Player Matchup

Raijin
Raijin
InvincibleKulo
Raijin
Level 141
God Stats
2W - 1L
1,621 SR
Queue Stats
44W - 47L
1,570 Elo+
Party 2
Cabrakan
Cabrakan
JosueCnseco
Cabrakan
Level 145
God Stats
1W - 0L
1,974 SR
Queue Stats
20W - 28L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
SmashHYBRID
Nu Wa
Level 69
God Stats
1W - 0L
1,542 SR
Queue Stats
13W - 14L
1,487 Elo+
Party 3
Izanami
Izanami
Squidishu
Izanami
Level 44
God Stats
1W - 0L
1,535 SR
Queue Stats
11W - 15L
1,450 Elo+
Party 3
Cthulhu
Cthulhu
TS Jagman619
Cthulhu
Level 139
God Stats
1W - 0L
1,262 SR
Queue Stats
23W - 35L
1,463 Elo+
Party 2
Team Averages
Level 108
1,587 SR
1,493 Elo+

VS

Team Averages
Level 96
1,498 SR
1,512 Elo+
Cernunnos
Cernunnos
SimRavenCroft
Cernunnos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,533 Elo+
Party 1
Hou Yi
Hou Yi
Wintu
Hou Yi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
diorkonflict
Merlin
Level 64
God Stats
3W - 11L
1,389 SR
Queue Stats
284W - 320L
1,527 Elo+
Solo
Neith
Neith
imChadalicious
Neith
Level 136
God Stats
14W - 10L
1,600 SR
Queue Stats
784W - 780L
1,494 Elo+
Solo
Cerberus
Cerberus
taintedcorndog
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 7
9,939
828
10,599
9,043
3,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
JosueCnseco
Cabrakan
17
4 / 8 / 14
10,447
871
9,542
16,405
18,650
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
9 / 7 / 12
11,302
942
17,112
11,856
4,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Squidishu
Izanami
18
6 / 3 / 12
10,545
879
9,040
8,115
2,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
TS Jagman619
Cthulhu
19
3 / 5 / 17
10,483
874
13,415
22,153
12,283
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SimRavenCroft
Cernunnos
15
4 / 5 / 14
9,282
774
11,801
15,657
6,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Wintu
Hou Yi
17
7 / 5 / 12
10,627
886
12,881
13,265
5,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
16
8 / 5 / 8
10,153
846
12,457
12,322
4,882
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 5 / 13
10,152
846
11,501
12,208
4,399
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
16
4 / 5 / 14
9,328
777
6,387
16,935
19,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
88
25
Kills
27
28
Deaths
25
62
Assists
61
Player
Kills
Deaths
Assists
KDA
W
3
5
7
1.3
W
Cabrakan
JosueCnseco
Cabrakan
4
8
14
1.38
L
Cernunnos
SimRavenCroft
Cernunnos
4
5
14
2.2
W
9
7
12
2.14
W
Izanami
Squidishu
Izanami
6
3
12
4
W
Cthulhu
TS Jagman619
Cthulhu
3
5
17
2.3
L
Hou Yi
Wintu
Hou Yi
7
5
12
2.6
L
Merlin
8
5
8
2.4
L
4
5
13
2.1
L
Cerberus
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,708
Damage
55,027
67,572
Taken
70,387
41,311
Mitigated
40,161
22,378
Healing
23,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,599
580
2,663
1,140
9,043
3,648
876
2,406
6,637
25,052
0
W
Cabrakan
JosueCnseco
Cabrakan
9,542
1,046
2,520
2,420
16,405
18,650
486
4,195
12,210
14,085
0
L
Cernunnos
SimRavenCroft
Cernunnos
11,801
5,120
1,945
3,664
15,657
6,101
1,757
11,246
4,411
0
23,829
W
17,112
4,136
739
1,150
11,856
4,124
1,475
3,679
8,177
28,443
0
W
Izanami
Squidishu
Izanami
9,040
4,690
915
744
8,115
2,606
2,502
3,504
4,611
0
17,673
W
Cthulhu
TS Jagman619
Cthulhu
13,415
0
2,696
7,391
22,153
12,283
315
5,060
17,093
32,538
0
L
Hou Yi
Wintu
Hou Yi
12,881
7,359
1,598
2,340
13,265
5,654
1,766
10,733
2,532
0
31,601
L
Merlin
12,457
408
1,818
1,745
12,322
4,882
358
10,113
2,209
28,836
0
L
11,501
2,231
2,104
3,019
12,208
4,399
1,276
9,950
2,258
0
30,374
L
Cerberus
6,387
231
2,410
2,665
16,935
19,125
388
8,626
8,309
11,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,716
Gold Earned
49,542
123
Minions Killed
149
0
Camps Cleared
0
1,052,989
Distance Traveled
941,665
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,939
828
27
2
0
199,817
0
W
Cabrakan
10,447
871
6
1
0
198,864
1
L
Cernunnos
9,282
774
26
2
0
180,933
0
W
Nu Wa
11,302
942
25
2
0
181,089
0
W
Izanami
10,545
879
7
1
0
251,663
0
W
Cthulhu
10,483
874
58
5
0
221,556
3
L
Hou Yi
10,627
886
52
4
0
179,445
0
L
Merlin
10,153
846
27
2
0
187,593
0
L
Neith
10,152
846
30
3
0
197,541
3
L
Cerberus
9,328
777
14
1
0
196,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role