Player Matchup

Geb
Geb
Danny_boi_7342
Geb
Level 8
God Stats
0W - 1L
1,195 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
FerrariChriss
Cupid
Level 28
God Stats
17W - 16L
1,541 SR
Queue Stats
120W - 145L
1,437 Elo+
Solo
Cthulhu
Cthulhu
Joseph122404
Cthulhu
Level 29
God Stats
11W - 6L
1,778 SR
Queue Stats
56W - 55L
1,457 Elo+
Solo
Horus
Horus
KiddShogun
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,453 Elo+
Solo
Serqet
Serqet
X-JP7
Serqet
Level 28
God Stats
7W - 7L
1,582 SR
Queue Stats
79W - 70L
1,497 Elo+
Solo
Team Averages
Level 20
1,519 SR
1,469 Elo+

VS

Team Averages
Level 27
1,642 SR
1,561 Elo+
Eset
Eset
GlowUpFavi
Eset
Level 29
God Stats
4W - 1L
1,805 SR
Queue Stats
74W - 56L
1,507 Elo+
Solo
Hercules
Hercules
GrandLotusIroh21
Hercules
Level 18
God Stats
4W - 0L
1,900 SR
Queue Stats
54W - 30L
1,700 Elo+
Party 1
Nemesis
Nemesis
SamuraiEddie
Nemesis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,627 Elo+
Party 1
Hades
Hades
SixthPrism981
Hades
Level 66
God Stats
22W - 20L
1,504 SR
Queue Stats
267W - 243L
1,486 Elo+
Party 1
Skadi
Skadi
XandyDaPandy
Skadi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 2 / 0
2,623
525
0
1,361
457
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

5
0 / 1 / 1
3,325
665
1,442
3,008
694
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Joseph122404
Cthulhu
5
1 / 2 / 0
3,680
736
2,435
2,911
1,208
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
1
0 / 1 / 0
2,621
524
0
615
185
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Serqet
X-JP7
Serqet
6
2 / 0 / 0
4,208
842
1,262
2,991
688
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,659
932
1,181
2,407
614
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 1 / 2
4,214
843
844
2,947
943
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Nemesis
SamuraiEddie
Nemesis
5
0 / 1 / 0
3,557
711
871
2,890
789
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

7
3 / 1 / 0
4,635
927
1,652
3,760
1,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 0 / 0
3,804
761
1,181
1,177
275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
5
6
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
1
1
0.5
W
2
1
0
2
W
0
1
2
1
L
Cthulhu
Joseph122404
Cthulhu
1
2
0
0.5
L
Horus
0
1
0
0
W
Nemesis
SamuraiEddie
Nemesis
0
1
0
0
W
3
1
0
3
L
Serqet
X-JP7
Serqet
2
0
0
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,139
Damage
5,729
10,886
Taken
13,181
3,232
Mitigated
3,881
2,403
Healing
5,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
1,361
457
0
83
1,278
317
0
L
1,442
757
0
809
3,008
694
0
703
2,230
0
8,261
W
1,181
284
0
607
2,407
614
2,207
0
2,407
21,077
0
W
844
302
0
1,442
2,947
943
25
90
2,832
0
13,332
L
Cthulhu
Joseph122404
Cthulhu
2,435
513
0
361
2,911
1,208
210
1,569
1,342
9,051
0
L
Horus
0
0
0
14
615
185
0
423
192
0
834
W
Nemesis
SamuraiEddie
Nemesis
871
296
0
1,486
2,890
789
0
0
2,716
0
6,853
W
1,652
400
0
2,048
3,760
1,260
160
2,022
1,440
13,708
0
L
Serqet
X-JP7
Serqet
1,262
91
0
1,219
2,991
688
0
55
2,911
0
14,876
W
1,181
534
0
250
1,177
275
400
0
1,177
0
11,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,457
Gold Earned
20,869
64
Minions Killed
135
0
Camps Cleared
0
408,294
Distance Traveled
480,216
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
2,623
525
0
0
0
36,857
1
L
Cupid
3,325
665
15
3
0
99,659
1
W
Eset
4,659
932
42
8
0
72,214
1
W
Hercules
4,214
843
27
5
0
100,568
1
L
Cthulhu
3,680
736
10
2
0
136,621
0
L
Horus
2,621
524
1
0
0
19,055
0
W
Nemesis
3,557
711
13
3
0
113,236
0
W
Hades
4,635
927
29
6
0
88,536
1
L
Serqet
4,208
842
38
8
0
116,102
1
W
Skadi
3,804
761
24
5
0
105,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role