Player Matchup

Fenrir
Fenrir
CelticPredator20
Fenrir
Level 124
God Stats
13W - 12L
1,431 SR
Queue Stats
321W - 295L
1,488 Elo+
Party 1
Ymir
Ymir
LucidisAClutch
Ymir
Level 67
God Stats
1W - 3L
1,363 SR
Queue Stats
190W - 176L
1,430 Elo+
Party 2
Persephone
Persephone
NRT Karma4799
Persephone
Level 101
God Stats
65W - 56L
1,686 SR
Queue Stats
276W - 278L
1,475 Elo+
Party 2
Achilles
Achilles
UnicornpoonPUNCH
Achilles
Level 122
God Stats
3W - 3L
1,539 SR
Queue Stats
169W - 144L
1,543 Elo+
Party 1
Hou Yi
Hou Yi
UnsafeDonkey
Hou Yi
Level 105
God Stats
18W - 18L
1,495 SR
Queue Stats
558W - 577L
1,392 Elo+
Party 1
Team Averages
Level 104
1,503 SR
1,466 Elo+

VS

Team Averages
Level 117
1,625 SR
1,485 Elo+
Ao Kuang
Ao Kuang
DRAGON MECH420
Ao Kuang
Level 99
God Stats
3W - 1L
1,812 SR
Queue Stats
58W - 56L
1,467 Elo+
Party 3
Thoth
Thoth
Dragonboyy7
Thoth
Level 128
God Stats
4W - 9L
1,430 SR
Queue Stats
137W - 168L
1,422 Elo+
Party 3
Horus
Horus
Em1P
Horus
Level 89
God Stats
1W - 1L
1,697 SR
Queue Stats
101W - 100L
1,466 Elo+
Solo
Danzaburou
Danzaburou
FlamyFlame28
Danzaburou
Level 124
God Stats
4W - 6L
1,453 SR
Queue Stats
144W - 155L
1,450 Elo+
Party 3
Bakasura
Bakasura
TheDullard
Bakasura
Level 144
God Stats
1W - 3L
1,735 SR
Queue Stats
45W - 38L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 1
3,606
721
338
3,215
725
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

5
0 / 0 / 0
3,149
630
295
2,144
752
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Persephone
NRT Karma4799
Persephone
7
1 / 0 / 1
3,673
735
2,688
1,443
312
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
2 / 0 / 1
3,854
771
2,869
2,745
1,204
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
5
0 / 0 / 0
3,221
644
354
445
83
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
4
0 / 1 / 0
3,291
658
0
3,108
676
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 1 / 0
3,485
697
331
2,409
801
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
Em1P
Horus
1
0 / 0 / 0
972
194
0
0
0
Danzaburou
FlamyFlame28
Danzaburou
6
0 / 0 / 0
3,524
705
943
1,796
429
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
TheDullard
Bakasura
5
0 / 2 / 0
3,434
687
984
4,161
987
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Ao Kuang
0
1
0
0
L
0
1
0
0
L
Horus
Em1P
Horus
0
0
0
0
L
Danzaburou
FlamyFlame28
Danzaburou
0
0
0
0
W
0
0
0
0
W
Persephone
NRT Karma4799
Persephone
1
0
1
1.5
L
Bakasura
TheDullard
Bakasura
0
2
0
0
W
2
0
1
2.5
W
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,544
Damage
2,258
9,992
Taken
11,474
3,076
Mitigated
2,893
4,953
Healing
4,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
338
267
0
2,105
3,215
725
70
0
3,215
0
9,311
L
Ao Kuang
0
0
0
1,502
3,108
676
0
343
2,740
12,157
0
L
331
75
0
755
2,409
801
0
2,345
64
12,981
0
L
Horus
Em1P
Horus
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
FlamyFlame28
Danzaburou
943
319
0
816
1,796
429
0
295
1,501
0
14,180
W
295
59
0
250
2,144
752
0
0
2,144
7,638
0
W
Persephone
NRT Karma4799
Persephone
2,688
0
0
744
1,443
312
160
331
1,112
15,793
0
L
Bakasura
TheDullard
Bakasura
984
879
0
1,630
4,161
987
0
0
3,911
0
7,813
W
2,869
1,056
0
1,628
2,745
1,204
160
0
2,640
0
12,463
W
Hou Yi
354
81
0
226
445
83
0
0
445
0
11,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,503
Gold Earned
14,706
111
Minions Killed
102
0
Camps Cleared
0
467,431
Distance Traveled
366,590
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,606
721
20
4
0
93,988
0
L
Ao Kuang
3,291
658
25
5
0
98,665
0
L
Thoth
3,485
697
24
5
0
81,705
0
L
Horus
972
194
0
0
0
0
0
L
Danzaburou
3,524
705
27
5
0
82,738
1
W
Ymir
3,149
630
20
4
0
89,024
1
W
Persephone
3,673
735
24
5
0
85,934
0
L
Bakasura
3,434
687
26
5
0
103,482
2
W
Achilles
3,854
771
22
4
0
111,667
1
W
Hou Yi
3,221
644
25
5
0
86,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role