Player Matchup

Achilles
Achilles
JacFrosty
Achilles
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 25L
1,332 Elo+
Party 2
Anubis
Anubis
LbBeach22
Anubis
Level 17
God Stats
1W - 3L
1,692 SR
Queue Stats
31W - 35L
1,379 Elo+
Solo
Kali
Kali
MrJayWick
Kali
Level 26
God Stats
2W - 3L
1,392 SR
Queue Stats
53W - 63L
1,345 Elo+
Party 2
Cthulhu
Cthulhu
Thona24
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,290 Elo+
Party 3
Artemis
Artemis
jacomemario
Artemis
Level 121
God Stats
1W - 1L
1,686 SR
Queue Stats
28W - 17L
1,523 Elo+
Party 3
Team Averages
Level 40
1,554 SR
1,374 Elo+

VS

Team Averages
Level 23
1,571 SR
1,424 Elo+
Jing Wei
Jing Wei
Crowidk
Jing Wei
Level 16
God Stats
13W - 10L
1,484 SR
Queue Stats
37W - 28L
1,385 Elo+
Party 1
Arachne
Arachne
DadSenpal
Arachne
Level 26
God Stats
33W - 21L
1,600 SR
Queue Stats
78W - 62L
1,383 Elo+
Party 1
Nu Wa
Nu Wa
Etherius98
Nu Wa
Level 22
God Stats
2W - 1L
1,553 SR
Queue Stats
30W - 26L
1,402 Elo+
Party 1
Yemoja
Yemoja
RichAsian
Yemoja
Level 28
God Stats
9W - 4L
1,624 SR
Queue Stats
75W - 60L
1,521 Elo+
Solo
Terra
Terra
piplup1324
Terra
Level 25
God Stats
8W - 3L
1,593 SR
Queue Stats
19W - 14L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JacFrosty
Achilles
14
0 / 4 / 0
8,171
389
6,767
13,495
6,498
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
LbBeach22
Anubis
16
3 / 4 / 1
9,857
469
14,011
10,358
4,217
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kali
12
0 / 10 / 0
8,654
412
5,007
19,935
6,782
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Thona24
Cthulhu
12
2 / 4 / 2
9,244
440
5,328
14,178
11,734
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
jacomemario
Artemis
15
6 / 7 / 2
10,524
501
18,153
18,674
7,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Crowidk
Jing Wei
17
3 / 7 / 3
11,026
525
8,476
12,017
3,597
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
DadSenpal
Arachne
19
18 / 1 / 4
13,293
633
20,107
21,135
6,732
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
15
1 / 3 / 11
9,692
462
12,165
10,097
2,480
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
RichAsian
Yemoja
15
3 / 0 / 7
10,713
510
2,971
11,721
6,301
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
16
3 / 0 / 6
10,525
501
15,174
15,980
9,461
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
11
Kills
28
29
Deaths
11
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Crowidk
Jing Wei
3
7
3
0.64
W
Arachne
DadSenpal
Arachne
18
1
4
20
W
Nu Wa
1
3
11
2.17
L
Achilles
JacFrosty
Achilles
0
4
0
0
L
Anubis
LbBeach22
Anubis
3
4
1
0.88
L
Kali
0
10
0
0
W
Yemoja
RichAsian
Yemoja
3
0
7
6.5
L
Cthulhu
Thona24
Cthulhu
2
4
2
0.75
L
Artemis
jacomemario
Artemis
6
7
2
1
W
Terra
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,266
Damage
58,893
76,640
Taken
70,950
36,271
Mitigated
28,571
17,848
Healing
33,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Crowidk
Jing Wei
8,476
5,350
0
998
12,017
3,597
1,598
939
11,078
0
59,879
W
Arachne
DadSenpal
Arachne
20,107
14,660
378
10,824
21,135
6,732
169
4,344
16,791
0
94,494
W
Nu Wa
12,165
2,121
0
2,103
10,097
2,480
1,760
5,448
4,649
50,219
0
L
Achilles
JacFrosty
Achilles
6,767
4,334
0
278
13,495
6,498
650
8,061
5,434
0
32,670
L
Anubis
LbBeach22
Anubis
14,011
284
0
3,950
10,358
4,217
211
6,285
4,073
75,157
0
L
Kali
5,007
3,088
0
5,149
19,935
6,782
0
5,016
14,919
0
63,364
W
Yemoja
RichAsian
Yemoja
2,971
1,229
8,127
4,243
11,721
6,301
828
4,845
6,876
28,919
0
L
Cthulhu
Thona24
Cthulhu
5,328
220
471
1,391
14,178
11,734
0
5,571
8,607
31,078
0
L
Artemis
jacomemario
Artemis
18,153
8,472
294
6,315
18,674
7,040
750
5,377
13,297
0
69,354
W
Terra
15,174
1,510
1,755
4,587
15,980
9,461
1,884
3,763
12,217
58,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,450
Gold Earned
55,249
443
Minions Killed
445
0
Camps Cleared
0
1,860,945
Distance Traveled
2,004,431
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,026
525
113
5
0
344,285
0
W
Arachne
13,293
633
110
5
0
422,402
0
W
Nu Wa
9,692
462
72
3
0
379,944
4
L
Achilles
8,171
389
77
4
0
418,224
4
L
Anubis
9,857
469
124
6
0
331,242
1
L
Kali
8,654
412
85
4
0
391,918
3
W
Yemoja
10,713
510
45
2
0
397,697
12
L
Cthulhu
9,244
440
43
2
0
401,638
7
L
Artemis
10,524
501
114
5
0
317,923
3
W
Terra
10,525
501
105
5
0
460,103
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role