Player Matchup

Cthulhu
Cthulhu
Silver II
DarkVortex98
Cthulhu
Silver II
Level 89
God Stats
4W - 1L
1,688 SR
Queue Stats
117W - 126L
1,126 MMR
Solo
Guan Yu
Guan Yu
Silver II
XanyMakeMeHappy
Guan Yu
Silver II
Level 69
God Stats
1W - 4L
1,321 SR
Queue Stats
207W - 217L
1,123 MMR
Solo
Persephone
Persephone
Silver IV
treylucianno
Persephone
Silver IV
Level 68
God Stats
23W - 10L
1,579 SR
Queue Stats
82W - 42L
1,132 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 75
1,529 SR
1,127 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,532 SR
1,230 MMR
Osiris
Osiris
Gold V
 
Osiris
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Silver I
Ole C Ham
Fenrir
Silver I
Level 85
God Stats
14W - 16L
1,439 SR
Queue Stats
192W - 188L
1,094 MMR
Solo
Sol
Sol
Silver III
sslqv
Sol
Silver III
Level 125
God Stats
0W - 2L
1,659 SR
Queue Stats
42W - 36L
1,095 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkVortex98
Cthulhu
20
9 / 3 / 14
18,574
688
21,343
28,294
37,224
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
10 / 6 / 7
16,896
626
18,285
35,531
41,615
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
treylucianno
Persephone
20
7 / 4 / 14
18,094
670
30,020
16,271
5,307
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ChaacScyllaMulanKukulkanHera

VS

Bans
PoseidonKumbhakarnaMedusaArtemisHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
3 / 7 / 7
16,083
596
10,642
31,171
52,274
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Ole C Ham
Fenrir
17
7 / 11 / 4
16,700
619
20,310
27,212
13,853
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
sslqv
Sol
20
3 / 8 / 4
15,805
585
21,520
26,323
7,641
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
26
Kills
13
13
Deaths
26
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
7
7
0.93
W
Cthulhu
DarkVortex98
Cthulhu
9
3
14
5.33
L
Fenrir
Ole C Ham
Fenrir
7
11
4
0.82
W
10
6
7
2.25
L
Sol
sslqv
Sol
3
8
4
0.63
W
Persephone
treylucianno
Persephone
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,648
Damage
52,472
80,096
Taken
84,706
84,146
Mitigated
73,768
17,758
Healing
17,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,642
2,698
733
4,137
31,171
52,274
0
18,137
12,565
3,105
48,188
W
Cthulhu
DarkVortex98
Cthulhu
21,343
916
1,452
0
28,294
37,224
426
10,090
17,814
84,307
0
L
Fenrir
Ole C Ham
Fenrir
20,310
5,073
0
4,968
27,212
13,853
398
16,449
10,493
0
63,097
W
18,285
1,457
2,382
11,235
35,531
41,615
807
9,326
25,284
0
58,325
L
Sol
sslqv
Sol
21,520
5,383
0
7,345
26,323
7,641
1,310
16,957
9,291
135,246
0
W
Persephone
treylucianno
Persephone
30,020
644
285
2,404
16,271
5,307
1,003
2,509
13,637
103,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,564
Gold Earned
48,588
269
Minions Killed
240
0
Camps Cleared
0
1,588,939
Distance Traveled
1,354,927
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
16,083
596
38
1
0
449,094
14
W
Cthulhu
18,574
688
94
3
0
547,996
4
L
Fenrir
16,700
619
55
2
0
458,406
3
W
Guan Yu
16,896
626
45
2
0
515,698
2
L
Sol
15,805
585
147
5
0
447,427
1
W
Persephone
18,094
670
130
5
0
525,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role