Player Matchup

Cthulhu
Cthulhu
DemunChild
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ullr
Ullr
ELmamadisimoSett
Ullr
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 21L
981 Elo+
Party 1
Mulan
Mulan
Elizabeth_KP
Mulan
Level 11
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 24L
859 Elo+
Party 1
Ne Zha
Ne Zha
Roijefe
Ne Zha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,146 Elo+
Solo
Hel
Hel
UnaFrutitaComun
Hel
Level 146
God Stats
4W - 11L
1,373 SR
Queue Stats
558W - 558L
1,471 Elo+
Party 1
Team Averages
Level 34
1,475 SR
1,191 Elo+

VS

Team Averages
Level 19
1,447 SR
1,283 Elo+
Ymir
Ymir
 
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Gaijin Oni4
Raijin
Level 18
God Stats
0W - 2L
1,492 SR
Queue Stats
11W - 16L
1,229 Elo+
Solo
Heimdallr
Heimdallr
TTV VeRo SGS
Heimdallr
Level 13
God Stats
6W - 8L
1,468 SR
Queue Stats
8W - 11L
1,228 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
eveboy11
Ah Muzen Cab
Level 8
God Stats
0W - 5L
1,276 SR
Queue Stats
0W - 6L
958 Elo+
Solo
Fenrir
Fenrir
hulajack
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DemunChild
Cthulhu
5
0 / 8 / 0
6,191
326
0
6,936
4,063
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 2 / 11
8,934
470
4,749
10,521
3,976
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 0 / 6
10,005
527
6,495
7,369
5,030
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
Roijefe
Ne Zha
18
13 / 1 / 4
12,010
632
15,812
13,385
5,399
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
9 / 0 / 8
9,825
517
15,613
10,857
4,174
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 5 / 1
9,004
474
7,389
15,062
9,875
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
12
2 / 5 / 0
8,323
438
4,352
10,333
2,246
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
TTV VeRo SGS
Heimdallr
13
4 / 7 / 0
9,088
478
9,141
9,929
2,908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
eveboy11
Ah Muzen Cab
12
0 / 7 / 2
7,992
421
2,134
11,108
3,201
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
hulajack
Fenrir
12
0 / 7 / 0
8,346
439
2,617
14,127
4,824
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
30
Kills
8
11
Deaths
31
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
5
1
0.5
W
Cthulhu
DemunChild
Cthulhu
0
8
0
0
W
2
2
11
3.75
W
6
0
6
9
L
Raijin
2
5
0
0.4
W
Ne Zha
Roijefe
Ne Zha
13
1
4
15
L
Heimdallr
TTV VeRo SGS
Heimdallr
4
7
0
0.57
W
9
0
8
13
L
Ah Muzen Cab
eveboy11
Ah Muzen Cab
0
7
2
0.14
L
Fenrir
hulajack
Fenrir
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,669
Damage
25,633
49,068
Taken
60,559
22,642
Mitigated
23,054
26,690
Healing
10,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,389
757
0
1,160
15,062
9,875
1,065
5,645
9,417
31,761
0
W
Cthulhu
DemunChild
Cthulhu
0
0
0
0
6,936
4,063
28
1,620
5,316
2,341
0
W
4,749
1,785
525
3,311
10,521
3,976
2,645
2,432
8,089
0
20,516
W
6,495
964
0
1,809
7,369
5,030
4,337
1,687
5,682
0
43,316
L
Raijin
4,352
848
0
2,142
10,333
2,246
1,573
2,438
7,895
30,168
0
W
Ne Zha
Roijefe
Ne Zha
15,812
6,867
0
6,398
13,385
5,399
266
1,989
11,396
0
93,206
L
Heimdallr
TTV VeRo SGS
Heimdallr
9,141
4,755
0
1,891
9,929
2,908
528
2,266
7,613
0
36,375
W
15,613
808
5,705
8,942
10,857
4,174
1,295
4,013
6,844
44,962
0
L
Ah Muzen Cab
eveboy11
Ah Muzen Cab
2,134
1,732
282
3,039
11,108
3,201
1,970
4,481
6,575
0
25,426
L
Fenrir
hulajack
Fenrir
2,617
1,161
0
2,360
14,127
4,824
2,499
783
13,229
0
36,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,965
Gold Earned
42,753
340
Minions Killed
271
0
Camps Cleared
0
1,656,282
Distance Traveled
1,515,541
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,004
474
41
2
0
329,508
3
W
Cthulhu
6,191
326
4
0
0
270,700
0
W
Ullr
8,934
470
31
2
0
344,656
0
W
Mulan
10,005
527
97
5
0
308,130
0
L
Raijin
8,323
438
56
3
0
320,644
4
W
Ne Zha
12,010
632
137
7
0
397,103
2
L
Heimdallr
9,088
478
52
3
0
272,107
3
W
Hel
9,825
517
71
4
0
335,693
0
L
Ah Muzen Cab
7,992
421
49
3
0
275,810
0
L
Fenrir
8,346
439
73
4
0
317,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role