Player Matchup

Neith
Neith
ASAPdk_
Neith
Level 29
God Stats
2W - 1L
1,317 SR
Queue Stats
26W - 29L
1,354 Elo+
Party 3
Terra
Terra
Chinoj7
Terra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 38L
1,426 Elo+
Party 2
Thor
Thor
REALxLEONxPR
Thor
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 40L
1,433 Elo+
Party 2
Zhong Kui
Zhong Kui
Swole_Tosh
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,348 Elo+
Party 3
Serqet
Serqet
deadelvis
Serqet
Level 80
God Stats
3W - 1L
1,603 SR
Queue Stats
204W - 198L
1,362 Elo+
Solo
Team Averages
Level 77
1,484 SR
1,385 Elo+

VS

Team Averages
Level 100
1,515 SR
1,430 Elo+
Hou Yi
Hou Yi
josuecrid
Hou Yi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
juxly
Tsukuyomi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,347 Elo+
Solo
Da Ji
Da Ji
kaminaset
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
neiderfreak
He Bo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
sickamore
Cthulhu
Level 101
God Stats
2W - 2L
1,575 SR
Queue Stats
183W - 234L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ASAPdk_
Neith
20
13 / 4 / 11
12,424
828
22,624
17,344
8,925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Chinoj7
Terra
18
2 / 3 / 22
11,580
772
8,865
17,051
20,903
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
6 / 2 / 22
11,671
778
11,030
14,779
14,490
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
Swole_Tosh
Zhong Kui
19
9 / 5 / 12
11,640
776
19,517
19,390
15,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
deadelvis
Serqet
16
0 / 4 / 17
9,417
628
5,683
10,091
4,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
josuecrid
Hou Yi
17
2 / 3 / 9
9,806
654
13,540
11,689
3,819
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
juxly
Tsukuyomi
16
2 / 9 / 6
9,401
627
14,051
15,527
5,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
kaminaset
Da Ji
17
6 / 7 / 3
10,757
717
6,567
15,007
6,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
2 / 6 / 8
9,928
662
8,260
12,265
3,982
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
sickamore
Cthulhu
19
6 / 5 / 10
11,506
767
20,526
22,611
13,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
54
30
Kills
18
18
Deaths
30
84
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
ASAPdk_
Neith
13
4
11
4.63
W
Terra
Chinoj7
Terra
2
3
22
4.33
W
6
2
22
8.5
W
Zhong Kui
Swole_Tosh
Zhong Kui
9
5
12
3
W
Serqet
deadelvis
Serqet
0
4
17
2.13
L
Hou Yi
josuecrid
Hou Yi
2
3
9
2.17
L
Tsukuyomi
juxly
Tsukuyomi
2
9
6
0.56
L
Da Ji
kaminaset
Da Ji
6
7
3
1.07
L
2
6
8
1
L
Cthulhu
sickamore
Cthulhu
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,719
Damage
62,944
78,655
Taken
77,099
64,206
Mitigated
32,867
42,365
Healing
23,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ASAPdk_
Neith
22,624
14,995
1,020
7,872
17,344
8,925
277
7,417
9,927
0
43,442
W
Terra
Chinoj7
Terra
8,865
502
11,150
6,575
17,051
20,903
226
6,784
10,267
13,127
0
W
11,030
1,870
2,901
3,209
14,779
14,490
902
5,794
8,985
0
21,901
W
Zhong Kui
Swole_Tosh
Zhong Kui
19,517
2,364
860
5,430
19,390
15,225
167
5,881
13,509
39,373
0
W
Serqet
deadelvis
Serqet
5,683
974
2,104
1,244
10,091
4,663
1,306
2,910
7,181
0
12,174
L
Hou Yi
josuecrid
Hou Yi
13,540
4,182
3,600
2,797
11,689
3,819
0
4,207
7,482
0
33,433
L
Tsukuyomi
juxly
Tsukuyomi
14,051
1,920
1,302
1,400
15,527
5,502
39
5,842
9,480
0
21,884
L
Da Ji
kaminaset
Da Ji
6,567
1,335
761
2,367
15,007
6,526
0
5,338
9,669
0
12,869
L
8,260
185
1,512
1,610
12,265
3,982
0
5,332
6,933
13,385
0
L
Cthulhu
sickamore
Cthulhu
20,526
50
1,741
6,359
22,611
13,038
0
7,663
14,318
40,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,732
Gold Earned
51,398
144
Minions Killed
119
0
Camps Cleared
0
1,218,143
Distance Traveled
1,258,345
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,424
828
49
3
0
211,614
0
W
Terra
11,580
772
14
1
0
257,267
0
W
Thor
11,671
778
18
1
0
258,524
0
W
Zhong Kui
11,640
776
37
2
0
254,022
1
W
Serqet
9,417
628
26
2
0
236,716
0
L
Hou Yi
9,806
654
43
3
0
253,476
0
L
Tsukuyomi
9,401
627
25
2
0
252,434
0
L
Da Ji
10,757
717
17
1
0
250,220
0
L
He Bo
9,928
662
7
0
0
217,351
0
L
Cthulhu
11,506
767
27
2
0
284,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role