Player Matchup

Hera
Hera
Gold II
FORCINITIUS
Hera
Gold II
Level 139
God Stats
32W - 22L
1,629 SR
Queue Stats
73W - 90L
1,596 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,629 SR
1,596 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 49
1,513 SR
1,522 MMR
Olorun
Olorun
Bronze III
RaulRemise031
Olorun
Bronze III
Level 49
God Stats
0W - 3L
1,513 SR
Queue Stats
1W - 3L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 0
10,954
996
10,839
6,751
3,187
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ChronosAh PuchBakasuraAnubisSkadi

VS

Bans
He BoFreyaPoseidonUllrPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 0
8,640
785
3,091
13,835
7,188
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
8
Kills
1
1
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
1
0
8
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,839
Damage
3,091
6,751
Taken
13,835
3,187
Mitigated
7,188
237
Healing
2,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,839
1,810
0
237
6,751
3,187
1,942
3,115
3,636
68,718
0
L
3,091
1,975
0
2,634
13,835
7,188
0
10,828
2,835
50,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,954
Gold Earned
8,640
126
Minions Killed
104
0
Camps Cleared
0
220,234
Distance Traveled
187,562
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,954
996
126
11
0
220,234
1
L
Olorun
8,640
785
104
9
0
187,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role