Player Matchup

Kumbhakarna
Kumbhakarna
DeadlyOstrich72
Kumbhakarna
Level 63
God Stats
2W - 1L
1,662 SR
Queue Stats
36W - 33L
1,433 Elo+
Party 1
Artemis
Artemis
EZhoodie
Artemis
Level 30
God Stats
4W - 3L
1,569 SR
Queue Stats
56W - 75L
1,361 Elo+
Party 1
Hercules
Hercules
IcyGr33nB33n
Hercules
Level 18
God Stats
8W - 7L
1,519 SR
Queue Stats
52W - 48L
1,406 Elo+
Party 1
Raijin
Raijin
IcyPotato_337
Raijin
Level 105
God Stats
2W - 3L
1,378 SR
Queue Stats
720W - 719L
1,466 Elo+
Party 1
Da Ji
Da Ji
TanjiroYaHeard
Da Ji
Level 5
God Stats
4W - 0L
1,741 SR
Queue Stats
4W - 0L
1,649 Elo+
Party 1
Team Averages
Level 44
1,574 SR
1,463 Elo+

VS

Team Averages
Level 15
1,441 SR
1,410 Elo+
Cthulhu
Cthulhu
JohnMichael78
Cthulhu
Level 16
God Stats
0W - 7L
1,215 SR
Queue Stats
21W - 34L
1,381 Elo+
Solo
Horus
Horus
NdicaSensei
Horus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 139L
1,494 Elo+
Solo
Nemesis
Nemesis
Tragix Blunt
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,363 Elo+
Solo
Tsukuyomi
Tsukuyomi
XileVenomWar
Tsukuyomi
Level 23
God Stats
4W - 2L
1,491 SR
Queue Stats
20W - 31L
1,362 Elo+
Solo
Olorun
Olorun
monkeykingmasta
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DeadlyOstrich72
Kumbhakarna
17
6 / 0 / 14
12,394
652
7,757
12,458
11,686
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
EZhoodie
Artemis
15
13 / 5 / 20
11,235
591
24,586
14,800
5,313
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
IcyGr33nB33n
Hercules
17
15 / 2 / 7
11,579
609
15,468
15,561
17,324
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
10 / 2 / 11
11,253
592
16,182
12,022
4,889
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 0 / 6
11,616
611
7,546
10,058
4,296
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
5 / 11 / 2
10,407
548
12,607
23,386
20,137
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 11 / 1
6,504
342
2,970
17,792
10,696
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Tragix Blunt
Nemesis
8
0 / 6 / 2
6,418
338
1,624
10,022
3,608
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
XileVenomWar
Tsukuyomi
10
1 / 12 / 1
7,680
404
6,496
17,148
4,581
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 13 / 1
8,764
461
8,642
17,965
5,486
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
16
53
Kills
9
9
Deaths
53
58
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DeadlyOstrich72
Kumbhakarna
6
0
14
13
W
Artemis
EZhoodie
Artemis
13
5
20
4.6
W
Hercules
IcyGr33nB33n
Hercules
15
2
7
9.25
W
10
2
11
7.75
L
Cthulhu
5
11
2
0.55
L
0
11
1
0.05
W
9
0
6
12
L
Nemesis
Tragix Blunt
Nemesis
0
6
2
0.17
L
Tsukuyomi
XileVenomWar
Tsukuyomi
1
12
1
0.13
L
3
13
1
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,539
Damage
32,339
64,899
Taken
86,313
43,508
Mitigated
44,508
27,028
Healing
10,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DeadlyOstrich72
Kumbhakarna
7,757
1,066
419
3,240
12,458
11,686
1,695
5,659
6,799
54,343
0
W
Artemis
EZhoodie
Artemis
24,586
17,762
696
4,385
14,800
5,313
3,211
6,574
8,226
0
42,562
W
Hercules
IcyGr33nB33n
Hercules
15,468
5,754
0
7,162
15,561
17,324
752
4,939
10,622
0
51,341
W
16,182
2,760
1,487
5,106
12,022
4,889
2,801
2,838
9,184
65,232
0
L
Cthulhu
12,607
1,740
241
0
23,386
20,137
322
5,471
17,840
41,814
0
L
2,970
1,428
606
3,391
17,792
10,696
0
5,958
11,609
0
12,276
W
7,546
1,399
0
4,533
10,058
4,296
167
1,239
8,819
0
71,928
L
Nemesis
Tragix Blunt
Nemesis
1,624
667
0
1,283
10,022
3,608
27
3,621
6,326
0
10,768
L
Tsukuyomi
XileVenomWar
Tsukuyomi
6,496
1,821
0
2,082
17,148
4,581
0
2,929
14,119
0
38,684
L
8,642
5,995
817
1,929
17,965
5,486
1,190
5,960
11,780
30,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,077
Gold Earned
39,773
422
Minions Killed
197
0
Camps Cleared
0
1,741,703
Distance Traveled
1,262,803
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,394
652
90
5
0
331,326
4
W
Artemis
11,235
591
33
2
0
326,458
1
W
Hercules
11,579
609
86
5
0
333,520
1
W
Raijin
11,253
592
101
5
0
338,213
0
L
Cthulhu
10,407
548
46
2
0
311,141
2
L
Horus
6,504
342
24
1
0
234,011
2
W
Da Ji
11,616
611
112
6
0
412,186
0
L
Nemesis
6,418
338
23
1
0
225,851
2
L
Tsukuyomi
7,680
404
56
3
0
280,406
0
L
Olorun
8,764
461
48
3
0
211,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role