Player Matchup

Ymir
Ymir
CheeseyTryhard
Ymir
Level 28
God Stats
21W - 9L
1,458 SR
Queue Stats
79W - 76L
1,213 Elo+
Solo
Hades
Hades
LingeringShadow1
Hades
Level 29
God Stats
36W - 34L
1,511 SR
Queue Stats
105W - 112L
1,248 Elo+
Solo
Achilles
Achilles
Scrub_Free_Zone
Achilles
Level 14
God Stats
1W - 0L
1,579 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
TakeawayGrain14
Arachne
Level 28
God Stats
31W - 19L
1,566 SR
Queue Stats
91W - 125L
1,161 Elo+
Solo
Mercury
Mercury
xXxMiss MayxXx
Mercury
Level 28
God Stats
1W - 0L
1,429 SR
Queue Stats
26W - 56L
1,042 Elo+
Solo
Team Averages
Level 25
1,509 SR
1,233 Elo+

VS

Team Averages
Level 27
1,402 SR
1,158 Elo+
Mercury
Mercury
De3pbruh
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,261 Elo+
Party 1
Cupid
Cupid
LazyRex06
Cupid
Level 17
God Stats
10W - 14L
1,418 SR
Queue Stats
19W - 29L
1,050 Elo+
Solo
Loki
Loki
Martin03_YT
Loki
Level 67
God Stats
0W - 3L
1,416 SR
Queue Stats
36W - 60L
1,195 Elo+
Party 1
Bakasura
Bakasura
StrickerTheKilla
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,157 Elo+
Party 1
Hun Batz
Hun Batz
parallel-siche
Hun Batz
Level 12
God Stats
1W - 3L
1,176 SR
Queue Stats
4W - 8L
1,129 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 12
10,581
588
11,540
12,016
6,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 3 / 10
9,777
543
15,511
15,573
9,314
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
16
16 / 1 / 4
10,798
600
14,891
10,436
5,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
10 / 2 / 10
10,568
587
9,016
13,195
4,988
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

11
3 / 7 / 9
7,999
444
6,050
11,682
3,930
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
De3pbruh
Mercury
10
2 / 10 / 2
7,234
402
3,115
11,960
3,815
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
LazyRex06
Cupid
8
0 / 11 / 3
6,258
348
7,581
15,597
4,069
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
6 / 9 / 1
7,905
439
9,103
12,612
4,086
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 14 / 6
7,022
390
4,102
18,398
5,834
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
11
4 / 5 / 3
7,794
433
5,985
11,299
4,200
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
27
47
Kills
12
13
Deaths
49
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
10
0
12
16
L
Mercury
De3pbruh
Mercury
2
10
2
0.3
L
Cupid
LazyRex06
Cupid
0
11
3
0.14
W
8
3
10
4.33
L
6
9
1
0.72
W
Achilles
16
1
4
18
L
0
14
6
0.21
W
10
2
10
7.5
L
Hun Batz
4
5
3
1.1
W
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,008
Damage
29,886
62,902
Taken
69,866
30,077
Mitigated
22,004
18,128
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,540
1,460
1,287
1,428
12,016
6,791
2,101
0
11,998
71,039
0
L
Mercury
De3pbruh
Mercury
3,115
1,126
632
516
11,960
3,815
785
3,486
8,474
0
28,951
L
Cupid
LazyRex06
Cupid
7,581
4,141
0
0
15,597
4,069
309
7,627
7,970
0
27,301
W
15,511
1,385
280
6,982
15,573
9,314
3,121
0
15,487
58,273
0
L
9,103
2,254
630
726
12,612
4,086
207
7,520
5,092
0
30,758
W
Achilles
14,891
7,594
243
3,787
10,436
5,054
1,749
0
10,436
0
55,824
L
4,102
3,388
203
2,924
18,398
5,834
692
5,643
12,755
0
19,474
W
9,016
6,951
342
3,695
13,195
4,988
143
0
13,057
0
48,791
L
Hun Batz
5,985
2,259
222
390
11,299
4,200
292
2,775
8,524
0
22,826
W
6,050
2,865
0
84
11,682
3,930
923
0
11,617
0
15,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,723
Gold Earned
36,213
403
Minions Killed
222
0
Camps Cleared
0
1,749,938
Distance Traveled
1,482,208
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,581
588
126
7
0
383,093
4
L
Mercury
7,234
402
56
3
0
314,673
0
L
Cupid
6,258
348
51
3
0
240,541
0
W
Hades
9,777
543
99
6
0
342,703
6
L
Loki
7,905
439
27
2
0
312,803
3
W
Achilles
10,798
600
72
4
0
340,509
5
L
Bakasura
7,022
390
55
3
0
306,422
0
W
Arachne
10,568
587
87
5
0
335,310
3
L
Hun Batz
7,794
433
33
2
0
307,769
2
W
Mercury
7,999
444
19
1
0
348,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role