Player Matchup

Danzaburou
Danzaburou
Decoy-34
Danzaburou
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 28L
1,132 Elo+
Solo
Freya
Freya
DependablePotato
Freya
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
LitLikeLahey
Ao Kuang
Level 49
God Stats
17W - 16L
1,522 SR
Queue Stats
58W - 74L
1,307 Elo+
Party 3
Heimdallr
Heimdallr
TheChickPounduh
Heimdallr
Level 42
God Stats
3W - 6L
1,391 SR
Queue Stats
26W - 44L
1,316 Elo+
Party 3
Chronos
Chronos
onmagrind247
Chronos
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
995 Elo+
Party 3
Team Averages
Level 22
1,482 SR
1,250 Elo+

VS

Team Averages
Level 39
1,474 SR
1,246 Elo+
Bellona
Bellona
Cam_Bam666
Bellona
Level 8
God Stats
8W - 7L
1,538 SR
Queue Stats
9W - 9L
1,259 Elo+
Party 1
Anhur
Anhur
Grim29
Anhur
Level 28
God Stats
34W - 27L
1,291 SR
Queue Stats
125W - 139L
1,356 Elo+
Party 2
Cthulhu
Cthulhu
HughMungus1127
Cthulhu
Level 14
God Stats
18W - 30L
1,351 SR
Queue Stats
49W - 57L
1,070 Elo+
Party 2
Pele
Pele
JraiyaTheGallant
Pele
Level 124
God Stats
3W - 1L
1,713 SR
Queue Stats
180W - 196L
1,324 Elo+
Party 1
Ra
Ra
Zach1562
Ra
Level 23
God Stats
11W - 7L
1,476 SR
Queue Stats
71W - 67L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Decoy-34
Danzaburou
7
0 / 7 / 0
4,719
393
2,594
8,905
2,902
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 9 / 0
4,247
354
1,072
8,154
1,802
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
LitLikeLahey
Ao Kuang
7
1 / 6 / 0
5,055
421
4,716
8,524
1,633
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
TheChickPounduh
Heimdallr
10
2 / 3 / 1
6,058
505
4,038
7,093
2,197
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
onmagrind247
Chronos
9
1 / 5 / 0
5,266
439
2,532
9,033
2,066
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cam_Bam666
Bellona
11
0 / 3 / 2
6,497
541
1,702
5,326
3,381
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
Grim29
Anhur
12
8 / 0 / 5
7,564
630
8,288
4,882
1,603
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 8
7,334
611
4,920
7,022
4,537
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
15 / 0 / 5
8,972
748
10,320
8,104
2,786
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
5 / 0 / 8
8,086
674
6,267
4,792
1,794
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
58
4
Kills
30
30
Deaths
4
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cam_Bam666
Bellona
0
3
2
0.33
L
Danzaburou
Decoy-34
Danzaburou
0
7
0
0
L
0
9
0
0
W
Anhur
Grim29
Anhur
8
0
5
10.5
W
2
1
8
6
W
15
0
5
17.5
L
Ao Kuang
LitLikeLahey
Ao Kuang
1
6
0
0.17
L
Heimdallr
TheChickPounduh
Heimdallr
2
3
1
0.83
W
5
0
8
9
L
Chronos
onmagrind247
Chronos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,952
Damage
31,497
41,709
Taken
30,126
10,600
Mitigated
14,101
5,456
Healing
11,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cam_Bam666
Bellona
1,702
383
0
323
5,326
3,381
504
1,025
4,301
0
19,128
L
Danzaburou
Decoy-34
Danzaburou
2,594
750
0
572
8,905
2,902
304
4,087
4,818
0
13,222
L
1,072
711
0
475
8,154
1,802
280
1,988
6,166
4,502
0
W
Anhur
Grim29
Anhur
8,288
6,094
0
3,102
4,882
1,603
2,487
1,466
3,416
0
30,467
W
4,920
355
0
1,681
7,022
4,537
952
2,346
4,676
22,604
0
W
10,320
3,205
0
3,375
8,104
2,786
1,470
2,067
6,037
0
51,773
L
Ao Kuang
LitLikeLahey
Ao Kuang
4,716
1,679
0
1,301
8,524
1,633
0
817
7,707
15,002
0
L
Heimdallr
TheChickPounduh
Heimdallr
4,038
1,574
0
2,098
7,093
2,197
121
1,095
5,998
0
25,868
W
6,267
863
445
2,260
4,792
1,794
1,529
1,416
3,376
51,396
0
L
Chronos
onmagrind247
Chronos
2,532
779
111
899
9,033
2,066
0
3,200
5,833
15,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,345
Gold Earned
38,453
118
Minions Killed
303
0
Camps Cleared
0
968,579
Distance Traveled
1,086,890
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,497
541
37
3
0
207,293
4
L
Danzaburou
4,719
393
21
2
0
175,769
0
L
Freya
4,247
354
6
1
0
234,293
3
W
Anhur
7,564
630
45
4
0
198,747
0
W
Cthulhu
7,334
611
34
3
0
198,442
0
W
Pele
8,972
748
88
7
0
252,088
0
L
Ao Kuang
5,055
421
20
2
0
198,824
0
L
Heimdallr
6,058
505
46
4
0
192,561
0
W
Ra
8,086
674
99
8
0
230,320
4
L
Chronos
5,266
439
25
2
0
167,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role