Player Matchup

Kukulkan
Kukulkan
Feisty809
Kukulkan
Level 25
God Stats
33W - 38L
1,418 SR
Queue Stats
33W - 38L
1,213 Elo+
Solo
Cerberus
Cerberus
Koorubi
Cerberus
Level 18
God Stats
7W - 2L
1,771 SR
Queue Stats
49W - 58L
1,300 Elo+
Party 2
Horus
Horus
ManiacalKnine10
Horus
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 10L
1,280 Elo+
Party 2
Danzaburou
Danzaburou
XElegantMoonX
Danzaburou
Level 26
God Stats
23W - 29L
1,457 SR
Queue Stats
31W - 37L
1,397 Elo+
Party 3
Nemesis
Nemesis
thetruerosey
Nemesis
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Team Averages
Level 15
1,529 SR
1,338 Elo+

VS

Team Averages
Level 12
1,425 SR
1,285 Elo+
Guan Yu
Guan Yu
IFrostyI7_
Guan Yu
Level 17
God Stats
1W - 1L
1,376 SR
Queue Stats
23W - 29L
1,229 Elo+
Party 1
Fenrir
Fenrir
ItsAdvyStyles
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,135 Elo+
Solo
Chaac
Chaac
SiIverpeep
Chaac
Level 27
God Stats
6W - 1L
1,443 SR
Queue Stats
58W - 68L
1,415 Elo+
Party 1
Khepri
Khepri
Tequdon
Khepri
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
youngcheapsince9
Sun Wukong
Level 6
God Stats
6W - 3L
1,307 SR
Queue Stats
8W - 12L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Feisty809
Kukulkan
20
4 / 8 / 22
15,168
1,011
24,447
16,254
4,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
Koorubi
Cerberus
20
4 / 8 / 15
13,996
933
16,216
29,614
12,347
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
8 / 12 / 18
14,957
997
18,704
28,814
25,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
XElegantMoonX
Danzaburou
20
8 / 5 / 15
15,345
1,023
22,662
19,199
5,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
thetruerosey
Nemesis
20
9 / 7 / 16
14,899
993
14,532
20,282
7,208
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IFrostyI7_
Guan Yu
15
0 / 0 / 0
10,700
713
0
0
0
20
33 / 6 / 3
21,895
1,460
56,463
30,555
15,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
20
3 / 2 / 11
14,157
944
10,988
13,774
12,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
Tequdon
Khepri
20
0 / 16 / 23
14,813
988
10,926
36,943
37,585
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Sun Wukong
youngcheapsince9
Sun Wukong
20
3 / 9 / 21
15,801
1,053
25,107
27,097
16,053
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
97
33
Kills
39
40
Deaths
33
86
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Feisty809
Kukulkan
4
8
22
1.88
W
Guan Yu
IFrostyI7_
Guan Yu
0
0
0
0
W
33
6
3
5.75
L
Cerberus
Koorubi
Cerberus
4
8
15
1.44
L
8
12
18
1.42
W
Chaac
3
2
11
4.25
W
Khepri
Tequdon
Khepri
0
16
23
0.72
L
Danzaburou
XElegantMoonX
Danzaburou
8
5
15
3.1
L
Nemesis
thetruerosey
Nemesis
9
7
16
2.43
W
Sun Wukong
youngcheapsince9
Sun Wukong
3
9
21
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,561
Damage
103,484
114,163
Taken
108,369
54,366
Mitigated
80,949
17,207
Healing
16,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Feisty809
Kukulkan
24,447
1,650
0
508
16,254
4,453
0
1,253
15,001
76,659
0
W
Guan Yu
IFrostyI7_
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
56,463
21,600
0
8,380
30,555
15,070
0
13,141
17,414
0
74,499
L
Cerberus
Koorubi
Cerberus
16,216
2,217
848
6,893
29,614
12,347
0
4,511
25,103
34,288
0
L
18,704
12,417
2,936
2,750
28,814
25,018
0
2,129
26,685
0
35,709
W
Chaac
10,988
2,532
437
6,221
13,774
12,241
0
4,730
9,044
0
45,861
W
Khepri
Tequdon
Khepri
10,926
2,134
0
0
36,943
37,585
0
12,760
24,183
30,559
0
L
Danzaburou
XElegantMoonX
Danzaburou
22,662
11,123
0
2,014
19,199
5,340
0
1,741
17,458
0
46,934
L
Nemesis
thetruerosey
Nemesis
14,532
7,874
0
1,258
20,282
7,208
0
1,587
18,695
0
33,194
W
Sun Wukong
youngcheapsince9
Sun Wukong
25,107
5,454
0
1,013
27,097
16,053
0
10,032
17,065
312
68,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,365
Gold Earned
77,366
282
Minions Killed
261
3
Camps Cleared
5
1,358,122
Distance Traveled
902,626
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,168
1,011
112
7
0
269,211
0
W
Guan Yu
10,700
713
0
0
0
0
0
W
Fenrir
21,895
1,460
39
3
4
305,860
1
L
Cerberus
13,996
933
57
4
2
237,311
0
L
Horus
14,957
997
36
2
0
264,335
0
W
Chaac
14,157
944
76
5
1
175,978
3
W
Khepri
14,813
988
44
3
0
151,006
0
L
Danzaburou
15,345
1,023
40
3
1
263,207
0
L
Nemesis
14,899
993
37
2
0
324,058
0
W
Sun Wukong
15,801
1,053
102
7
0
269,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role