Player Matchup

Ra
Ra
FilthHound25
Ra
Level 22
God Stats
10W - 6L
1,497 SR
Queue Stats
16W - 16L
1,409 Elo+
Party 2
Chaac
Chaac
Gr-AdmiralThrawn
Chaac
Level 66
God Stats
7W - 7L
1,579 SR
Queue Stats
94W - 85L
1,472 Elo+
Party 2
Nemesis
Nemesis
OkayCoomer69
Nemesis
Level 8
God Stats
1W - 2L
1,472 SR
Queue Stats
9W - 9L
1,472 Elo+
Party 2
Team Averages
Level 32
1,516 SR
1,451 Elo+

VS

Team Averages
Level 26
1,496 SR
1,322 Elo+
Fenrir
Fenrir
A Floridian
Fenrir
Level 64
God Stats
0W - 2L
1,285 SR
Queue Stats
161W - 194L
1,362 Elo+
Party 1
Ra
Ra
Big Red 4156
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,237 Elo+
Party 1
Erlang Shen
Erlang Shen
RUD3DOLLAZ
Erlang Shen
Level 11
God Stats
0W - 3L
1,702 SR
Queue Stats
5W - 10L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 14
10,207
638
10,175
7,776
2,661
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 13
10,893
681
9,625
14,182
10,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
OkayCoomer69
Nemesis
15
14 / 3 / 5
12,046
753
16,466
15,044
7,001
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 5 / 1
10,398
650
10,579
16,390
6,571
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 6 / 2
8,430
527
5,331
11,583
4,813
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
RUD3DOLLAZ
Erlang Shen
12
4 / 9 / 1
9,908
619
6,618
17,428
16,111
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
20
Kills
8
8
Deaths
20
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
5
1
0.9
L
0
6
2
0.17
W
2
3
14
3
W
4
2
13
5.25
W
Nemesis
OkayCoomer69
Nemesis
14
3
5
5.5
L
Erlang Shen
RUD3DOLLAZ
Erlang Shen
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,266
Damage
22,528
37,002
Taken
45,401
20,065
Mitigated
27,495
9,500
Healing
5,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,579
2,106
606
2,487
16,390
6,571
0
2,915
13,475
0
43,255
L
5,331
332
27
580
11,583
4,813
0
2,738
8,845
24,061
0
W
10,175
1,024
1,916
1,528
7,776
2,661
850
1,397
6,276
34,371
0
W
9,625
2,424
0
4,233
14,182
10,403
1,290
1,630
12,552
685
41,417
W
Nemesis
OkayCoomer69
Nemesis
16,466
8,773
0
1,823
15,044
7,001
175
2,342
12,702
0
29,360
L
Erlang Shen
RUD3DOLLAZ
Erlang Shen
6,618
3,704
0
1,336
17,428
16,111
0
4,776
12,652
0
26,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,146
Gold Earned
28,736
129
Minions Killed
114
0
Camps Cleared
0
917,172
Distance Traveled
744,160
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,398
650
49
3
0
272,407
0
L
Ra
8,430
527
35
2
0
240,452
1
W
Ra
10,207
638
54
3
0
297,165
0
W
Chaac
10,893
681
52
3
0
308,035
1
W
Nemesis
12,046
753
23
1
0
311,972
1
L
Erlang Shen
9,908
619
30
2
0
231,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role