Player Matchup

Ullr
Ullr
H1ghdra
Ullr
Level 25
God Stats
1W - 2L
1,583 SR
Queue Stats
40W - 59L
1,242 Elo+
Solo
Janus
Janus
ZyloIsFaded
Janus
Level 4
God Stats
0W - 4L
1,312 SR
Queue Stats
3W - 13L
1,189 Elo+
Solo
Thoth
Thoth
ceralkiller03
Thoth
Level 25
God Stats
2W - 7L
1,243 SR
Queue Stats
60W - 84L
1,240 Elo+
Solo
Team Averages
Level 18
1,379 SR
1,224 Elo+

VS

Team Averages
Level 48
1,557 SR
1,076 Elo+
Zeus
Zeus
ChiefSnow227
Zeus
Level 113
God Stats
1W - 0L
1,757 SR
Queue Stats
1W - 4L
1,032 Elo+
Party 1
Cthulhu
Cthulhu
DuskWillbc456
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,097 Elo+
Party 1
Pele
Pele
GarbageFetus69
Pele
Level 27
God Stats
10W - 9L
1,413 SR
Queue Stats
39W - 65L
1,100 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
H1ghdra
Ullr
10
1 / 2 / 0
6,793
618
3,143
7,616
2,763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

7
1 / 6 / 0
6,420
584
2,562
7,411
2,555
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

9
0 / 2 / 2
6,647
604
5,961
8,819
3,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 2
8,375
761
16,034
3,349
1,140
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
10
1 / 1 / 8
7,214
656
2,626
9,986
5,520
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 7
7,000
636
1,994
5,191
1,769
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
10
10
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
W
Cthulhu
1
1
8
5
W
1
1
7
4.5
L
Ullr
H1ghdra
Ullr
1
2
0
0.5
L
1
6
0
0.17
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,666
Damage
20,654
23,846
Taken
18,526
8,358
Mitigated
8,429
3,040
Healing
2,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,034
462
773
543
3,349
1,140
665
1,478
1,871
38,522
0
W
Cthulhu
2,626
201
0
256
9,986
5,520
165
5,414
4,572
10,614
0
W
1,994
96
0
593
5,191
1,769
155
1,631
3,560
0
13,271
L
Ullr
H1ghdra
Ullr
3,143
787
0
1,820
7,616
2,763
52
5,717
1,899
0
18,118
L
2,562
312
0
146
7,411
2,555
0
5,902
1,509
8,455
0
L
5,961
458
417
657
8,819
3,040
0
7,105
1,714
25,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,860
Gold Earned
22,589
96
Minions Killed
93
0
Camps Cleared
0
499,485
Distance Traveled
581,441
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,375
761
56
5
0
196,887
1
W
Cthulhu
7,214
656
14
1
0
191,372
1
W
Pele
7,000
636
23
2
0
193,182
0
L
Ullr
6,793
618
41
4
0
188,505
2
L
Janus
6,420
584
20
2
0
126,591
0
L
Thoth
6,647
604
35
3
0
184,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role