Player Matchup

Cerberus
Cerberus
jasnike1
Cerberus
Level 6
God Stats
0W - 2L
1,087 SR
Queue Stats
0W - 4L
1,053 Elo+
Party 2
Sol
Sol
kenichi78
Sol
Level 139
God Stats
2W - 1L
1,622 SR
Queue Stats
20W - 22L
1,464 Elo+
Party 2
Thanatos
Thanatos
mister solis97
Thanatos
Level 26
God Stats
0W - 3L
1,312 SR
Queue Stats
3W - 4L
1,301 Elo+
Party 2
Team Averages
Level 57
1,340 SR
1,273 Elo+

VS

Team Averages
Level 79
1,393 SR
1,491 Elo+
Fenrir
Fenrir
DaxDiaz
Fenrir
Level 26
God Stats
1W - 1L
1,225 SR
Queue Stats
3W - 2L
1,640 Elo+
Party 1
Anubis
Anubis
Deapool880
Anubis
Level 68
God Stats
4W - 1L
1,477 SR
Queue Stats
6W - 5L
1,320 Elo+
Party 1
Ullr
Ullr
oghays
Ullr
Level 142
God Stats
11W - 17L
1,478 SR
Queue Stats
239W - 232L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
jasnike1
Cerberus
11
0 / 8 / 4
9,003
643
2,159
16,701
9,977
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
6 / 8 / 0
10,877
777
11,959
12,110
2,518
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
11
1 / 12 / 3
8,672
619
6,349
12,275
3,694
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DaxDiaz
Fenrir
14
8 / 3 / 17
11,058
790
9,235
9,837
5,409
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Deapool880
Anubis
16
17 / 3 / 9
12,348
882
17,656
15,883
6,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
oghays
Ullr
12
3 / 1 / 16
9,652
689
7,627
6,814
2,093
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
7
Kills
28
28
Deaths
7
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DaxDiaz
Fenrir
8
3
17
5.5
W
Anubis
Deapool880
Anubis
17
3
9
7.17
L
Cerberus
jasnike1
Cerberus
0
8
4
0.25
L
6
8
0
0.75
L
Thanatos
1
12
3
0.21
W
Ullr
oghays
Ullr
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,467
Damage
34,518
41,086
Taken
32,534
16,189
Mitigated
14,092
9,262
Healing
16,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DaxDiaz
Fenrir
9,235
2,134
783
3,603
9,837
5,409
498
4,441
5,396
0
25,150
W
Anubis
Deapool880
Anubis
17,656
711
0
10,549
15,883
6,590
801
6,770
9,113
59,364
0
L
Cerberus
jasnike1
Cerberus
2,159
228
0
3,230
16,701
9,977
0
7,325
9,376
8,771
0
L
11,959
3,139
0
2,977
12,110
2,518
0
3,771
8,339
43,648
0
L
Thanatos
6,349
1,736
0
3,055
12,275
3,694
0
6,580
5,695
0
26,883
W
Ullr
oghays
Ullr
7,627
3,664
0
2,051
6,814
2,093
2,026
2,987
3,827
0
45,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,552
Gold Earned
33,058
116
Minions Killed
165
0
Camps Cleared
0
563,068
Distance Traveled
710,628
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,058
790
23
2
0
275,647
2
W
Anubis
12,348
882
83
6
0
223,569
0
L
Cerberus
9,003
643
14
1
0
178,464
3
L
Sol
10,877
777
74
5
0
215,334
3
L
Thanatos
8,672
619
28
2
0
169,270
2
W
Ullr
9,652
689
59
4
0
211,412
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role