Player Matchup

Neith
Neith
Bidoof_is_God
Neith
Level 107
God Stats
5W - 8L
1,532 SR
Queue Stats
111W - 95L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
funnyichigo
Cthulhu
Level 153
God Stats
13W - 12L
1,596 SR
Queue Stats
89W - 80L
1,513 Elo+
Solo
Ne Zha
Ne Zha
parkourer000
Ne Zha
Level 125
God Stats
1W - 5L
1,607 SR
Queue Stats
149W - 153L
1,477 Elo+
Party 1
Team Averages
Level 128
1,578 SR
1,489 Elo+

VS

Team Averages
Level 105
1,676 SR
1,470 Elo+
Kukulkan
Kukulkan
Js_Horror
Kukulkan
Level 47
God Stats
9W - 4L
1,784 SR
Queue Stats
75W - 73L
1,467 Elo+
Solo
Heimdallr
Heimdallr
Midzhip
Heimdallr
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 133L
1,417 Elo+
Party 2
Hades
Hades
Ramhses
Hades
Level 152
God Stats
6W - 2L
1,743 SR
Queue Stats
136W - 163L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 12
14,338
623
17,878
22,142
8,562
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
funnyichigo
Cthulhu
20
11 / 0 / 9
16,882
734
21,657
26,286
36,884
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
17
9 / 9 / 5
15,089
656
10,419
19,309
7,398
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Js_Horror
Kukulkan
19
10 / 9 / 4
15,895
691
19,887
17,025
5,390
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Midzhip
Heimdallr
17
3 / 8 / 7
14,315
622
16,707
16,419
5,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Ramhses
Hades
18
3 / 6 / 11
15,888
691
16,446
25,678
34,492
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
38
23
Kills
16
16
Deaths
23
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
7
12
1.29
W
Kukulkan
Js_Horror
Kukulkan
10
9
4
1.33
W
Heimdallr
Midzhip
Heimdallr
3
8
7
0.81
W
Hades
Ramhses
Hades
3
6
11
1.42
L
Cthulhu
funnyichigo
Cthulhu
11
0
9
15.5
L
Ne Zha
9
9
5
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,954
Damage
53,040
67,737
Taken
59,122
52,844
Mitigated
45,347
12,482
Healing
10,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,878
9,389
0
6,246
22,142
8,562
1,566
15,673
6,469
0
58,998
W
Kukulkan
Js_Horror
Kukulkan
19,887
1,756
1,462
1,644
17,025
5,390
1,291
6,792
10,233
71,769
0
W
Heimdallr
Midzhip
Heimdallr
16,707
8,982
267
2,380
16,419
5,465
1,629
8,565
7,854
0
69,818
W
Hades
Ramhses
Hades
16,446
1,159
276
4,224
25,678
34,492
367
6,388
19,290
72,003
0
L
Cthulhu
funnyichigo
Cthulhu
21,657
1,161
906
3,270
26,286
36,884
133
9,905
16,381
72,882
0
L
Ne Zha
10,419
3,320
0
2,060
19,309
7,398
741
11,137
8,168
0
73,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,309
Gold Earned
46,098
233
Minions Killed
256
0
Camps Cleared
0
1,281,050
Distance Traveled
1,070,838
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,338
623
84
4
0
392,803
5
W
Kukulkan
15,895
691
90
4
0
362,979
5
W
Heimdallr
14,315
622
71
3
0
347,049
0
W
Hades
15,888
691
95
4
0
360,810
0
L
Cthulhu
16,882
734
79
3
0
499,394
0
L
Ne Zha
15,089
656
70
3
0
388,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role