Player Matchup

Mercury
Mercury
IIDisguyII
Mercury
Level 36
God Stats
1W - 2L
1,446 SR
Queue Stats
13W - 15L
1,316 Elo+
Party 2
Hera
Hera
ShellGoldfish0
Hera
Level 27
God Stats
0W - 1L
1,422 SR
Queue Stats
5W - 21L
1,257 Elo+
Party 2
Ares
Ares
WhothatNumbr72
Ares
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,321 Elo+
Party 2
Team Averages
Level 35
1,456 SR
1,298 Elo+

VS

Team Averages
Level 46
1,552 SR
1,434 Elo+
Mulan
Mulan
AkadoCromwell
Mulan
Level 86
God Stats
1W - 1L
1,340 SR
Queue Stats
2W - 6L
1,152 Elo+
Party 1
Set
Set
KILLERBILLMAYA
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sol
Sol
MNZeppelin
Sol
Level 22
God Stats
6W - 5L
1,817 SR
Queue Stats
17W - 16L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IIDisguyII
Mercury
11
3 / 4 / 2
8,105
737
5,067
11,075
4,127
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 5 / 3
8,141
740
7,470
7,717
2,391
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 5 / 4
7,527
684
3,305
10,599
7,870
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 7
8,978
816
7,430
9,275
5,931
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 5 / 8
8,505
773
5,395
7,398
2,890
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 11
8,582
780
11,369
7,420
2,557
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
14
14
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
Mercury
IIDisguyII
Mercury
3
4
2
1
W
4
5
8
1.6
W
3
1
11
8.5
L
3
5
3
0.9
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,842
Damage
24,194
29,391
Taken
24,093
14,388
Mitigated
11,378
5,110
Healing
9,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,430
1,619
804
3,944
9,275
5,931
165
3,794
5,481
0
20,174
L
Mercury
IIDisguyII
Mercury
5,067
1,635
783
2,594
11,075
4,127
0
4,217
6,658
0
16,665
W
5,395
2,295
0
166
7,398
2,890
445
3,693
3,705
0
13,722
W
11,369
4,702
0
4,190
7,420
2,557
2,999
3,368
4,052
51,443
0
L
7,470
1,953
0
462
7,717
2,391
0
2,927
4,715
28,740
0
L
3,305
287
0
1,271
10,599
7,870
0
4,277
6,247
11,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,773
Gold Earned
26,065
88
Minions Killed
123
0
Camps Cleared
0
598,411
Distance Traveled
575,131
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,978
816
36
3
0
210,729
0
L
Mercury
8,105
737
21
2
0
231,768
2
W
Set
8,505
773
15
1
0
178,876
0
W
Sol
8,582
780
72
7
0
185,526
3
L
Hera
8,141
740
43
4
0
183,544
0
L
Ares
7,527
684
24
2
0
183,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role