Player Matchup

Yemoja
Yemoja
JM2111
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,503 Elo+
Solo
Fenrir
Fenrir
KMFXoTiK
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,625 Elo+
Solo
Apollo
Apollo
The_FrequencyOW
Apollo
Level 21
God Stats
2W - 1L
1,905 SR
Queue Stats
9W - 10L
1,420 Elo+
Solo
Scylla
Scylla
joseblancogbt
Scylla
Level 29
God Stats
7W - 6L
1,655 SR
Queue Stats
76W - 50L
1,628 Elo+
Solo
Neith
Neith
swed420xx666
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,337 Elo+
Solo
Team Averages
Level 18
1,612 SR
1,502 Elo+

VS

Team Averages
Level 21
1,560 SR
1,501 Elo+
Kali
Kali
Arcen
Kali
Level 29
God Stats
63W - 33L
1,640 SR
Queue Stats
179W - 94L
1,696 Elo+
Solo
Erlang Shen
Erlang Shen
TrunkyBunk
Erlang Shen
Level 23
God Stats
2W - 1L
1,524 SR
Queue Stats
18W - 12L
1,637 Elo+
Solo
He Bo
He Bo
Turkish985965
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
kittychizu
Tsukuyomi
Level 11
God Stats
3W - 0L
1,542 SR
Queue Stats
10W - 12L
1,331 Elo+
Party 1
Athena
Athena
kittydulce
Athena
Level 14
God Stats
4W - 6L
1,595 SR
Queue Stats
13W - 17L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JM2111
Yemoja
14
0 / 4 / 9
9,369
390
2,539
10,967
8,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
KMFXoTiK
Fenrir
18
7 / 4 / 5
12,409
517
11,128
19,467
9,595
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
2 / 6 / 12
11,724
489
9,496
20,317
8,035
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 3 / 3
14,956
623
23,572
15,517
6,221
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
1 / 4 / 0
8,270
345
3,987
8,142
2,569
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Arcen
Kali
20
10 / 3 / 2
18,251
760
24,936
29,596
16,474
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
TrunkyBunk
Erlang Shen
20
7 / 3 / 4
15,980
666
19,794
29,550
25,551
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 8 / 0
10,852
452
4,201
10,381
3,542
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
kittychizu
Tsukuyomi
15
2 / 7 / 0
11,426
476
4,822
16,958
6,389
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
kittydulce
Athena
14
0 / 2 / 6
12,100
504
1,963
22,299
14,764
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
23
Kills
21
21
Deaths
23
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kali
Arcen
Kali
10
3
2
3.67
L
Yemoja
JM2111
Yemoja
0
4
9
1.13
L
Fenrir
KMFXoTiK
Fenrir
7
4
5
2.38
L
2
6
12
1.33
W
Erlang Shen
TrunkyBunk
Erlang Shen
7
3
4
3
W
2
8
0
0.25
L
13
3
3
4.83
W
Tsukuyomi
kittychizu
Tsukuyomi
2
7
0
0.29
W
Athena
kittydulce
Athena
0
2
6
1.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,722
Damage
55,716
74,410
Taken
108,784
34,601
Mitigated
66,720
17,011
Healing
43,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Arcen
Kali
24,936
12,719
0
16,414
29,596
16,474
2,434
7,114
21,751
0
173,385
L
Yemoja
JM2111
Yemoja
2,539
1,483
616
1,086
10,967
8,181
327
1,811
9,056
22,903
0
L
Fenrir
KMFXoTiK
Fenrir
11,128
3,089
0
5,331
19,467
9,595
0
1,048
18,269
0
71,065
L
9,496
4,929
0
4,914
20,317
8,035
994
1,878
18,389
0
84,136
W
Erlang Shen
TrunkyBunk
Erlang Shen
19,794
10,574
0
17,470
29,550
25,551
4,327
6,850
22,700
0
123,510
W
4,201
95
0
596
10,381
3,542
1,553
5,677
4,704
27,084
0
L
23,572
1,891
91
3,302
15,517
6,221
0
1,427
13,990
123,601
0
W
Tsukuyomi
kittychizu
Tsukuyomi
4,822
760
476
4,279
16,958
6,389
1,482
5,015
11,943
0
61,732
W
Athena
kittydulce
Athena
1,963
667
1,362
2,960
22,299
14,764
2,214
5,196
17,103
25,475
0
L
3,987
1,706
0
1,671
8,142
2,569
934
0
7,867
0
25,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,728
Gold Earned
68,609
515
Minions Killed
586
0
Camps Cleared
0
1,812,664
Distance Traveled
2,244,225
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
18,251
760
229
10
0
453,652
10
L
Yemoja
9,369
390
43
2
0
341,411
0
L
Fenrir
12,409
517
82
3
0
417,564
7
L
Apollo
11,724
489
142
6
0
426,718
0
W
Erlang Shen
15,980
666
196
8
0
485,376
1
W
He Bo
10,852
452
49
2
0
422,063
1
L
Scylla
14,956
623
198
8
0
446,500
0
W
Tsukuyomi
11,426
476
69
3
0
437,672
0
W
Athena
12,100
504
43
2
0
445,462
0
L
Neith
8,270
345
50
2
0
180,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role