Player Matchup

Serqet
Serqet
FireWolfXt
Serqet
Level 40
God Stats
22W - 47L
1,239 SR
Queue Stats
65W - 139L
1,098 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Mister T Turtle
Kumbhakarna
Level 47
God Stats
1W - 1L
1,591 SR
Queue Stats
80W - 147L
1,173 Elo+
Party 3
Freya
Freya
RoyalTexasToast
Freya
Level 9
God Stats
7W - 11L
1,380 SR
Queue Stats
7W - 11L
1,219 Elo+
Party 3
Fenrir
Fenrir
Sapphire Iris
Fenrir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 109L
1,144 Elo+
Party 3
Izanami
Izanami
YandereSlasher
Izanami
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
15W - 29L
1,163 Elo+
Party 3
Team Averages
Level 30
1,442 SR
1,159 Elo+

VS

Team Averages
Level 22
1,338 SR
1,170 Elo+
Neith
Neith
AmATeRaSu_X__X
Neith
Level 18
God Stats
7W - 18L
1,103 SR
Queue Stats
22W - 51L
1,212 Elo+
Party 2
Ravana
Ravana
CristianD77
Ravana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 34L
1,025 Elo+
Party 1
Danzaburou
Danzaburou
DeathDeSalvador
Danzaburou
Level 28
God Stats
7W - 5L
1,701 SR
Queue Stats
82W - 106L
1,236 Elo+
Solo
Bacchus
Bacchus
Feehlicious
Bacchus
Level 42
God Stats
2W - 1L
1,088 SR
Queue Stats
22W - 48L
1,224 Elo+
Party 2
Athena
Athena
Secret_Tanga-19
Athena
Level 15
God Stats
3W - 7L
1,296 SR
Queue Stats
23W - 43L
1,154 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FireWolfXt
Serqet
16
4 / 9 / 3
10,150
390
10,810
16,491
5,559
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Mister T Turtle
Kumbhakarna
14
1 / 11 / 1
9,813
377
6,535
27,537
19,300
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 6 / 4
10,129
390
9,084
19,129
6,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 7 / 3
10,197
392
10,648
26,173
10,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
6 / 6 / 0
11,108
427
25,771
19,242
6,293
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 3
12,709
489
12,041
12,738
5,014
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
15
1 / 6 / 4
10,410
400
5,658
13,424
4,900
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
DeathDeSalvador
Danzaburou
20
25 / 1 / 4
16,168
622
42,287
15,127
8,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Feehlicious
Bacchus
17
3 / 3 / 18
13,407
516
12,134
27,344
35,767
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 1 / 1
10,082
388
5,183
11,846
7,938
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
15
Kills
38
39
Deaths
15
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
4
3
2.13
W
Ravana
1
6
4
0.5
W
Danzaburou
DeathDeSalvador
Danzaburou
25
1
4
27
W
Bacchus
Feehlicious
Bacchus
3
3
18
4
L
Serqet
FireWolfXt
Serqet
4
9
3
0.61
L
Kumbhakarna
Mister T Turtle
Kumbhakarna
1
11
1
0.14
L
2
6
4
0.67
L
2
7
3
0.5
W
2
1
1
2.5
L
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,848
Damage
77,303
108,572
Taken
80,479
48,121
Mitigated
62,606
25,030
Healing
18,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,041
5,701
0
2,607
12,738
5,014
6,579
2,142
9,510
0
64,770
W
Ravana
5,658
1,793
0
1,453
13,424
4,900
3,152
783
11,739
0
38,307
W
Danzaburou
DeathDeSalvador
Danzaburou
42,287
23,924
0
8,127
15,127
8,987
5,798
4,797
10,010
0
102,950
W
Bacchus
Feehlicious
Bacchus
12,134
1,781
0
4,382
27,344
35,767
363
7,631
19,401
34,348
0
L
Serqet
FireWolfXt
Serqet
10,810
2,379
0
882
16,491
5,559
24
2,001
14,490
0
40,422
L
Kumbhakarna
Mister T Turtle
Kumbhakarna
6,535
1,134
219
1,557
27,537
19,300
0
3,372
24,165
30,510
0
L
9,084
3,114
0
7,749
19,129
6,132
0
2,585
16,544
43,146
0
L
10,648
6,455
267
10,617
26,173
10,837
0
4,033
22,140
0
52,951
W
5,183
2,397
0
2,182
11,846
7,938
1,805
266
11,580
36,481
0
L
25,771
18,882
589
3,150
19,242
6,293
825
5,326
13,916
0
88,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,397
Gold Earned
62,776
399
Minions Killed
409
0
Camps Cleared
0
1,985,983
Distance Traveled
2,218,809
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,709
489
116
4
0
389,983
0
W
Ravana
10,410
400
55
2
0
458,657
0
W
Danzaburou
16,168
622
144
6
0
437,608
0
W
Bacchus
13,407
516
37
1
0
441,508
0
L
Serqet
10,150
390
51
2
0
376,279
0
L
Kumbhakarna
9,813
377
48
2
0
358,893
0
L
Freya
10,129
390
61
2
0
448,253
0
L
Fenrir
10,197
392
86
3
0
419,576
0
W
Athena
10,082
388
57
2
0
491,053
2
L
Izanami
11,108
427
153
6
0
382,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role