Player Matchup

Cthulhu
Cthulhu
Arrixam
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,580 Elo+
Solo
Ratatoskr
Ratatoskr
JovaniRaptorB
Ratatoskr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,402 Elo+
Solo
Artemis
Artemis
KhaosReigns12
Artemis
Level 27
God Stats
18W - 9L
1,627 SR
Queue Stats
33W - 26L
1,290 Elo+
Solo
Sun Wukong
Sun Wukong
MAFIRE21
Sun Wukong
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Awilix
Awilix
TreDay32
Awilix
Level 23
God Stats
5W - 6L
1,486 SR
Queue Stats
14W - 16L
1,532 Elo+
Solo
Team Averages
Level 17
1,523 SR
1,461 Elo+

VS

Team Averages
Level 18
1,416 SR
1,469 Elo+
Nemesis
Nemesis
DIONJVMES
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,885 Elo+
Solo
Neith
Neith
LegendaryGOD844
Neith
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 11L
1,446 Elo+
Solo
Pele
Pele
TSQ_HydraZ
Pele
Level 51
God Stats
2W - 3L
1,509 SR
Queue Stats
134W - 157L
1,293 Elo+
Party 1
Ymir
Ymir
kingMbro
Ymir
Level 17
God Stats
3W - 3L
1,395 SR
Queue Stats
6W - 6L
1,537 Elo+
Solo
Danzaburou
Danzaburou
oskgurgul
Danzaburou
Level 9
God Stats
0W - 3L
1,176 SR
Queue Stats
6W - 13L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arrixam
Cthulhu
20
6 / 3 / 12
14,220
547
16,586
18,435
10,037
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
JovaniRaptorB
Ratatoskr
20
18 / 5 / 8
15,889
611
27,426
24,487
34,757
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
19
12 / 3 / 12
13,662
525
19,113
13,258
5,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
MAFIRE21
Sun Wukong
17
0 / 4 / 5
11,560
445
5,681
16,451
16,089
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
TreDay32
Awilix
20
4 / 3 / 3
14,774
568
4,586
15,737
6,398
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DIONJVMES
Nemesis
16
4 / 6 / 3
10,717
412
12,230
21,485
8,509
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 8 / 3
9,512
366
8,150
13,427
9,058
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
8 / 6 / 0
13,153
506
13,204
21,822
7,605
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
19
2 / 9 / 5
11,769
453
10,644
23,013
20,258
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
oskgurgul
Danzaburou
16
3 / 12 / 1
11,032
424
8,242
18,430
5,300
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
40
Kills
17
18
Deaths
41
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arrixam
Cthulhu
6
3
12
4
L
Nemesis
DIONJVMES
Nemesis
4
6
3
0.92
W
Ratatoskr
JovaniRaptorB
Ratatoskr
18
5
8
4.4
W
Artemis
12
3
12
6
L
0
8
3
0.19
W
Sun Wukong
MAFIRE21
Sun Wukong
0
4
5
0.63
L
8
6
0
1.33
W
Awilix
TreDay32
Awilix
4
3
3
1.83
L
Ymir
2
9
5
0.5
L
Danzaburou
oskgurgul
Danzaburou
3
12
1
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,392
Damage
52,470
88,368
Taken
98,177
72,466
Mitigated
50,730
19,492
Healing
16,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arrixam
Cthulhu
16,586
746
628
3,856
18,435
10,037
1,658
1,586
16,849
92,662
0
L
Nemesis
DIONJVMES
Nemesis
12,230
4,997
0
2,291
21,485
8,509
652
4,620
16,708
0
54,290
W
Ratatoskr
JovaniRaptorB
Ratatoskr
27,426
6,364
0
5,378
24,487
34,757
2,109
2,441
22,046
518
89,801
W
Artemis
19,113
12,370
147
2,689
13,258
5,185
3,701
4,052
9,206
0
69,481
L
8,150
3,327
0
1,588
13,427
9,058
315
3,517
9,835
0
45,297
W
Sun Wukong
MAFIRE21
Sun Wukong
5,681
1,995
0
1,813
16,451
16,089
1,162
2,915
13,536
0
42,043
L
13,204
3,700
0
7,855
21,822
7,605
150
5,835
15,912
0
97,146
W
Awilix
TreDay32
Awilix
4,586
2,474
0
4,981
15,737
6,398
982
0
15,737
0
110,967
L
Ymir
10,644
1,360
927
2,795
23,013
20,258
611
615
22,277
69,242
0
L
Danzaburou
oskgurgul
Danzaburou
8,242
5,169
0
843
18,430
5,300
666
2,196
16,234
0
31,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,105
Gold Earned
56,183
574
Minions Killed
416
0
Camps Cleared
0
2,291,046
Distance Traveled
2,062,753
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,220
547
140
5
0
500,020
3
L
Nemesis
10,717
412
74
3
0
493,008
4
W
Ratatoskr
15,889
611
101
4
0
460,197
3
W
Artemis
13,662
525
109
4
0
413,620
0
L
Neith
9,512
366
51
2
0
341,665
2
W
Sun Wukong
11,560
445
69
3
0
419,317
1
L
Pele
13,153
506
140
5
0
437,268
2
W
Awilix
14,774
568
155
6
0
497,892
0
L
Ymir
11,769
453
106
4
0
399,371
1
L
Danzaburou
11,032
424
45
2
0
391,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role