Player Matchup

Neith
Neith
HAQFAMILY
Neith
Level 29
God Stats
9W - 18L
1,545 SR
Queue Stats
147W - 160L
1,293 Elo+
Solo
Vulcan
Vulcan
Josurr13
Vulcan
Level 29
God Stats
15W - 13L
1,486 SR
Queue Stats
154W - 151L
1,374 Elo+
Solo
Merlin
Merlin
SUVACODODIABO
Merlin
Level 18
God Stats
4W - 6L
1,404 SR
Queue Stats
13W - 21L
1,281 Elo+
Party 1
Thor
Thor
guira03
Thor
Level 3
God Stats
1W - 9L
1,201 SR
Queue Stats
4W - 14L
1,123 Elo+
Party 1
Mercury
Mercury
oliverkan06
Mercury
Level 37
God Stats
2W - 7L
1,359 SR
Queue Stats
20W - 29L
1,260 Elo+
Party 1
Team Averages
Level 23
1,399 SR
1,266 Elo+

VS

Team Averages
Level 34
1,444 SR
1,282 Elo+
Cthulhu
Cthulhu
Dangells
Cthulhu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 46L
1,265 Elo+
Solo
Camazotz
Camazotz
Doc_Pup_412
Camazotz
Level 26
God Stats
1W - 2L
1,240 SR
Queue Stats
115W - 159L
1,189 Elo+
Solo
Danzaburou
Danzaburou
Dominic1619
Danzaburou
Level 10
God Stats
18W - 16L
1,481 SR
Queue Stats
28W - 29L
1,378 Elo+
Party 2
Janus
Janus
Goudzwaard
Janus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,338 Elo+
Party 2
Thor
Thor
nuck93
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 149L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HAQFAMILY
Neith
20
6 / 1 / 10
15,092
1,006
17,071
16,304
10,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
Josurr13
Vulcan
20
5 / 7 / 13
16,182
1,079
23,035
25,021
16,867
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
4 / 5 / 9
14,088
939
19,153
23,000
8,611
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
guira03
Thor
20
0 / 8 / 10
13,099
873
7,113
17,107
8,947
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
oliverkan06
Mercury
20
10 / 9 / 7
15,384
1,026
20,432
26,715
10,828
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dangells
Cthulhu
20
3 / 5 / 8
14,016
934
17,498
28,048
27,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Camazotz
Doc_Pup_412
Camazotz
19
0 / 4 / 9
12,978
865
5,887
16,274
7,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
Dominic1619
Danzaburou
20
15 / 4 / 10
17,628
1,175
43,708
19,516
9,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
20
11 / 5 / 9
16,397
1,093
27,200
15,688
6,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
nuck93
Thor
19
1 / 7 / 8
13,008
867
8,802
18,174
11,407
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
74
25
Kills
30
30
Deaths
25
49
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dangells
Cthulhu
3
5
8
1.4
W
Camazotz
Doc_Pup_412
Camazotz
0
4
9
1.13
W
Danzaburou
Dominic1619
Danzaburou
15
4
10
5
W
Janus
11
5
9
3.1
L
Neith
HAQFAMILY
Neith
6
1
10
11
L
Vulcan
Josurr13
Vulcan
5
7
13
1.64
L
4
5
9
1.7
L
Thor
guira03
Thor
0
8
10
0.63
W
Thor
nuck93
Thor
1
7
8
0.71
L
Mercury
oliverkan06
Mercury
10
9
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,804
Damage
103,095
108,147
Taken
97,700
56,063
Mitigated
62,160
6,105
Healing
18,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dangells
Cthulhu
17,498
772
407
4,250
28,048
27,878
0
16,192
11,856
55,450
0
W
Camazotz
Doc_Pup_412
Camazotz
5,887
866
0
2,785
16,274
7,326
0
6,687
9,587
0
32,227
W
Danzaburou
Dominic1619
Danzaburou
43,708
25,710
252
7,197
19,516
9,301
0
7,201
12,315
0
64,524
W
Janus
27,200
555
0
3,144
15,688
6,248
0
4,763
10,925
55,032
0
L
Neith
HAQFAMILY
Neith
17,071
10,494
334
1,895
16,304
10,810
0
6,070
10,084
0
27,308
L
Vulcan
Josurr13
Vulcan
23,035
8,112
219
195
25,021
16,867
0
13,187
11,784
70,911
0
L
19,153
3,342
184
515
23,000
8,611
0
10,688
12,262
39,255
0
L
Thor
guira03
Thor
7,113
2,547
0
0
17,107
8,947
0
5,032
12,000
0
16,828
W
Thor
nuck93
Thor
8,802
5,071
0
340
18,174
11,407
0
7,345
10,829
0
15,288
L
Mercury
oliverkan06
Mercury
20,432
12,766
1,767
996
26,715
10,828
0
9,721
16,869
0
30,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,845
Gold Earned
74,027
248
Minions Killed
269
2
Camps Cleared
7
1,301,923
Distance Traveled
1,389,529
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,016
934
80
5
0
270,641
0
W
Camazotz
12,978
865
60
4
2
314,438
0
W
Danzaburou
17,628
1,175
52
3
2
299,584
0
W
Janus
16,397
1,093
59
4
1
288,054
0
L
Neith
15,092
1,006
20
1
0
260,403
0
L
Vulcan
16,182
1,079
137
9
1
267,947
1
L
Merlin
14,088
939
49
3
0
235,618
4
L
Thor
13,099
873
28
2
0
237,660
0
W
Thor
13,008
867
18
1
2
216,812
0
L
Mercury
15,384
1,026
14
1
1
300,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role