Player Matchup

Odin
Odin
GenghisKron840
Odin
Level 27
God Stats
2W - 4L
1,354 SR
Queue Stats
32W - 40L
1,281 Elo+
Party 2
Danzaburou
Danzaburou
bulleramram
Danzaburou
Level 28
God Stats
19W - 7L
1,741 SR
Queue Stats
38W - 22L
1,442 Elo+
Solo
Hel
Hel
innersuperbia
Hel
Level 64
God Stats
3W - 0L
1,773 SR
Queue Stats
21W - 28L
1,295 Elo+
Party 2
Team Averages
Level 40
1,622 SR
1,339 Elo+

VS

Team Averages
Level 10
1,333 SR
1,106 Elo+
Ymir
Ymir
LauTzu613
Ymir
Level 7
God Stats
0W - 3L
1,297 SR
Queue Stats
0W - 3L
1,097 Elo+
Party 1
Merlin
Merlin
kauslin
Merlin
Level 17
God Stats
10W - 15L
1,310 SR
Queue Stats
20W - 30L
1,125 Elo+
Solo
Nemesis
Nemesis
witsie22
Nemesis
Level 7
God Stats
0W - 1L
1,390 SR
Queue Stats
0W - 3L
1,097 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 17
9,186
835
6,616
8,193
3,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
bulleramram
Danzaburou
15
19 / 0 / 10
11,474
1,043
17,789
11,318
4,389
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
6 / 0 / 22
9,453
859
7,774
6,061
2,129
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 10 / 2
6,556
596
4,529
15,164
9,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
kauslin
Merlin
10
1 / 10 / 0
6,951
632
10,288
11,667
4,932
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
witsie22
Nemesis
8
1 / 12 / 0
6,551
596
1,883
11,753
3,726
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Boots

Boots

+6%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
4
32
Kills
2
2
Deaths
32
49
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
2
17
7.75
L
Ymir
0
10
2
0.1
W
Danzaburou
bulleramram
Danzaburou
19
0
10
24
W
6
0
22
17
L
Merlin
kauslin
Merlin
1
10
0
0.1
L
Nemesis
witsie22
Nemesis
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,179
Damage
16,700
25,572
Taken
38,584
10,362
Mitigated
18,152
10,675
Healing
1,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,616
3,510
0
0
8,193
3,844
509
4,541
3,652
0
15,046
L
Ymir
4,529
1,453
0
0
15,164
9,494
0
3,100
12,064
11,949
0
W
Danzaburou
bulleramram
Danzaburou
17,789
9,186
0
3,517
11,318
4,389
2,344
5,554
5,764
0
64,087
W
7,774
937
4,228
2,930
6,061
2,129
443
4,766
1,295
17,349
0
L
Merlin
kauslin
Merlin
10,288
75
111
1,016
11,667
4,932
0
1,620
10,047
29,005
0
L
Nemesis
witsie22
Nemesis
1,883
933
0
159
11,753
3,726
38
3,062
8,691
0
6,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,113
Gold Earned
20,058
119
Minions Killed
67
0
Camps Cleared
0
596,309
Distance Traveled
463,674
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,186
835
13
1
0
224,755
2
L
Ymir
6,556
596
17
2
0
156,368
0
W
Danzaburou
11,474
1,043
90
8
0
200,088
3
W
Hel
9,453
859
16
1
0
171,466
3
L
Merlin
6,951
632
39
4
0
146,976
3
L
Nemesis
6,551
596
11
1
0
160,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role