Player Matchup

Arachne
Arachne
 
Arachne
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Fire_Quake
Freya
Level 68
God Stats
2W - 2L
1,521 SR
Queue Stats
65W - 107L
1,405 Elo+
Party 1
Cupid
Cupid
Rodeo01
Cupid
Level 86
God Stats
43W - 52L
1,607 SR
Queue Stats
121W - 179L
1,336 Elo+
Party 1
Nike
Nike
Xoak69sama
Nike
Level 108
God Stats
4W - 6L
1,630 SR
Queue Stats
76W - 121L
1,380 Elo+
Party 1
Hades
Hades
banananita
Hades
Level 65
God Stats
20W - 23L
1,537 SR
Queue Stats
47W - 77L
1,358 Elo+
Party 1
Team Averages
Level 90
1,559 SR
1,396 Elo+

VS

Team Averages
Level 107
1,699 SR
1,585 Elo+
Nemesis
Nemesis
DS Lotus
Nemesis
Level 14
God Stats
9W - 4L
1,725 SR
Queue Stats
39W - 10L
1,670 Elo+
Party 2
Izanami
Izanami
Exsumi
Izanami
Level 148
God Stats
30W - 16L
1,662 SR
Queue Stats
673W - 587L
1,683 Elo+
Party 2
Baron Samedi
Baron Samedi
FtheP0pulation59
Baron Samedi
Level 103
God Stats
7W - 1L
1,754 SR
Queue Stats
56W - 60L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
Hauntling
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
MF Spirit
Cthulhu
Level 145
God Stats
17W - 5L
1,853 SR
Queue Stats
316W - 228L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 5 / 1
5,063
460
2,680
12,375
3,455
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
9
1 / 6 / 2
5,640
513
3,448
6,624
1,458
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cupid
Rodeo01
Cupid
9
0 / 5 / 0
5,323
484
4,335
7,952
2,454
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 5 / 1
6,020
547
5,244
9,539
4,204
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
10
0 / 3 / 2
5,604
509
2,145
7,170
2,511
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DS Lotus
Nemesis
12
5 / 0 / 3
7,541
686
5,426
6,834
2,360
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Exsumi
Izanami
12
7 / 2 / 5
7,507
682
5,395
5,020
1,430
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
FtheP0pulation59
Baron Samedi
11
5 / 2 / 2
7,017
638
6,393
6,060
2,466
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Hauntling
Sun Wukong
10
3 / 0 / 9
7,053
641
6,006
7,101
3,513
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
MF Spirit
Cthulhu
12
4 / 0 / 5
7,270
661
8,475
11,499
11,087
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
3
Kills
24
24
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
5
1
0.1
W
Nemesis
DS Lotus
Nemesis
5
0
3
6.5
W
Izanami
Exsumi
Izanami
7
2
5
4.75
L
Freya
1
6
2
0.33
W
Baron Samedi
FtheP0pulation59
Baron Samedi
5
2
2
3
W
Sun Wukong
Hauntling
Sun Wukong
3
0
9
7.5
W
Cthulhu
MF Spirit
Cthulhu
4
0
5
6.5
L
Cupid
Rodeo01
Cupid
0
5
0
0
L
2
5
1
0.5
L
Hades
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,852
Damage
31,695
43,660
Taken
36,514
14,082
Mitigated
20,856
14,975
Healing
14,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,680
2,048
0
4,665
12,375
3,455
0
4,053
8,197
0
17,190
W
Nemesis
DS Lotus
Nemesis
5,426
1,698
0
2,944
6,834
2,360
180
858
5,926
0
42,781
W
Izanami
Exsumi
Izanami
5,395
4,419
0
875
5,020
1,430
1,729
1,054
3,816
0
49,081
L
Freya
3,448
1,307
123
1,363
6,624
1,458
78
528
6,071
13,809
0
W
Baron Samedi
FtheP0pulation59
Baron Samedi
6,393
499
120
2,496
6,060
2,466
400
1,739
4,296
36,332
0
W
Sun Wukong
Hauntling
Sun Wukong
6,006
1,672
0
2,486
7,101
3,513
18
1,906
5,020
0
17,181
W
Cthulhu
MF Spirit
Cthulhu
8,475
1,108
97
5,300
11,499
11,087
0
36
11,413
36,426
0
L
Cupid
Rodeo01
Cupid
4,335
2,357
114
2,500
7,952
2,454
0
4,731
2,846
0
23,301
L
5,244
663
381
2,557
9,539
4,204
304
1,163
8,351
0
22,118
L
Hades
2,145
378
91
3,181
7,170
2,511
0
3,843
3,327
25,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,650
Gold Earned
36,388
207
Minions Killed
340
0
Camps Cleared
0
1,022,782
Distance Traveled
1,099,034
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,063
460
32
3
0
201,196
0
W
Nemesis
7,541
686
81
7
0
247,510
0
W
Izanami
7,507
682
104
9
0
180,341
2
L
Freya
5,640
513
31
3
0
209,895
2
W
Baron Samedi
7,017
638
65
6
0
180,484
1
W
Sun Wukong
7,053
641
14
1
0
260,855
5
W
Cthulhu
7,270
661
76
7
0
229,844
1
L
Cupid
5,323
484
52
5
0
195,100
1
L
Nike
6,020
547
32
3
0
208,859
3
L
Hades
5,604
509
60
5
0
207,732
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role