Player Matchup

Artio
Artio
D4NI3L3
Artio
Level 157
God Stats
1W - 0L
1,301 SR
Queue Stats
22W - 15L
1,691 Elo+
Party 2
Sobek
Sobek
Daikou
Sobek
Level 125
God Stats
1W - 0L
1,860 SR
Queue Stats
7W - 1L
1,817 Elo+
Party 2
Raijin
Raijin
LavadoraSucia
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,930 Elo+
Party 2
Nemesis
Nemesis
YerryXMina
Nemesis
Level 149
God Stats
1W - 0L
1,567 SR
Queue Stats
23W - 17L
1,651 Elo+
Party 2
Medusa
Medusa
Ímpetu
Medusa
Level 160
God Stats
1W - 0L
1,693 SR
Queue Stats
36W - 21L
1,687 Elo+
Party 2
Team Averages
Level 122
1,584 SR
1,755 Elo+

VS

Team Averages
Level 60
1,484 SR
1,597 Elo+
Sobek
Sobek
DankNuggetsFTW
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 30L
1,653 Elo+
Party 3
Janus
Janus
DayquilAscrust
Janus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
DumpterLubster
Set
Level 27
God Stats
2W - 4L
1,382 SR
Queue Stats
40W - 23L
1,658 Elo+
Party 1
Thor
Thor
Letrolloll
Thor
Level 104
God Stats
2W - 1L
1,528 SR
Queue Stats
46W - 23L
1,632 Elo+
Party 1
Eset
Eset
xTwistedMetalx
Eset
Level 68
God Stats
3W - 3L
1,509 SR
Queue Stats
260W - 251L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
D4NI3L3
Artio
14
2 / 4 / 13
9,065
755
6,055
14,066
15,293
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
Daikou
Sobek
16
3 / 3 / 19
9,629
802
6,980
14,696
14,508
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 2 / 16
10,136
845
7,837
8,868
3,832
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
YerryXMina
Nemesis
16
5 / 2 / 19
10,317
860
11,712
8,696
4,057
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Ímpetu
Medusa
19
13 / 2 / 11
11,694
975
22,801
9,270
4,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 7
8,117
676
6,534
17,566
18,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
5 / 4 / 3
9,897
825
16,227
11,047
5,491
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 5 / 7
9,081
757
4,660
10,626
9,330
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 9 / 6
8,440
703
5,408
14,340
7,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 5 / 7
8,695
725
5,656
7,682
3,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
42
27
Kills
12
13
Deaths
28
78
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artio
D4NI3L3
Artio
2
4
13
2.13
W
Sobek
Daikou
Sobek
3
3
19
4.17
L
1
5
7
0.9
L
5
4
3
1.63
L
2
5
7
1.1
W
4
2
16
6
L
2
9
6
0.56
W
Nemesis
YerryXMina
Nemesis
5
2
19
7.25
L
2
5
7
1.1
W
Medusa
Ímpetu
Medusa
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,385
Damage
38,485
55,596
Taken
61,261
42,168
Mitigated
44,641
24,324
Healing
11,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
D4NI3L3
Artio
6,055
356
3,248
4,318
14,066
15,293
115
7,689
6,327
10,463
0
W
Sobek
Daikou
Sobek
6,980
112
2,652
4,540
14,696
14,508
513
5,484
9,137
12,372
0
L
6,534
222
767
2,945
17,566
18,860
0
5,541
12,025
12,909
0
L
16,227
1,294
334
1,866
11,047
5,491
429
4,151
6,896
40,336
0
L
4,660
1,879
276
717
10,626
9,330
412
4,162
6,464
0
9,627
W
7,837
1,357
1,326
2,114
8,868
3,832
842
4,636
4,182
29,965
0
L
5,408
793
726
1,456
14,340
7,364
0
4,560
9,780
0
9,062
W
Nemesis
YerryXMina
Nemesis
11,712
5,432
1,710
2,211
8,696
4,057
1,463
4,737
3,859
0
16,277
L
5,656
138
904
1,315
7,682
3,596
12
2,458
5,224
17,672
0
W
Medusa
Ímpetu
Medusa
22,801
9,770
200
2,005
9,270
4,478
2,864
5,871
3,349
0
51,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,841
Gold Earned
44,230
122
Minions Killed
103
0
Camps Cleared
0
1,119,658
Distance Traveled
908,029
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,065
755
6
1
0
230,115
0
W
Sobek
9,629
802
5
0
0
246,241
4
L
Sobek
8,117
676
14
1
0
201,381
1
L
Janus
9,897
825
57
5
0
171,530
0
L
Set
9,081
757
9
1
0
184,453
0
W
Raijin
10,136
845
49
4
0
197,626
4
L
Thor
8,440
703
1
0
0
167,639
0
W
Nemesis
10,317
860
12
1
0
226,100
3
L
Eset
8,695
725
22
2
0
183,026
0
W
Medusa
11,694
975
50
4
0
219,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role