Player Matchup

Arachne
Arachne
Flembdog
Arachne
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
14W - 18L
1,247 Elo+
Party 1
Guan Yu
Guan Yu
SpiritBreaker041
Guan Yu
Level 17
God Stats
4W - 6L
1,278 SR
Queue Stats
32W - 37L
1,331 Elo+
Solo
Artemis
Artemis
rickybuhd5590
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,323 Elo+
Party 1
Anubis
Anubis
wramirez186
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 117L
1,370 Elo+
Solo
Artio
Artio
xRxvenge-_-Dxwgz
Artio
Level 16
God Stats
6W - 6L
1,460 SR
Queue Stats
30W - 35L
1,294 Elo+
Solo
Team Averages
Level 15
1,448 SR
1,313 Elo+

VS

Team Averages
Level 26
1,415 SR
1,359 Elo+
Fafnir
Fafnir
Andres_Guillen00
Fafnir
Level 29
God Stats
1W - 2L
1,305 SR
Queue Stats
52W - 59L
1,316 Elo+
Solo
Kukulkan
Kukulkan
BryannCast
Kukulkan
Level 25
God Stats
3W - 5L
1,368 SR
Queue Stats
8W - 13L
1,388 Elo+
Solo
Pele
Pele
DrBrunello
Pele
Level 29
God Stats
1W - 2L
1,497 SR
Queue Stats
62W - 75L
1,350 Elo+
Solo
Da Ji
Da Ji
SpeakingConch04
Da Ji
Level 18
God Stats
1W - 3L
1,310 SR
Queue Stats
46W - 45L
1,304 Elo+
Solo
Nike
Nike
stealthinator10
Nike
Level 28
God Stats
23W - 17L
1,594 SR
Queue Stats
73W - 64L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Flembdog
Arachne
5
3 / 0 / 0
3,923
785
1,330
3,226
661
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

5
0 / 2 / 0
3,255
651
430
2,793
1,215
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
5
1 / 1 / 1
3,412
682
1,701
2,200
550
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
7
1 / 0 / 0
3,697
739
841
1,398
411
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

3
0 / 1 / 2
3,030
606
401
1,703
1,094
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,372
674
603
2,554
1,601
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
BryannCast
Kukulkan
2
0 / 1 / 0
2,689
538
244
750
122
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 1 / 0
3,005
601
304
2,612
418
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

2
0 / 2 / 0
2,606
521
592
1,369
256
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

5
2 / 1 / 0
3,522
704
1,634
3,155
1,355
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
2
4
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Kukulkan
BryannCast
Kukulkan
0
1
0
0
L
0
1
0
0
W
Arachne
Flembdog
Arachne
3
0
0
3
L
0
2
0
0
W
0
2
0
0
W
Artemis
1
1
1
1.5
L
2
1
0
2
W
Anubis
1
0
0
1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,703
Damage
3,377
11,320
Taken
10,440
3,931
Mitigated
3,752
4,135
Healing
2,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
603
126
0
331
2,554
1,601
0
148
2,406
3,862
0
L
Kukulkan
BryannCast
Kukulkan
244
64
83
87
750
122
0
504
246
3,460
0
L
304
100
0
524
2,612
418
0
239
2,373
0
7,414
W
Arachne
Flembdog
Arachne
1,330
1,013
0
1,985
3,226
661
0
0
3,226
0
12,690
L
592
378
0
0
1,369
256
0
351
1,018
0
1,851
W
430
141
0
672
2,793
1,215
125
0
2,568
0
7,474
W
Artemis
1,701
1,040
0
540
2,200
550
161
402
1,798
0
7,770
L
1,634
349
0
1,230
3,155
1,355
216
0
3,155
0
9,327
W
Anubis
841
201
0
938
1,398
411
845
244
1,154
12,575
0
W
401
304
0
0
1,703
1,094
138
201
1,502
3,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,317
Gold Earned
15,194
82
Minions Killed
42
0
Camps Cleared
0
410,781
Distance Traveled
417,697
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,372
674
8
2
0
102,502
2
L
Kukulkan
2,689
538
5
1
0
40,874
0
L
Pele
3,005
601
11
2
0
88,243
0
W
Arachne
3,923
785
21
4
0
88,365
0
L
Da Ji
2,606
521
4
1
0
70,711
1
W
Guan Yu
3,255
651
18
4
0
88,357
0
W
Artemis
3,412
682
15
3
0
73,036
0
L
Nike
3,522
704
14
3
0
115,367
0
W
Anubis
3,697
739
23
5
0
71,743
0
W
Artio
3,030
606
5
1
0
89,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role