Player Matchup

Cerberus
Cerberus
Cbaby Babyyy
Cerberus
Level 25
God Stats
2W - 4L
1,300 SR
Queue Stats
151W - 200L
1,269 Elo+
Solo
Kukulkan
Kukulkan
Mr_Boy743
Kukulkan
Level 16
God Stats
1W - 3L
1,282 SR
Queue Stats
1W - 6L
1,287 Elo+
Party 1
Danzaburou
Danzaburou
smutny_plays
Danzaburou
Level 13
God Stats
1W - 5L
1,544 SR
Queue Stats
1W - 10L
971 Elo+
Party 1
Team Averages
Level 18
1,375 SR
1,176 Elo+

VS

Team Averages
Level 18
1,300 SR
1,195 Elo+
Horus
Horus
ElMagoux22
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,286 Elo+
Solo
Fenrir
Fenrir
SoraniaBeast
Fenrir
Level 4
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 4L
1,107 Elo+
Party 2
Heimdallr
Heimdallr
TheNorseShaman12
Heimdallr
Level 26
God Stats
0W - 2L
1,116 SR
Queue Stats
15W - 24L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cbaby Babyyy
Cerberus
10
5 / 3 / 13
8,132
904
6,644
8,440
7,805
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
Mr_Boy743
Kukulkan
12
9 / 5 / 7
8,598
955
9,440
5,781
1,567
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
smutny_plays
Danzaburou
11
7 / 3 / 10
8,119
902
9,088
6,014
1,898
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
2 / 8 / 6
6,843
760
3,627
11,696
4,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
9
4 / 8 / 5
7,310
812
4,202
10,267
3,613
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
10
5 / 5 / 5
7,567
841
7,437
11,079
3,737
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
21
Kills
11
11
Deaths
21
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cbaby Babyyy
Cerberus
5
3
13
3.83
L
Horus
2
8
6
0.63
W
Kukulkan
Mr_Boy743
Kukulkan
9
5
7
2.5
L
Fenrir
4
8
5
0.81
L
Heimdallr
5
5
5
1.5
W
Danzaburou
smutny_plays
Danzaburou
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,172
Damage
15,266
20,235
Taken
33,042
11,270
Mitigated
12,077
3,077
Healing
3,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cbaby Babyyy
Cerberus
6,644
374
344
2,249
8,440
7,805
154
0
8,440
15,639
0
L
Horus
3,627
2,202
243
847
11,696
4,727
0
4,653
6,818
0
10,921
W
Kukulkan
Mr_Boy743
Kukulkan
9,440
1,648
0
384
5,781
1,567
1,202
0
5,776
24,908
0
L
Fenrir
4,202
974
0
315
10,267
3,613
0
5,148
4,944
0
10,934
L
Heimdallr
7,437
3,561
183
1,693
11,079
3,737
0
5,808
5,196
0
18,539
W
Danzaburou
smutny_plays
Danzaburou
9,088
6,670
0
100
6,014
1,898
926
0
6,014
0
22,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,849
Gold Earned
21,720
93
Minions Killed
45
0
Camps Cleared
0
509,478
Distance Traveled
420,417
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,132
904
30
3
0
168,128
1
L
Horus
6,843
760
9
1
0
130,972
1
W
Kukulkan
8,598
955
35
4
0
208,153
0
L
Fenrir
7,310
812
11
1
0
134,400
0
L
Heimdallr
7,567
841
25
3
0
155,045
0
W
Danzaburou
8,119
902
28
3
0
133,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role