure-clay9
Fenrir
Level 26
God Stats
1W - 0L
1,110 SR
Queue Stats
10W - 10L
1,493 Elo+
Solo
Team Averages
Level 15
1,456 SR
1,377 Elo+

VS

Team Averages
Level 12
1,595 SR
1,464 Elo+
Neith
Neith
Beeg
Neith
Level 15
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Brian_HIF_02
Artemis
Level 12
God Stats
3W - 4L
1,485 SR
Queue Stats
9W - 15L
1,385 Elo+
Solo
Da Ji
Da Ji
NeloZer0
Da Ji
Level 7
God Stats
2W - 3L
1,680 SR
Queue Stats
4W - 7L
1,303 Elo+
Party 1
Raijin
Raijin
NotYourHero777
Raijin
Level 7
God Stats
2W - 3L
1,680 SR
Queue Stats
2W - 3L
1,622 Elo+
Party 1
Fenrir
Fenrir
sagethacat
Fenrir
Level 17
God Stats
3W - 6L
1,427 SR
Queue Stats
29W - 39L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlueYuna
Danzaburou
16
11 / 0 / 6
11,388
599
14,687
12,583
4,839
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 7 / 10
10,045
529
5,223
13,458
10,281
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
Itachilitico
Bellona
15
3 / 3 / 11
9,823
517
8,551
10,673
11,047
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
2 / 5 / 0
9,540
502
6,467
9,336
2,876
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 1 / 5
10,026
528
5,632
14,662
5,480
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beeg
Neith
7
0 / 4 / 1
5,860
308
1,460
5,122
1,349
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
Brian_HIF_02
Artemis
14
3 / 4 / 2
8,447
445
7,080
11,137
4,060
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
NeloZer0
Da Ji
14
3 / 6 / 4
8,536
449
8,010
13,150
5,150
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 9 / 1
8,025
422
5,958
13,586
4,965
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
sagethacat
Fenrir
13
8 / 5 / 2
8,762
461
10,375
16,949
6,520
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
25
Kills
16
16
Deaths
28
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
Beeg
Neith
0
4
1
0.13
W
Danzaburou
BlueYuna
Danzaburou
11
0
6
14
L
Artemis
Brian_HIF_02
Artemis
3
4
2
1
W
3
7
10
1.14
W
Bellona
Itachilitico
Bellona
3
3
11
2.83
L
Da Ji
NeloZer0
Da Ji
3
6
4
0.83
L
2
9
1
0.28
W
2
5
0
0.4
W
6
1
5
8.5
L
Fenrir
sagethacat
Fenrir
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,560
Damage
32,883
60,712
Taken
59,944
34,523
Mitigated
22,044
19,587
Healing
14,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Beeg
Neith
1,460
702
0
218
5,122
1,349
352
328
4,744
0
12,877
W
Danzaburou
BlueYuna
Danzaburou
14,687
9,182
0
9,428
12,583
4,839
1,089
1,333
11,250
0
70,317
L
Artemis
Brian_HIF_02
Artemis
7,080
3,477
171
3,741
11,137
4,060
741
694
10,443
0
47,221
W
5,223
1,084
0
87
13,458
10,281
87
1,740
11,718
30,245
0
W
Bellona
Itachilitico
Bellona
8,551
2,198
0
1,644
10,673
11,047
960
1,745
8,928
0
43,486
L
Da Ji
NeloZer0
Da Ji
8,010
2,257
0
2,273
13,150
5,150
0
1,003
11,752
0
41,035
L
5,958
803
0
1,346
13,586
4,965
447
712
12,749
40,860
0
W
6,467
2,445
0
2,650
9,336
2,876
3,542
109
9,227
0
62,219
W
5,632
2,349
0
5,778
14,662
5,480
0
1,031
13,631
0
55,471
L
Fenrir
sagethacat
Fenrir
10,375
5,109
465
6,710
16,949
6,520
891
2,486
14,388
0
31,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,822
Gold Earned
39,630
405
Minions Killed
285
0
Camps Cleared
0
1,625,938
Distance Traveled
1,446,077
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,860
308
17
1
0
262,880
0
W
Danzaburou
11,388
599
87
5
0
347,841
2
L
Artemis
8,447
445
76
4
0
215,858
2
W
Cthulhu
10,045
529
52
3
0
283,692
0
W
Bellona
9,823
517
81
4
0
347,057
3
L
Da Ji
8,536
449
72
4
0
360,720
1
L
Raijin
8,025
422
71
4
0
302,794
1
W
Neith
9,540
502
104
5
0
276,126
4
W
Fenrir
10,026
528
81
4
0
371,222
0
L
Fenrir
8,762
461
49
3
0
303,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role