Player Matchup

Horus
Horus
Gizmic
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,234 Elo+
Party 1
Zeus
Zeus
Ps4Player3000
Zeus
Level 64
God Stats
7W - 6L
1,700 SR
Queue Stats
43W - 43L
1,457 Elo+
Party 1
Pele
Pele
PunctualGresh
Pele
Level 9
God Stats
8W - 10L
1,479 SR
Queue Stats
12W - 20L
1,336 Elo+
Party 1
Sol
Sol
coolguy1173
Sol
Level 8
God Stats
8W - 10L
1,473 SR
Queue Stats
12W - 18L
1,343 Elo+
Party 1
Neith
Neith
zepilx
Neith
Level 16
God Stats
1W - 3L
1,368 SR
Queue Stats
8W - 10L
1,393 Elo+
Party 1
Team Averages
Level 21
1,504 SR
1,353 Elo+

VS

Team Averages
Level 27
1,513 SR
1,521 Elo+
Chaac
Chaac
CryptooHelix
Chaac
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,450 Elo+
Party 2
Poseidon
Poseidon
FallenSoldier79
Poseidon
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,718 Elo+
Party 2
Neith
Neith
HoosierBoy
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
IndustrialIris
Baron Samedi
Level 14
God Stats
5W - 3L
1,563 SR
Queue Stats
20W - 14L
1,468 Elo+
Solo
Sobek
Sobek
JakeIsSoGreat
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 52L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gizmic
Horus
17
0 / 6 / 12
10,757
978
3,105
21,342
24,643
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
13 / 2 / 4
13,668
1,243
33,811
10,308
4,139
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 6 / 11
11,030
1,003
15,329
17,925
6,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
0 / 4 / 10
10,032
912
7,234
11,406
4,869
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Neith
zepilx
Neith
17
2 / 0 / 8
10,520
956
6,161
11,054
4,449
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

171

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 11
10,661
969
15,995
17,950
17,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
17
6 / 6 / 7
11,670
1,061
15,221
10,088
4,302
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
17
6 / 3 / 8
11,801
1,073
18,212
11,353
4,875
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
IndustrialIris
Baron Samedi
16
2 / 1 / 7
10,004
909
6,078
9,829
9,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 4 / 16
10,802
982
11,171
21,255
22,723
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
67
17
Kills
18
18
Deaths
17
45
Assists
49
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
W
Poseidon
6
6
7
1.58
L
Horus
Gizmic
Horus
0
6
12
1
W
Neith
6
3
8
3.33
W
Baron Samedi
IndustrialIris
Baron Samedi
2
1
7
5.5
W
1
4
16
2.25
L
13
2
4
7.5
L
2
6
11
1.25
L
0
4
10
1.25
L
Neith
zepilx
Neith
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,640
Damage
66,677
72,035
Taken
70,475
44,968
Mitigated
59,226
7,355
Healing
13,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,995
3,964
0
4,093
17,950
17,354
0
9,430
8,520
0
28,661
W
Poseidon
15,221
2,508
0
0
10,088
4,302
0
6,956
3,132
31,705
0
L
Horus
Gizmic
Horus
3,105
1,741
1,204
1,761
21,342
24,643
0
9,592
11,650
344
7,220
W
Neith
18,212
7,628
0
1,326
11,353
4,875
0
6,445
4,908
0
46,731
W
Baron Samedi
IndustrialIris
Baron Samedi
6,078
218
2,400
1,146
9,829
9,972
0
7,001
2,828
17,117
0
W
11,171
957
636
3,869
21,255
22,723
0
11,557
9,698
26,806
0
L
33,811
965
0
784
10,308
4,139
0
6,032
4,249
57,892
0
L
15,329
3,400
0
2,169
17,925
6,868
0
6,909
10,941
0
34,900
L
7,234
2,425
0
574
11,406
4,869
0
5,253
6,103
27,349
0
L
Neith
zepilx
Neith
6,161
3,129
0
863
11,054
4,449
0
4,684
6,245
0
22,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,007
Gold Earned
54,938
204
Minions Killed
210
4
Camps Cleared
5
932,854
Distance Traveled
905,185
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,661
969
33
3
1
201,000
1
W
Poseidon
11,670
1,061
38
3
1
138,467
0
L
Horus
10,757
978
14
1
0
177,958
1
W
Neith
11,801
1,073
78
7
0
184,110
0
W
Baron Samedi
10,004
909
36
3
1
161,567
0
W
Sobek
10,802
982
25
2
2
220,041
1
L
Zeus
13,668
1,243
60
5
1
198,722
0
L
Pele
11,030
1,003
44
4
1
237,307
0
L
Sol
10,032
912
48
4
1
172,444
0
L
Neith
10,520
956
38
3
1
146,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role