Player Matchup

Jing Wei
Jing Wei
Jsuo
Jing Wei
Level 4
God Stats
6W - 2L
1,656 SR
Queue Stats
6W - 4L
1,665 Elo+
Party 2
Fenrir
Fenrir
MuggyAtom
Fenrir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 18L
1,689 Elo+
Party 2
Vulcan
Vulcan
NRKAS5ASIN
Vulcan
Level 5
God Stats
5W - 2L
1,656 SR
Queue Stats
6W - 6L
1,665 Elo+
Party 2
Team Averages
Level 9
1,604 SR
1,673 Elo+

VS

Team Averages
Level 42
1,372 SR
1,487 Elo+
Da Ji
Da Ji
LordSsin
Da Ji
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 16L
1,485 Elo+
Party 1
Nox
Nox
Prmetean
Nox
Level 6
God Stats
1W - 9L
1,492 SR
Queue Stats
6W - 13L
1,485 Elo+
Party 1
Medusa
Medusa
johnkyq
Medusa
Level 79
God Stats
0W - 2L
1,124 SR
Queue Stats
31W - 65L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jsuo
Jing Wei
18
8 / 9 / 6
15,228
725
12,437
16,567
4,167
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
MuggyAtom
Fenrir
19
8 / 9 / 11
16,019
763
13,779
24,151
27,593
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
NRKAS5ASIN
Vulcan
17
5 / 10 / 8
13,965
665
12,105
14,054
4,457
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
LordSsin
Da Ji
16
12 / 4 / 11
14,808
705
15,312
15,232
6,577
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 10 / 20
13,305
634
8,794
14,264
5,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
johnkyq
Medusa
17
13 / 7 / 12
14,976
713
17,715
16,141
6,228
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
70
21
Kills
27
28
Deaths
21
25
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Jsuo
Jing Wei
8
9
6
1.22
L
Da Ji
LordSsin
Da Ji
12
4
11
4.38
W
Fenrir
MuggyAtom
Fenrir
8
9
11
1.5
W
Vulcan
NRKAS5ASIN
Vulcan
5
10
8
0.9
L
2
10
20
1.2
L
Medusa
johnkyq
Medusa
13
7
12
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,321
Damage
41,821
54,772
Taken
45,637
36,217
Mitigated
18,255
5,129
Healing
2,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Jsuo
Jing Wei
12,437
10,750
0
2,341
16,567
4,167
2,592
2,387
14,180
0
62,775
L
Da Ji
LordSsin
Da Ji
15,312
5,229
0
1,234
15,232
6,577
503
2,113
12,944
0
25,150
W
Fenrir
MuggyAtom
Fenrir
13,779
1,963
0
2,698
24,151
27,593
344
4,359
19,792
1,632
41,988
W
Vulcan
NRKAS5ASIN
Vulcan
12,105
3,202
0
90
14,054
4,457
698
2,090
11,964
55,647
0
L
8,794
1,529
0
180
14,264
5,450
1,033
4,394
9,620
27,543
0
L
Medusa
johnkyq
Medusa
17,715
5,841
0
1,544
16,141
6,228
1,781
6,259
9,732
0
62,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,212
Gold Earned
43,089
189
Minions Killed
138
0
Camps Cleared
0
957,525
Distance Traveled
1,036,938
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,228
725
74
4
0
330,270
1
L
Da Ji
14,808
705
28
1
0
392,000
3
W
Fenrir
16,019
763
39
2
0
371,723
2
W
Vulcan
13,965
665
76
4
0
255,532
2
L
Nox
13,305
634
42
2
0
293,174
0
L
Medusa
14,976
713
68
3
0
351,764
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role