Player Matchup

Anubis
Anubis
AlaskanBullWerm
Anubis
Level 15
God Stats
4W - 6L
1,472 SR
Queue Stats
14W - 16L
1,397 Elo+
Party 2
Danzaburou
Danzaburou
BoxieTheLegend
Danzaburou
Level 104
God Stats
1W - 0L
1,617 SR
Queue Stats
5W - 6L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
MmmmmONIONS
Cthulhu
Level 3
God Stats
1W - 0L
1,783 SR
Queue Stats
1W - 1L
1,344 Elo+
Party 2
Team Averages
Level 41
1,624 SR
1,393 Elo+

VS

Team Averages
Level 18
1,641 SR
1,181 Elo+
Nemesis
Nemesis
BeastinxCreed
Nemesis
Level 14
God Stats
0W - 1L
1,630 SR
Queue Stats
9W - 9L
1,295 Elo+
Party 1
Skadi
Skadi
IncredChewy
Skadi
Level 22
God Stats
0W - 4L
1,577 SR
Queue Stats
2W - 5L
953 Elo+
Party 1
Cthulhu
Cthulhu
JokerSF1
Cthulhu
Level 18
God Stats
0W - 1L
1,715 SR
Queue Stats
12W - 13L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
19 / 4 / 4
15,388
855
25,407
18,779
10,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
BoxieTheLegend
Danzaburou
16
4 / 4 / 13
13,252
736
14,198
18,135
7,197
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MmmmmONIONS
Cthulhu
16
1 / 4 / 18
12,269
682
8,887
11,784
11,518
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
3 / 9 / 3
11,740
652
5,572
15,403
5,330
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
7 / 7 / 4
13,361
742
16,547
16,382
4,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
JokerSF1
Cthulhu
14
2 / 8 / 8
12,390
688
15,277
23,707
22,522
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
24
Kills
12
12
Deaths
24
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
19
4
4
5.25
L
Nemesis
3
9
3
0.5
W
Danzaburou
BoxieTheLegend
Danzaburou
4
4
13
2.63
L
7
7
4
1.29
L
Cthulhu
JokerSF1
Cthulhu
2
8
8
0.75
W
Cthulhu
MmmmmONIONS
Cthulhu
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,492
Damage
37,396
48,698
Taken
55,492
28,791
Mitigated
32,120
15,624
Healing
4,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,407
1,171
0
6,354
18,779
10,076
1,261
5,454
13,325
77,905
0
L
Nemesis
5,572
2,217
0
944
15,403
5,330
103
9,476
5,927
0
33,080
W
Danzaburou
BoxieTheLegend
Danzaburou
14,198
9,444
0
7,394
18,135
7,197
2,563
7,215
10,920
0
82,277
L
16,547
6,346
0
1,644
16,382
4,268
435
12,711
3,671
0
67,378
L
Cthulhu
JokerSF1
Cthulhu
15,277
822
537
1,784
23,707
22,522
0
12,163
11,544
38,386
0
W
Cthulhu
MmmmmONIONS
Cthulhu
8,887
779
383
1,493
11,784
11,518
202
3,995
7,789
26,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,909
Gold Earned
37,491
216
Minions Killed
169
0
Camps Cleared
0
902,472
Distance Traveled
860,959
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,388
855
98
5
0
280,799
0
L
Nemesis
11,740
652
47
3
0
304,368
0
W
Danzaburou
13,252
736
85
5
0
316,132
5
L
Skadi
13,361
742
95
5
0
264,219
1
L
Cthulhu
12,390
688
27
2
0
292,372
4
W
Cthulhu
12,269
682
33
2
0
305,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role